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Mana

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{{Infobox portals}}
During play, mana powers up [[Card|Cards]] to allow them to be played.
==Overview==During playMana of any of the five [[#Color|color]]s can be used to pay the casting cost of cards of any color. Other specialised types of mana exist. In paper Magic the Gathering, the system of [[#Color|Colored mana powers up ]] being required for colored cards replaces the MtGPQ requirement that [[Card|CardsPlaneswalkers]] to allow them to be playedcan only have cards in their decks that match their affinity/ies.
Each [[Matching|Match]] of 3 or more [[Gems]] on the [[Gem board]] provides an amount of mana according to the number of gems matched, and the mana bonuses of the [[portal:Planeswalkers|Planeswalker]].
The [[Colors of Magic]] event has a permanent support that reduces cards' casting cost by 11, which can reduce the cost to to zero, as can some cards. When this happens, the card is displayed as though it had full mana.
 
==Mana types==
Mana of any of the five [[color]]s can be used to pay the casting cost of cards of any color. Other specialised types of mana exist.
 
{| class="wikitable"
|-
! <div style="text-align: right">{{nowrap | White [[File:icon_W.png|x24px|White mana]]}}</div>
| Gained by matching white gems. Pays for any card.
|-
! <div style="text-align: right">{{nowrap | Blue [[File:icon_U.png|x24px|Blue mana]]}}</div>
| Gained by matching blue gems. Pays for any card.
|-
! <div style="text-align: right">{{nowrap | Black [[File:icon_B.png|x24px|Black mana]]}}</div>
| Gained by matching black gems. Pays for any card.
|-
! <div style="text-align: right">{{nowrap | Red [[File:icon_R.png|x24px|Red mana]]}}</div>
| Gained by matching red gems. Pays for any card.
|-
! <div style="text-align: right">{{nowrap | Green [[File:icon_G.png|x24px|Green mana]]}}</div>
| Gained by matching green gems. Pays for any card.
|-
! <div style="text-align: right">{{nowrap | Void [[File:icon_V.png|x24px|Void mana]]}}</div>
| Gained by matching void gems. Pays only for cards with the {{Ability|Devoid}} ability.
''Void gems are created by cards with the [[Abilities#Ingest|Ingest]] ability.''
|-
! {{nowrap | Loyalty [[File:icon_L.png|x24px|Loyalty]]}}
| Loyalty is not mana, but behaves similarly. Loyalty pays for [[portal:Planeswalkers|Planeswalker]] abilites rather than cards in hand.
''Loyalty is gained by matching loyalty gems. Also, each colored gem match generates 1 loyalty in addition to mana.''
|}
==Gaining mana==
===Gem matches===
[[Matching]] [[Gems]] on the [[Gem board]] is the most common way of gaining mana. Each gem match provides an amount of mana which is the sum of the following:
* The number of gems of the same [[#Color|color ]] which were matched* The Planeswalker's [[#Mana bonuses|mana bonus ]] of the color of the gems which were matched
Very large amounts of mana may sometimes be gained in a single turn via cascades on the gem board, where one match leads to another.
===Planeswalker abilities===
Some [[portal:Planeswalkers|Planeswalkers]] have Loyalty abilities which provide mana. Others have abilities which benefit their mana bonuses.
 
== Color==
Like its parent game ''Magic: the Gathering'', Color in [[Magic: the Gathering Puzzle Quest]] is a core mechanic whose thematic flavor influences all aspects of the game, albeit not the mechanic of colored mana being required for colored cards. This is instead roughly analogous to the requirement that [[Planeswalkers]] can only have the same colored cards in their decks.
 
Each of the five colors — White {{W|45}}, Blue {{U|45}}, Black {{B|45}}, Red {{R|45}}, and Green {{G|45}} — is associated with distinct magic and cultural principles, and different mechanics and [[abilities]].
 
==Color summary==
 
{| class="wikitable"
! Color
! Principles
! Associated land
|-
! style="text-align:left" | [[File:icon_W.png|x24px|White]] White
| Peace, law, structure
| Plains
|-
! style="text-align:left" | [[File:icon_U.png|x24px|Blue]] Blue
| Knowledge, intellect, deceit
| Island
|-
! style="text-align:left" | [[File:icon_B.png|x24px|Black]] Black
| Power, selfishness, death
| Swamp
|-
! style="text-align:left" | [[File:icon_R.png|x24px|Red]] Red
| Impulsiveness, freedom, destruction
| Mountain
|-
! style="text-align:left" | [[File:icon_G.png|x24px|Green]] Green
| Nature, growth, interdependence
| Forest
|}
 
==In Planeswalkers==
Most [[Planeswalkers]] have an affinity to one, two, or even three colors, and [[#Mana bonuses|Mana bonuses]] which strongly tend to favor those affinities. A Planeswalker's [[deck]] may only include [[card]]s which have at least one color matching an affinity of the Planeswalker. Colorless cards can be used by any Planeswalker.
 
In [[Events]], some nodes have color restrictions. Such nodes may only be played by a Planeswalker sharing a color with the node, or a colorless Planeswalker.
 
===Colorless planeswalkers===
Some Planeswalkers are colorless. Cards may only be included in the deck of a colorless Planeswalker which share a color with the [[Events|Event]] node on which the Planeswalker is playing.
 
=== Mana bonuses===
Most Planeswalkers follow simple rules for their [[mana]] bonuses:
#All Origins Planeswalkers' mana bonuses add up to five.
#All three-color Planeswalkers' mana bonuses add up to seven.
#Most two-color Planeswalkers' mana bonuses add up to eight.
#All (non-Origins) mono-color Planeswalkers' mana bonuses add up to nine.
 
There are clear benefits to playing Planeswalkers with high spike bonuses with mana conversion, and when playing without mana conversion, to use Planeswalkers with a balanced spread of bonuses.
 
Some Planeswalkers have abilities that benefit their mana bonuses.
 
==In Cards==
Each [[card]] is either colorless, or has one, two, or occasionally more colors.
 
Card [[abilities]] tend to be thematically linked to certain colors.
 
Ability separation by color is weaker in [[Magic: the Gathering Puzzle Quest]] than ''Magic: the Gathering'' for two reasons:
* The [[gem board]] and [[mana]] system force changes in card design, which in turn makes color principles less strictly applicable.
* Dual color cards can be used by any Planeswalker sharing any one of those colors, so any color-specific mechanics on such cards are more easily accessed.
 
{{Game_concepts}}
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