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Charges are added in excess of the maximum; charges can be missed. This is extremely unlikely to inconvenience anyone, since the available ribbons are so far in excess of the maximum reward amount.
The maximum of four pack rewards are the same as other Webcore events, but the number of games required to gain them is usually nine; ItWoE requires double that, for eighteen games.
Every node has its own special support; a copy is given to each player.