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[[Trial of Zeal]] is a [[Legacy]] PvE event introduced in May 2017 along with the [[Amonkhet]] card set. In May 2019, the event changed from a coalition event to an individual progression event.
[[Trial of Zeal]] is a [[Legacy]] PvE event introduced in May 2017 along with the [[Amonkhet]] card set. In May 2019, the event changed from a coalition event to an individual progression event.
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[[#Node 6: Neheb, the Worthy|Neheb, the Worthy]] has red and black colors, but high white and blue bonuses.
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[[#Node 6: Neheb, the Worthy|Neheb, the Worthy]] has red and black colors, but high white and blue bonuses.
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This is one of the most difficult PvE events, if not the hardest. In particular, the Survivor objective on [[#Node 4: Harsh Mentor|Node 4: Harsh Mentor]] is not recommended as gainful outside of providing a challenge.
== Node 1: Gust Walker ==
== Node 1: Gust Walker ==
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== Schedule ==
== Schedule ==
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Starts and ends at 2PM UST; lasts 96 hours. Unlimited charges. Maximum possible score and maximum rewards are very close together.
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Starts and ends at 2PM UTC; lasts 96 hours. Unlimited charges. Maximum possible ribbons and the ribbons required for maximum rewards are very close together.
== Rewards ==
== Rewards ==
Latest revision as of 07:01, 3 June 2023
Trial of Zeal is a Legacy PvE event introduced in May 2017 along with the Amonkhet card set. In May 2019, the event changed from a coalition event to an individual progression event.
Trial of Zeal (ToZ)
Type
PvE Legacy
Rewards
Progression
Nodes
9
Card XP gain
20 XP (first win on node) 2 XP (subsequent wins on node)
Neheb, the Worthy has red and black colors, but high white and blue bonuses.
This is one of the most difficult PvE events, if not the hardest. In particular, the Survivor objective on Node 4: Harsh Mentor is not recommended as gainful outside of providing a challenge.
Contents
Node 1: Gust Walker
Gust Walker
Level
HP
1
24
+1
+0
+0
+0
+0
+0
Abilities
Effect
Walk the Gust
9
Target creature you control gets +1/+1 and Flying until the end of your turn.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
4 · 100
Resilient:
Take 10 or less damage during a single fight.
2
Protector:
Have 2 or fewer creatures you control destroyed or exiled during a fight.
You gain 10 life, your opponent takes 10 damage, you draw 2 cards, you summon 4 1/1 Warrior Tokens with Vigilance, and the first creature you control gets +4/0.
Starts and ends at 2PM UTC; lasts 96 hours. Unlimited charges. Maximum possible ribbons and the ribbons required for maximum rewards are very close together.
When the event was first run in August of 2017, it was discovered the maximum achievable ribbons of 135 was insufficient to achieve most of the progression rewards, with a maximum of 750 ribbons required. This was fixed before the event was run again.
When the event was first run as an individual event in May 2019, the maximum progression total reverted to 750 ribbons, requiring at least 50 game wins to reach. After several months, this was once again fixed.
Currently, the maximum ribbons are 63, with maximum rewards requiring 55.