2,984
edits
Changes
no edit summary
:'''''+ 1''' : Target creature you control gets +1/+1. It gets {{Ability|Lifelink}} until end of turn.
:'''''- 3''' : Exile the first creature without {{Ability|Vigilance}} or {{Ability|Defender}}. You gain 6 Life. Create a Samurai {{Ability|Token}} [Samurai (White) Creature 2/2]"
== Schedule==
{| class="wikitable"
|+ Total Possible Points
! rowspan="2" | Number of charges
! colspan="3" | Possible points
! rowspan="2" | Time elapsed
! rowspan="2" | Time in UTC
|-
! Base
! Bonus
! Total
|-
| 4 <small>'''''(Initial charges)'''''</small> || 40 || 40 || 80 || -START- || 12:00 AM
|-
| 7 || 70 || 70 || 140 || +23.5 Hrs || 11:30 PM
|-
| colspan="3" | <small>'''''Event end'''''</small> || '''140''' || +46 Hrs || 10:00 PM
|}
Begins at midnight UTC with 4 charges on each of two nodes. Acquires three charges on each node 23.5 hours later and ends 46 hours from commencement, at 10PM UTC. With seven charges and a maximum of 14 charges, it is impossible to lose charges.
=== Historical schedule ===
At the release of 6.1.0, TKR schedule was changed.
{{Event points table
|event=The Kamigawa Run
|start_hour=0
|total_hours=46
|base_1=10
|bonus_1=10
}}
== Rewards ==
| {{Runes|1,000}}
|}
{{Events}}