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Revolving Planeswalk has five varieties, which are run as daily events during the week, each with an entry fee of {{Crystals|20}}. Each version of the event and each node corresponds to a different colour. All five nodes and their special supports appear in every version, run in a different order for each color of event; the first node is always the color of the event. Subsequent nodes are unlocked by defeating the previous node.
The [[#Special rules|Special Rules]] are: Locked Nodes, Color Restricted, and Permanent Supports affecting play.
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RP features no unique elements of the [[DMU]] set. Instead, all of the ten objectives require the {{Ability|Summon|Summoning}} of two creatures with a {{Ability|Basic Evergreen}} ability, with two exceptions: {{Ability|Haste}} is not an Evergreen ability, and the fliers of the [[#Blue Node|Blue Node]] must be {{Ability|Cast}}). Two abilities are each node, totalling nine of the twelve Basic Evergreens; all except {{Ability|Berserker}}, {{Ability|Lifelink}} and {{Ability|Hexproof}}.
Revolving Planeswalk nodes have a very fast, two hour recharge time.