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Jace Reawakened

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Jace, the Perfected Mind is a blue Compleated human Planeswalker, introduced in June 2024 with release 6.61, after the release of the Outlaws of Thunder Junction card set.

Planeswalker series
Jace Beleren (human)
Jace, Telepath Unbound J1 Blue Jace, Telepath Unbound
Jace, Unraveler of Secrets J2 Blue Jace, Unraveler of Secrets
Jace, Cunning Castaway J3 Blue Jace, Cunning Castaway
Jace, Mirror Mage J4 Blue Jace, Mirror Mage

He has average health and balanced deck limits with one extra spell.

Jace's abilities focus on control, and primarily on mana and card cost. His Passive that adds mana bonus in the first three turns and thenceforth raises the cost of the opponent's cards. He Discards cards, and gains mana. He returns opposing cards to their owner's hand while increasing their mana cost. He drains mana from the opponent's hand, dealing damage and adding the Plot emblem to cards in hand.

Jace, Mirror Mage is the sixth of a large number of playable Planeswalkers in MtGPQ which embody Jace Beleren at different points in his life.

Contents

Stats

Mana Bonuses: White (+2) Blue (+4) Black (+3) Red (-1) Green (+1)

Total Leveling Cost: 79920

Deck Limits at Level 60: 6 Creatures, 7 Spells, 6 Supports

Abilities

  • Passive Ability -
    • When you draw your first card each turn: If this is turn 1, 2 or 3. Your Blue Color mana bonus is increased by 1. Otherwise: Increase the cost of the last card in your opponent's hand by 2.

Ability 1 - Psychic Manipulation

(Cost 08)

   Level 1: Discard your last card. Gain X mana. X is the base mana cost of the discarded card, up to 5.
   Level 2: Discard your last card. Gain X mana. X is the base mana cost of the discarded card, up to 10.
   Level 3: Discard your last card. Gain X mana. X is the base mana cost of the discarded card, up to 15.
   Level 4: Discard your last card. Gain X mana. X is the base mana cost of the discarded card.


Ability 2 - Memory Reversal

(Cost 09)

   Level 1: Return the first opposing creature to their owner’s hand. Then: Decrease its cost by 6.
   Level 2: Return the first opposing creature to their owner’s hand. Then: Decrease its cost by 3.
   Level 3: Return the first opposing creature to their owner’s hand. Then: Increase its cost by 3.
   Level 4: Return up to one random opposing support to their owner’s hand. This effect can affect Vanguards. Return the first opposing creature to their owner's hand. Then: Increase the cost of those cards by 6.

Ability 3 - Telepathic Shock

(Cost 17)

   Level 1: Drain all mana from your opponent’s hand.
   Level 2: Drain all mana from your opponent’s hand. Deal X damage to your opponent’s Planeswalker. X is 15 minus the amount of mana drained from their hand this way.
   Level 3: Drain all mana from your opponent’s hand. Deal X damage to your opponent’s Planeswalker. X is 30 minus the amount of mana drained from their hand this way. Exile the last card from your hand. Then: The first card in your exile gains Plot 6 and the Plotted Emblem.
   Level 4: Drain all mana from your opponent’s hand. Deal X damage to your opponent’s Planeswalker. X is 45 minus the amount of mana drained from their hand this way. Exile the last 2 cards from your hand. Then: The first 2 cards in your exile gains Plot 6 and the Plotted Emblem.


Story

Jace is a Human Planeswalker native from Vryn, He is a Mind mage that was compleated during the Phyrexian invasion but was cured in the aftermath, maintaining his spark. After the invasion, Jace started to investigate the Omenpaths that opened across the multiverse and fearing their potential for disaster, he masterminded the Heist in Thunder Junction.

Starting Deck

Card name Type Cost Color Rarity Set