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Revolving Planeswalk

119 bytes added, 08:39, 13 October 2022
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RP replaced [[Zendikar Expeditions]] as the daily event. Where ZE offered five nodes, any of which could be played while they had charges, RP returns to the "unlock the wheel" style of [[Across Ixalan]]; nodes in this event are unlocked by defeating the previous node.
Each node is, further, both color locked and [[Planeswalker]] locked : a PW of a color corresponding to the node color must be chosen, and that same PW must be used on that node throughout. A chosen PW can be used on other nodes also, but no other PW can be used on a node once one is chosen.
RP features no elements of the [[DMU]] set. Instead, all of the ten objectives require the {{Ability|Summon|Summoning}} of two creatures with a {{Ability|Basic Evergreen}} ability (with one exception: the fliers of [[#White Node|]] must be {{Ability|Cast}}). One each of ten of the twelve Evergreens; all except {{Ability|Lifelink}} and {{Ability|Hexproof}}. Perhaps oddly, because even Wizards of the Coast calls these abilities Basic, only two of the ten objectives have been seen previously; the Defender name had been used before, but it required {{Ability|Cast|Casting}}, not {{Ability|Summon|Summoning}}.
= Special rules =
Each event in the series has the following special features:
{{Locked nodes}}
{{Color restrict}}
{{Perma support}}
 
== {{W}} Order of the Blessed {{W}} ==
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