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Abilities

197 bytes added, 08:03, 29 September 2019
Card Keyword Abilities
|- {{TextAbility|Leader|{{DOM}}{{M19}}{{GRN}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the {{Ability|Leader}} enters play, and as you play any {{Ability|Token}} creatures of the specified subtype.}}
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand. A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
|- {{TextAbility|Overflow|{{M20}}|If you have 5 or more cards in hand when you draw a card with {{Ability|Overflow}}, the card is {{Ability|exile|exiled}} and the associated effect is triggered.}}
|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your {{Ability|Overload}} abilities of a specified number is {{Ability|trigger|triggered}} any time you {{Ability|Destroy}} that many or more [[#Energize|Energized]] Gems in a single match.}}
|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}

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