Revision as of 19:08, 1 March 2024 by AnarchangeI(talk | contribs)(I like the story, too, but it is safe to assume that most are here for the game mechanics)
'“As the River Heralds began to decipher the ancient map, they were staggered by the vastness of the world-within-the-world that it revealed.”
All nodes have the same first and third of three objectives: The normal Win objective, and Leyline 15: convert 15 gems.
Charges are added in excess of the maximum; charges can be missed. This is extremely unlikely to inconvenience anyone, since the available ribbons are so far in excess of the maximum reward amount.
Every node has its own special support; a copy is given to each player.
Special rules
Color restriction
One or more nodes in this event can only be played by Planeswalkers of a specified color.
Permanent support
A permanent support affects play on one or more nodes.
Contents
Node 1: The Mututik Towers (top)
Planeswalker color restriction
White, Black
Only planeswalkers with affinity to White or Black can be played.
Permanent support: Restless Anchorage
Side: Both
Land, Infinite Shields; When a Artifact of Enchantment card comes into play under your control: Increase this card's Level by 1. If this card's Level is 3 or more - At the beginning of your turn: Create a Map Token. If this card's Level is 7 or more - At the end of your turn: Create 10 Gnome Tokens.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 100
Spellslinger:
Spellslinger 6
3
Leyline:
Convert 15 or more gems during a single fight.
2
Spellslinger: Cast 6 or more enchantments during a single fight.
Node 2: Oteclan, Capital of the Oltecs (top right)
Planeswalker color restriction
Green, White
Only planeswalkers with affinity to Green or White can be played.
Permanent support: Restless Prairie
Side: Both
Land, Infinite Shields; When you create a token card under your control: Increase this card's Level by 1. If this card's Level is 3 or more - At the beginning of your turn: Your first creature gets +2/+2 until end of turn. If this card's Level is 7 or more - At the beginning of your turn: All your creatures get +7/+7 and gain Trample.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 100
Call to Arms:
Create 6 or more Creature Tokens during a single fight.
3
Leyline:
Convert 15 or more gems during a single fight.
2
Node 3: Flooded Caves (bottom right)
Planeswalker color restriction
Blue, Black
Only planeswalkers with affinity to Blue or Black can be played.
Permanent support: Restless Reef
Side: Both
Land, Infinite Shields; When a Creature card is put in your graveyard from anywhere: Increase this card's Level by 1. If this card's Level is 3 or more - at the beginning of your turn: Reinforce your first creature 2 times until end of turn. If this card's Level is 7 or more - At the beginning of your turn: Draw 2 cards. Those cards gain full mana.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 100
Tombstone:
Have 10 or more cards in your graveyard during a single fight.
5
Leyline:
Convert 15 or more gems during a single fight.
2
Node 4: Dinosaur Spine (bottom left)
Planeswalker color restriction
Red, Green
Only planeswalkers with affinity to Red or Green can be played.
Permanent support: Restless Ridgeline
Side: Both
Land, Infinite Shields; When a Artifact support enters the board under your control: Increase this card's Level by 1. If this card's Level is 3 or more - At the beginning of your turn: Create a Dinosaur token. If this card's Level is 7 or more - When a Dinosaur creature you control attacks: Deal X damage to your opponent's Planeswalker. X is the number of Dinosaur creatures you control including their reinforcements.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 100
Foundry:
Cast6 or more Artifact supports during a single fight.
3
Leyline:
Convert 15 or more gems during a single fight.
2
Node 5: Magma Caves (top left)
Planeswalker color restriction
Black, Red
Only planeswalkers with affinity to Black or Red can be played.
Permanent support: Restless Vents
Side: Both
Land, Infinite Shields; When your opponent discards a card from their hand: Increase this card's Level by 1. If this card's Level is 3 or more - At the beginning of your turn: You may return the first Creature card from your graveyard to your hand. If this card's Level is 7 or more - At the beginning of your turn: Return the first Creature card from your graveyard to play under your control.
Objectives
Reward
Win the fight!
Win the fight against your opponent.
5 · 100
Millstone:
Have 10 or more cards in your opponent's graveyard during a single fight.
3
Leyline:
Convert 15 or more gems during a single fight.
2
Story
The consequences of the Phyrexian invasions were terrible. Ixalan as a whole suffered at the hands of the Phyrexians, but this triggered a new cycle of expeditions. A new world within the plane full of wonders and riches brought a new rush for exploration. A new world full of new dangers to be unveiled.
Schedule
More charges than anyone will ever need.
Rewards
Progression rewards (Jan 2024)
Ribbons
Bronze
Silver
Gold
Platinum
10
3000
3500
4000
4500
20
5
5
10
10
30
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
40
5
10
10
15
50
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
60
10
10
15
20
70
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
80
10}
15
20
25
90
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
LCI Booster Pack
In the Bonus rewards version, the final progression reward for 90 ribbons is a LCI Super Pack.
Notes
It seems that the reward ladder is half as long as the reward ladder for Into the Wilds of Eldraine.
While the specifications say that the ribbon rewards are always 5/3/2, the top left, bottom left and bottom right nodes actually have 5/5/2.
Links
link to the D3GO forum discussion of Lost in Caverns of Ixalan