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|Ability 1 Description=Each creature in your hand gains {{Ability|Trample}}, {{Ability|Haste}}, and {{Ability|Berserker}}.
|Ability 1 Cost=6
}}
{{Objective table header}}
{{Objective|Win||4|100}}
{{Objective|Aether Boost|5|2}}
{{Objective|Speed|6|1}}
|}
<small>''Rewards for objectives 2 and 3 are only received the first time the objective is met.''</small>
{{Deck List
|Salivating Gremlins
|Ability 1 Description=Each Vehicle you control in your hand and on the battlefield gains +3/+3.
|Ability 1 Cost=6
}}
{{Objective table header}}
{{Objective|Win||4|100}}
{{Objective|Assembly Line|3|2}}
{{Objective|Spell Caster|6|1}}
|}
{{Deck List
|Renegade Freighter
|Ability 1 Description={{Ability|Energize}} 3, then your opponent loses 3 life and you gain 3 life.
|Ability 1 Cost=6
}}
{{Objective table header}}
{{Objective|Win||4|100}}
{{Objective|Anti-Magic|3|2}}
{{Objective|Shield|100|1}}
|}
{{Deck List
|Fretwork Colony
|Ability 1 Description=Target creature your opponent controls is Returned to your opponent's hand. If your opponent's hand is full, that creature is Destroyed instead.
|Ability 1 Cost=9
}}
{{Objective table header}}
{{Objective|Win||4|150}}
{{Objective|Aggressive|2|2}}
{{Objective|Protector|2|1}}
|}
{{Deck List
|Baral, Chief of Compliance
|Ability 1 Description=Each creature you control gains {{Ability|Prevent Damage}} and {{Ability|Hexproof}} until the beginning of your next turn.
|Ability 1 Cost=6
}}
{{Objective table header}}
{{Objective|Win||4|150}}
{{Objective|Survivor|20|2}}
{{Objective|Artificer|6|1}}
|}
{{Deck List
|Aethersphere Harvester
|Ability 1 Description={{Ability|Energize}} 4, then each creature you control gets +4/+0.
|Ability 1 Cost=6
}}
{{Objective table header}}
{{Objective|Win||4|150}}
{{Objective|Resilient|20|2}}
{{Objective|Destroyer|6|1}}
|}
{{Deck List
|Lightning Runner
|Ability 1 Description=Gain 50 life.
|Ability 1 Cost=9
}}
{{Objective table header}}
{{Objective|Win||4|200}}
{{Objective|Protector|3|2}}
{{Objective|Speed|7|1}}
|}
{{Deck List
|Peacewalker Colossus
|Ability 1 Description={{Ability|fetch|Fetch}} the first creature in your opponent's library and place it on the battlefield under your control.
|Ability 1 Cost=9
}}
{{Objective table header}}
{{Objective|Win||4|200}}
{{Objective|Aether Boost|10|2}}
{{Objective|Slow and Steady|8|1}}
|}
{{Deck List
|Heart of Kiran
|Ability 1 Description={{Ability|Energize}} 2 then summon a 4/4 Living Construct with "{{Ability|Overload}} 1: This creature gets +1/+1 and {{Ability|Fabricate}} 2".
|Ability 1 Cost=3
}}
{{Objective table header}}
{{Objective|Win||4|200}}
{{Objective|Assembly Line|4|2}}
{{Objective|Protector|2|1}}
|}
{{Deck List
|Baral, Chief of Compliance