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{{Special rules}}
{{Special rules|'''Normal node:''' Find a {{Ability|Treasure}} at the beginning of every 3 turns.}}
{{Objective table header}}
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{{Special rules|'''Hard node:''' Your creatures {{Ability|Explore}} (1) during your turn.}}
{{Objective table header}}
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{{Special rules|'''Heroic node:''' Every 3 turns, your creatures gain a new version of {{Ability|Enrage}}.}}
{{Objective table header}}
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{{Special rules|'''Legendary node:''' Every time a creature attacks, it causes damage, destroys gems, and gains mana for the first spell.}}
{{Objective table header}}
{{Objective|Speed|10|5}}
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== Schedule ==
Noon start, 10AM UTC end; 46 hours. Fast two hour recharging of nodes, but the charge timer is only activated once the previous node has been defeated. With this abundance of charges, it is more than usually true, that if in doubt aim for wins over objectives.
== Rewards ==
{{Rewards header progression|Nov 2018}}
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