NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.
All nodes except 2.1 can either make Hexproof creatures or give creatures Hexproof; depending on luck, it may be anything between easy and impossible to target creatures given Hexproof with the ubiquitous Cavern of Souls.
All charges are available at the start of the event; there are no recharges, and you can't lose charges.
On the 17th of April 2026 running of the event, objectives for 1.1 and 2.1 were changed, without announcement, from Peasant (on each) to Mightstone and Spell Caster, respectively.
Contents
Story
"We weren't fleeing a broken world. We were running toward paradise!" The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. The Merfolk and Pirates of Ixalan have gambled their future on this gold rush.
Special rules
Each chapter is based on relevant characters of each Ixalan tribe, and players will face them in 3 different nodes. Defeat them all and conquer their objectives for the best position on ranking!
Permanent support
A permanent support affects play on one or more nodes.
NOTE: Sentinel of the Nameless City can get big due to exploring and can get hexproof from Cavern of Souls. The first creature will also fight your creatures from time to time (Malamet Battle Glyph), even if disabled.
Node 1.2: River Herald Scout
River Herald Scout
Level
HP
20
290
+1
+8
-1
-1
+1
+0
Abilities
Effect
River's Favor
7
Create 2 Merfolk Tokens (1/1 blue creature tokens named Merfolk with subtype Merfolk and Hexproof).
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 200
Landscape:
Summon6 or more Land supports during a single fight.