Difference between revisions of "User:AnarchangeI"
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<div style="background-color:#400099"><font color="#eecc69"> | <div style="background-color:#400099"><font color="#eecc69"> | ||
+ | |||
+ | '''''Beginner Guide''''' | ||
+ | This is not MtG. | ||
+ | |||
+ | PQ has: | ||
+ | #Objectives | ||
+ | #Lanes | ||
+ | #[[Mastery]] | ||
+ | = Objectives = | ||
+ | Power is not your friend. It is your enemy. Fast wins are for [[Training Grounds]] and [[Story]] Mode, and those are quite a small portion of the game. | ||
+ | |||
+ | = Lanes = | ||
+ | There are only three creatures you ever need face. If you have enough lifelink to match the power on the other side, you can't lose. However, this interferes with Job 1: Objectives. What else can we do about the Lanes? We can jam them up with weak or disabled creatures, with Hixus or Turn to Frog. | ||
+ | |||
+ | Or we can just kill them. Kill Spells are tactical in MtG; there's always too many creatures to kill them all. Not here. Here you are guaranteed not only to have enough kill spells, but automatic card advantage as well. Kill any reinforced creature and you have already won the card advantage game. | ||
+ | |||
+ | = Mastery = | ||
+ | Mastery is also our enemy. Bronze now features many opponents who know this, and tailored their decks to stay in Bronze and kill the noobs. Be equal to them, lose to them, doesn't matter; it's still better than facing the much greater number of excellent players who not only tailor their decks, but have access to cards you may never own. | ||
+ | |||
+ | = Conclusion = | ||
+ | Black. Always. Origins. Always. | ||
+ | Origins exceptions: | ||
+ | |||
+ | PMA cards are also always Standard. | ||
+ | |||
+ | Binding the Old Gods. Kills supports or creatures, draws a land, kills your own creatures if you have too much power/ kills more of their creatures. | ||
+ | |||
+ | = Mastery = | ||
+ | == Colorless == | ||
+ | :5 points to all colors: The five Origins lands | ||
+ | Optional: | ||
+ | : 1 point to all colors: Alchemist's Vial | ||
+ | :5oints to all colors: | ||
+ | == Blue == | ||
+ | :4/54 Blue: Turn to Frog | ||
+ | |||
+ | '''''PWs''''' | ||
+ | = [[Ashiok, Nightmare Muse]] = | ||
+ | Draw one of their cards, bounce what you can't/don't want to kill, maybe finish with a 30/30 Hexproof unblockable creature. Or just stay safe and ready to Bounce. | ||
+ | |||
+ | ====[[Nissa of Shadowed Boughs]]==== | ||
+ | |||
+ | Mastery/total. Best Source is packs or [[Crafting]] unless otherwise noted. | ||
+ | :2/2 Binding the Old Gods | ||
+ | :4/6 Cruel Revival | ||
+ | :4/10 Fleshbag Marauder | ||
+ | :16/26 Infinite Obliteration | ||
+ | :8/34 Priest of the Blood Rite | ||
+ | :8/42 Snuff Out (PMA) - Crystals | ||
+ | :8/50 Unholy Hunger - always $2.50 in Vault | ||
+ | |||
+ | :1+1/56 Colorless: Llanovar Wastes + Yavimaya Coast. Switch to Shivan Reef against a Green opponent. | ||
+ | |||
+ | Optional | ||
+ | : Harbinger of the Tides. Bounce, mostly inferior to kill, even with the additional cost. "Greg", the computer opponent, understands cost and will switch to another card efficiently. | ||
+ | :2/ Read the Bones. Draw is not usually the issue. Mana is. | ||
+ | :4/ Possessed Skaab. Combos with Cruel Revival, as Fleshbag does, and can bring back cards | ||
+ | :8/ Languish. Optional because with that many kill spells, you might not even need it to kill your own creatures for those objectives. | ||
+ | |||
+ | |||
+ | Mastery/total. Best Source is packs or [[Crafting]] unless otherwise noted. | ||
+ | :2/2 Binding the Old Gods | ||
+ | :4/6 Cruel Revival | ||
+ | :4/10 Fleshbag Marauder | ||
+ | :8/14 Herald of the Pantheon | ||
+ | :16/30 Infinite Obliteration | ||
+ | |||
+ | :8/34 Priest of the Blood Rite | ||
+ | :8/42 Snuff Out (PMA) - Crystals | ||
+ | :8/50 Unholy Hunger - always $2.50 in Vault | ||
+ | : | ||
+ | :1+1/56 Colorless: Llanovar Wastes + Yavimaya Coast. Switch to Shivan Reef against a Green opponent. | ||
+ | |||
+ | |||
==<font color="#eecc69">XP== | ==<font color="#eecc69">XP== |
Revision as of 23:42, 29 November 2021
Beginner Guide This is not MtG.
PQ has:
- Objectives
- Lanes
- Mastery
Contents
Objectives
Power is not your friend. It is your enemy. Fast wins are for Training Grounds and Story Mode, and those are quite a small portion of the game.
Lanes
There are only three creatures you ever need face. If you have enough lifelink to match the power on the other side, you can't lose. However, this interferes with Job 1: Objectives. What else can we do about the Lanes? We can jam them up with weak or disabled creatures, with Hixus or Turn to Frog.
Or we can just kill them. Kill Spells are tactical in MtG; there's always too many creatures to kill them all. Not here. Here you are guaranteed not only to have enough kill spells, but automatic card advantage as well. Kill any reinforced creature and you have already won the card advantage game.
Mastery
Mastery is also our enemy. Bronze now features many opponents who know this, and tailored their decks to stay in Bronze and kill the noobs. Be equal to them, lose to them, doesn't matter; it's still better than facing the much greater number of excellent players who not only tailor their decks, but have access to cards you may never own.
Conclusion
Black. Always. Origins. Always. Origins exceptions:
PMA cards are also always Standard.
Binding the Old Gods. Kills supports or creatures, draws a land, kills your own creatures if you have too much power/ kills more of their creatures.
Mastery
Colorless
- 5 points to all colors: The five Origins lands
Optional:
- 1 point to all colors: Alchemist's Vial
- 5oints to all colors:
Blue
- 4/54 Blue: Turn to Frog
PWs
Ashiok, Nightmare Muse
Draw one of their cards, bounce what you can't/don't want to kill, maybe finish with a 30/30 Hexproof unblockable creature. Or just stay safe and ready to Bounce.
Nissa of Shadowed Boughs
Mastery/total. Best Source is packs or Crafting unless otherwise noted.
- 2/2 Binding the Old Gods
- 4/6 Cruel Revival
- 4/10 Fleshbag Marauder
- 16/26 Infinite Obliteration
- 8/34 Priest of the Blood Rite
- 8/42 Snuff Out (PMA) - Crystals
- 8/50 Unholy Hunger - always $2.50 in Vault
- 1+1/56 Colorless: Llanovar Wastes + Yavimaya Coast. Switch to Shivan Reef against a Green opponent.
Optional
- Harbinger of the Tides. Bounce, mostly inferior to kill, even with the additional cost. "Greg", the computer opponent, understands cost and will switch to another card efficiently.
- 2/ Read the Bones. Draw is not usually the issue. Mana is.
- 4/ Possessed Skaab. Combos with Cruel Revival, as Fleshbag does, and can bring back cards
- 8/ Languish. Optional because with that many kill spells, you might not even need it to kill your own creatures for those objectives.
Mastery/total. Best Source is packs or Crafting unless otherwise noted.
- 2/2 Binding the Old Gods
- 4/6 Cruel Revival
- 4/10 Fleshbag Marauder
- 8/14 Herald of the Pantheon
- 16/30 Infinite Obliteration
- 8/34 Priest of the Blood Rite
- 8/42 Snuff Out (PMA) - Crystals
- 8/50 Unholy Hunger - always $2.50 in Vault
- 1+1/56 Colorless: Llanovar Wastes + Yavimaya Coast. Switch to Shivan Reef against a Green opponent.
XP
Events
20 initial, 2 thereafter
- Story
- AJTH-ANoW
6 initial, 2 thereafter?
- TG
Starting Cards
PWs then Origins PW bundles then PMA then crafting Origins with Orbs
PMA, in addition to their own value, clears a path for Origins Rares and Mythics
- Ashiok Muse : Eat to Extinction 60
- Ashiok Sculptor : Devourer of Memory 80
- Chandra Ignited : Pyromancer's Gauntlet (clears path for PMA) 140
- Ellywick : Ranger Class 55
- Elspeth Nemesis : Idyllic Tutor 100
- Huatli Radiant : Baffling End 75, Pillar of Origins 35
- Jace Mirror : Glasspool Mimic 70, Umara Wizard 50, Silundi Vision 55
- Jeska : Epicenter 70
- Kasmina : Double Major 75
- Liliana 4 : Plague Mare kills reinforcements 70
- Liliana 5 : Lich, meh
- Liliana 6 : discard, meh
- Liliana 8 : The Chain Veil PMA 170
- Lolth : Warlock Class 75
- Mordenkainen : Dragon Turtle 110
- Niko Aris : Mystic Reflection 50
- Professor Onyx : Blex 65
- Sarkhan Unbroken : Avaricious Dragon 350
- Wrenn and Seven : Ghoulcaller's Harvest meh
Dungeon
Dungeon of the Mad Mage
- I - Yawning Portal : You gain 3 life
- II - Dungeon Level : Draw a card
- III - Goblin Bazaar : Create a Gold token
- IV - Twisted Caverns : Disable target opposing creature until the beginning of your next turn
- V - Lost Level : Pick one of the first 2 cards from your library. Fetch that card. It gains 4 mana
- VI - Runestone Caverns : Pick one of the first 2 cards from your library. Then: drain X mana from your hand. X is equal to half that card's base mana cost. If you do: Fetch that card. It gains full mana. Otherwise: Exile the first 2 cards from your library.
- VII - Muiral's Graveyard : Create 3 Skeleton tokens
- VIII - Deep Mines : Pick one of the first 3 cards from your library. Fetch that card. It gains 6 mana
- IX - Mad Wizard's Lair : Draw up to 3 cards. Then: Pick one of the first 4 cards in your hand. That card gains full mana
Lost Mine of Phandelver
- I - Cave Entrance : Draw a card
- II - Goblin Lair : Create 2 Goblin tokens
- III - Mine Tunnels : Create a Gold token
- IV - Storeroom : Target creature you control gets +2/+2
- V - Dark Pool : Your opponent loses 3 life and you gain 3 life
- VI - Fungi Cavern : Target opposing creature gets -6/-0 until the beginning of your next turn
- VII - Temple of Dumathoin : Draw a card. That card gains full mana
Tomb of Annihilation
- I - Trapped Entry : Each player loses 3 life
- II - Veils of Fear : If a player has 4 or more cards in their hand - That player discards a card
- III - Sandfall Cell : If a player controls 3 or more creatures - Destroy the last creature that player controls
- IV - Oubliette : Discard a card. Destroy the last creature you control. Destroy an Artifact support you control. Destroy a Land support you control
- V - Cradle of the Death God : Create a The Atropal token (6/6)
Require Facebook for login? No. I will not use Facebook, ever.
It was only ever a game of beating a cheating gem swapper when it stopped cheating or, more often, the cards it played were so terrible that it couldn't win even with cheating. A little effort into making actual puzzles would have gone a long way.
Bugs
- InevitableEnd kills do not count towards Story objectives, probably because kill counters probably only check during the player's turn
Other
Gideon Blackblade's invulnerability has proven invaluable in Training and, in particular, in Story, where most of the scenarios' objectives, high numbers of unlikely and/or uncontrollable and/or detrimental things (achieve the feat of eight of your creatures being destroyed!) cannot normally be completed before the computer or the player are dead.
- • • • XP
Leveling too much, worst case scenario
- Story mode: Five Planeswalkers; the first gets 20 XP, the rest get 2 XP per card per game, twenty eight XP on cards, for ten gold for all-color completion. The Objective reward is cheaper, or free if done at the same time, for 15 gold. This can be seen as 20 XP for 15 Objective gold and eight XP for 10 Completion gold. In total, 25 gold for 28 XP
- Training Grounds: One Planeswalker x6 XP per card per game for four games, twenty four XP per card, for fifteen gold. More XP per gold all told
Conclusion: Don't avoid Story mode, but complete it; don't just do Objectives. But note that the first Objective rewards only Runes. Returning to complete it in a separate game would get more XP
• https://perfectworldinternational.fandom.com/wiki/User:VvAnarchangelvV
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https://vtmr.fandom.com/wiki/User:VvAnarchangelvV
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https://dark-earth.fandom.com/wiki/User:VvAnarchangelvV
•http://duo.wikia.com/wiki/User:VvAnarchangelvV Gankutsuo - Count of Monte Cristo
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https://camelotherald.fandom.com/wiki/User:VvAnarchangelvV
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https://elderscrolls.fandom.com/wiki/User:VvAnarchangelvV UESP mercilessly slashed and disdained contributions but now pleads for them. In vain, since fans now edit here instead
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https://secretworld.fandom.com/wiki/User:VvAnarchangelvV
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https://battleforge.fandom.com/wiki/User:VvAnarchangelvV
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https://kaiba.fandom.com/wiki/User:VvAnarchangelvV
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Legend of Dragoon Wikia User page
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• Many Wikia projects. One of the more recent is Battleforge Wikia. Since then, many in the links above, plus Legend of Dragoon wiki, and Torment wiki and Vampire: the Masquerade - Redemption and Vagrant Story may be replaced by the above links soon as well. Legend of Dragoon Wikia is a very well-kept site; its scope is not wide, but it is tended with care by fans not wiki-fuhrers, so there is less need for me to work on it.
Perfect World wikia: Less complete than the original wiki http://pwi-wiki.perfectworld.com/index.php/Main_Page . At one time, the Wikia version was more complete on game entities that had been recently introduced, as no one much worked on the old wiki, but new hands have taken up the task. Conversely, the Wikia is being expanded with more high-level content. http://perfectworldinternational.wikia.com/wiki/User:VvAnarchangelvV
http://duo.wikia.com/wiki/User:VvAnarchangelvV Gankutsuo - Count of Monte Cristo