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Tour de Ravnica

91 bytes added, 05:59, 6 October 2022
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Nodes provide full rewards when replayed after already being beaten. This means it is possible to reach full progression by only playing the first node.
Each enemy has three [[Loyalty]] abilities, the ultimate being to summon a Mythic creature, effectively giving each enemy access to 11 different cards. The Mythic creature summoned happens to match the Mythic card rewards available in the first version of the [[Rising Tensions]] event, except for the Selesnya node, which reward was a spell ({{Card URL|Chord of Calling}}); the node thus instead summons a Masterpiece creature : {{Card URL|Tolsimir Wolfblood}}.
This event follows a similar structure to [[Routes of Ravnica]], except that the enemy nodes represent the five [[Guilds of Ravnica]] guilds rather than the five [[Ravnica Allegiance]] guilds.
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