146
edits
Changes
m
→Abilities: Bold text denotes changes between ability levels.
| PW Level 2 = 20-35
| Loyalty 2 = 7
| Effect 2 = Pick one of the first 2 cards from your library. {{Ability|Fetch}} that card. If that's a Blue card — It gains <b>5 </b> mana. If that's a White card — You gain <b>5 </b> life.
| PW Level 3 = 36-49
| Loyalty 3 = 7
| Effect 3 = Pick one of the first <b>3 </b> cards from your library. {{Ability|Fetch}} that card. If that's a Blue card — You gain 5 mana. If that's a White card — You gain 5 life.
| PW Level 4 = 50
| Loyalty 4 = 7
| Effect 4 = Pick one of the first <b>4 </b> cards from your library. {{Ability|Fetch}} that card. <b>Each card in your hand gains X mana. X is the number of Blue cards in your hand. You gain life equal to the number of White cards in your hand.</b>
}}
{{Planeswalker Ability
| PW Level 2 = 26-39
| Loyalty 2 = 12
| Effect 2 = {{Ability|Disable}} the first {{Ability|Enabled}} opposing creature until the beginning of your next turn. <b>Your first creature gains {{Ability|Vigilance}} until the beginning of your next turn. </b> If it's not Day — It becomes Day.
| PW Level 3 = 40-55
| Loyalty 3 = 12
| Effect 3 = {{Ability|Disable}} <b>target creature </b> until the beginning of your next turn. Your first creature gains {{Ability|Vigilance}} until the beginning of your next turn. If it's not Day — It becomes Day.
| PW Level 4 = 56
| Loyalty 4 = 12
| Effect 4 = {{Ability|Disable}} target creature until the beginning of your next turn. <b>Your creatures </b> gain {{Ability|Vigilance}} until the beginning of your next turn. If it's not Day — It becomes Day.
}}
{{Planeswalker Ability
| PW Level 2 = 30-45
| Loyalty 2 = 19
| Effect 2 = Create a [[#Borrowed Time|Borrowed Time]] {{Ability|Token}}. If it's not Day — It becomes Day. <b>Otherwise: The first card in your hand gains 6 mana.</b>
| PW Level 3 = 46-59
| Loyalty 3 = 19
| Effect 3 = Create a [[#Borrowed Time|Borrowed Time]] {{Ability|Token}}. <b>If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. </b> The first card in your hand gains 6 mana.
| PW Level 4 = 60
| Loyalty 4 = 19
| Effect 4 = Create a [[#Borrowed Time|Borrowed Time]] {{Ability|Token}}. If you control more than 2 creatures — It becomes Day. Otherwise: It becomes Night. <b>Each card </b> in your hand gains 6 mana.
}}
== Borrowed Time ==
Blue {{Ability|Token}}, 4 shields with :