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Battle of Four Tribes (historical)

Battle of Four Tribes (B4T)
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BattleofFourTribesPart1.png
Type PvE Legacy Coalition PvE Legacy Coalition
Rewards Progression rewards Progression
Coalition rewards Coalition placement
Nodes 3 (x3 sub-nodes)
Charges 2 initial charges
5 maximum charges
8h recharge time
Specials Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced Rivals of Ixalan RIX · March 2018 · v2.5
Portal:Events   (Infobox · Data)

Contents

Historical event

This page contains historical information about the old five-node Battle of Four Tribes event, as it appeared from the time of its release in March 2018, to January 2019.

Since February 2019, Battle of Four Tribes has been split into two new events:

The original five-node event, described below, is no longer run.

Battle of Four Tribes was released at the same time as Rivals of Ixalan, and features elements of the set.

Historical Special Rules

Third Bosses on each Node have a special permacolour node that gives extra abilities. With the exception to Azor, the Lawbringer, the permacolour nodes affect both players. Azor's permacolor node only affects his abilities.

Third Node Bosses are:

1.3 Admiral Beckett Brass - Pirates

2.3 Zacama, Primal Scream - Dinosaurs

3.3 Kumena, Tyrant of Orazca - Merfolk

4.3 Elenda, the Dusk Rose - Vampires

5.3 Azor, the Lawbringer

Historical Nodes

Node 1 - The Brazen Coalition (Pirates)

1.1 Timestream Navigator

Timestream Navigator
 
Level HP            
10 35 +0 +1 +0 +0 +0 +0
Abilities   Effect
Let's Try That Again  9  Gain an extra swap.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5 
Speed:  Win the fight within 5 rounds.
3 
Resilient:  Take 10 or less damage during a single fight.
2 
Card name Type Cost Color Rarity Set 
Deadeye Rig-Hauler   (3/2) 10       RIX   
Shipwreck Looter   (2/3) 7       XLN   
Storm Fleet Aerialist   (2/3) 10       XLN   
Timestream Navigator   (5/5) 13       RIX   
Flood of Recollection   5       RIX   
Lookout's Dispersal   8       XLN   
Perilous Voyage   5       XLN   
Secrets of the Golden City   5       RIX   
Pirate's Cutlass   (3) 6       XLN   
Primal Amulet   (2) 13       XLN  

1.2 Captain Lannery Storm

Captain Lannery Storm
 
Level HP            
20 47 +0 +0 +0 +2 +0 +0
Abilities   Effect
Loot 'em All  6  Create a Treasure for each Pirate you control. Your Pirates gain +1/+0 until the end of your turn.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5 
Aggressive:  Cast 2 or less supports during a single fight.
3 
Commander:  Summon 4 or more creatures within a single fight.
2 
Card name Type Cost Color Rarity Set 
Captain Lannery Storm   (4/4) 9       XLN   
Daring Buccaneer   (3/3) 8       RIX   
Rigging Runner   (2/2) 8       XLN   
Rowdy Crew   (5/5) 15       XLN   
Storm Fleet Swashbuckler   (2/2) 6       RIX   
Wily Goblin   (1/1) 3       XLN   
Buccaneer's Bravado   4       RIX   
Fiery Cannonade   7       XLN   
Storm the Vault   (4) 11        RIX   
Trove of Temptation   (3) 9       XLN  

1.3 Admiral Beckett Brass

Admiral Beckett Brass
 
Level HP            
40 88 +0 +1 +2 +1 +0 +0
Abilities   Effect
X Marks the Spot  6  Find all 4 Treasures.
Fleet Assault 15 All your creatures get +20, Deathtouch , Double Strike , and Flying  until end of turn.
Cannon Storm 21 Deal X damage to opponent, where X is the number of green and white gems, then destroy those gems.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5 
Comeback:  Take 20 or more damage during a single fight.
3 
Loot:  Summon 6 or more Pirates during a single fight.
2 
Card name Type Cost Color Rarity Set 
Admiral Beckett Brass   (7/7) 23         XLN   
Captivating Crew   (4/3) 13       XLN   
Storm Fleet Aerialist   (2/3) 10       XLN   
Storm Fleet Arsonist   (4/4) 11       XLN   
Storm Fleet Sprinter   (3/3) 8        RIX   
Admiral's Order   7       RIX   
Chart a Course   5       XLN   
Field of Ruin   (2) 6       XLN   
Makeshift Munitions   (4) 7       XLN   
Pirate's Cutlass   (3) 6       XLN  

Admiral Becket Brass Permanent Node - Dead Men Tell no Tales

Node Effect: Permanent Support (both players) * see bugs
Red Whenever you match 4 or more Red gems, destroy a block of 3x3 gems
Blue Whenever you match 4 or more Blue gems, draw a card
Black Whenever you match 4 or more Black gems, deal 3 damage to your opponent Planeswalker
5 Gems Whenever you match 5 or more gems, gain control of your opponent's first creature and give it Haste 

Node 2 - Sun Empire (Dinosaurs)

2.1 Blood Sun

Blood Sun
 
Level HP            
50 101 +0 +1 +0 +4 +0 +0
Abilities   Effect
Red Omen  4  Your supports gain 1 shield. Change 3 gems to red. Draw a card.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10 
Artificer:  Cast 3 or more supports during a single fight.
3 
Burst:  Cast 4 or less creatures during a single fight.
2 
Card name Type Cost Color Rarity Set 
Avaricious Dragon   (8/8) 15       ORI 
Fire Shrine Keeper   (2/2) 10       XLN   
Chandra's Ignition   14       ORI 
Demolish   3       ORI 
Star of Extinction   23       XLN   
Unfriendly Fire   8       XLN   
Blood Sun   (5) 8       RIX   
Makeshift Munitions   (4) 7       XLN   
Molten Vortex   (3) 10       ORI 
Vance's Blasting Cannons   (4) 9       XLN  

2.2 Zetalpa, Primal Dawn

Zetalpa, Primal Dawn
 
Level HP            
60 136 +3 +2 +0 +0 +1 +0
Abilities   Effect
Praise the Sun  9  Your first creature gains Flying , Double Strike , Prevent Damage , Vigilance , and Trample  until the beginning of your next turn.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10 
Aggressive:  Cast 2 or less supports during a single fight.
3 
Commander:  Summon 4 or more creatures within a single fight.
2 
Card name Type Cost Color Rarity Set 
Kinjalli's Sunwing   (4/4) 13       XLN   
Relentless Raptor   (4/4) 9        RIX   
Ripjaw Raptor   (5/6) 14       XLN   
Trapjaw Tyrant   (7/7) 15       RIX   
Zetalpa, Primal Dawn   (4/8) 19       RIX   
Demystify   3       XLN   
Savage Stomp   8       XLN   
Tragic Arrogance   10       ORI 
Baffling End   (1) 3       RIX   
Sphinx's Decree   (1) 13       RIX  

2.3 Zacama, Priamal Calamity

Zacama, Priamal Calamity
 
Level HP            
80 202 +2 +0 +0 +2 +3 +0
Abilities   Effect
Primal Roar  6  Deal 4 damage to your opponent. Create a 3/3 green Dinosaur Token  with Trample .
Primal Rend 12 Deal 4 damage to all creatures your opponent controls. Create 2 3/3 green Dinosaur Tokens  with Trample .
Primal Bite 18 Deal 12 damage to your opponent. Fetch the next Dinosaur from your library. It gains 15 mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10 
Fossils:  Summon 4 or more Dinosaurs during a single fight.
3 
Resilient:  Take 30 or less damage during a single fight.
2 
Card name Type Cost Color Rarity Set 
Regisaur Alpha   (6/6) 15        XLN   
Thundering Spineback   (5/5) 16       XLN   
Zacama, Primal Calamity   (9/9) 25         RIX   
Commune with Dinosaurs   4       XLN   
Emergent Growth   9       XLN   
Savage Stomp   8       XLN   
Thunderherd Migration   10       RIX   
New Horizons   (3) 9       XLN   
Sunbird's Invocation   (3) 15       XLN   
Unclaimed Territory   (3) 12       XLN  

Zacama Permanent Node - Primal Hunt

During the boss fight, activated gems (Red, Green and White) will grant special benefits for each player's Dinosaurs, while harming their opponent's strategy.

If you have a dinosaur in play:
Node Effect: Permanent Support (both players) * see bugs
Activate 1 Red Deal 3 damage to your opponent's first creature. Your Dinosaurs gain Beserker and Trample  until the end of turn.
Activate 1 White Wain 3 life. Your dinosaurs gain Vigilance  and Regenerate 3 until the beginning of your next turn. *See Bugs
Activate 1 Green Destroy a non-land support your opponent controls. Your Dinosaurs get +1/+1

-

Node 3 - Shapers (Merfolk)

3.1 Kopala, Warden of Waves

Kopala, Warden of Waves
 
Level HP            
100 196 +3 +3 +0 +0 +2 +0
Abilities   Effect
Waveward  6  Create 2 1/1 blue Merfolk Tokens  with Hexproof , then increase the mana cost of the first spell in your opponent's hand by 2.
Objectives Reward
Win the fight!  Win the fight against your opponent.
15 
Spell Caster:  Cast 5 or more spells during a single fight.
3 
Comeback:  Take 30 or more damage during a single fight.
2 
Card name Type Cost Color Rarity Set 
Jungleborn Pioneer   (2/2) 7       RIX   
Kopala, Warden of Waves   (5/5) 14       XLN   
Mist-Cloaked Herald   (2/2) 7       RIX   
Silvergill Adept   (3/3) 13       RIX   
Tempest Caller   (3/4) 12       XLN   
Dive Down   5       XLN   
Expel from Orazca   6       RIX   
Secrets of the Golden City   5       RIX   
Deeproot Waters   (6) 10       XLN   
Jace's Sanctum   (3) 9       ORI

3.2 Tishana, Voice of Thunder

Tishana, Voice of Thunder
 
Level HP            
100 196 +2 +3 +0 +0 +4 +0
Abilities   Effect
Elder's Advice  6  Draw a card, then your first creature gets +X/+X, where X is the amount of cards in your hand.
Objectives Reward
Win the fight!  Win the fight against your opponent.
15 
Resilient:  Take 15 or less damage during a single fight.
3 
Speed:  Win the fight within 8 rounds.
2 
Card name Type Cost Color Rarity Set 
Herald of Secret Streams   (4/4) 11       XLN   
Merfolk Mistbinder   (3/3) 9        RIX   
Shapers of Nature   (4/4) 12        XLN   
Tishana, Voice of Thunder   (1/1) 16        XLN   
Vineshaper Mystic   (2/4) 9       XLN   
Overflowing Insight   13       XLN   
River Heralds' Boon   5       XLN   
Send to Sleep   5       ORI 
Hadana's Climb   (3) 11       RIX   
Sphinx's Tutelage   (2) 6       ORI

3.3 Kumena, Tyrant of Orazca

Kumena, Tyrant of Orazca
 
Level HP            
120 204 +0 +4 +3 +0 +3 +0
Abilities   Effect
Shaper's Wrath  6  Target Merfolk gets +2/+2 and gains Unblockable  and Hexproof  until the beginning of your next turn.
Tyrant's Plot 9 Draw a card and gain 3 mana for each Merfolk you control.
Army of Streams 18 Your Merfolk get +4/+4, then create 4 1/1 blue Merfolk Tokens  with Hexproof .
Objectives Reward
Win the fight!  Win the fight against your opponent.
15 
Anti-Magic:  Cast 3 or less spells during a single fight.
3 
Scales:  Summon 3 or more Merfolk during a single fight.
2 
Card name Type Cost Color Rarity Set 
Deeproot Champion   (2/2) 10       XLN   
Forerunner of the Heralds   (4/3) 12       RIX   
Kumena, Tyrant of Orazca   (4/6) 13        RIX   
Silvergill Adept   (3/3) 13       RIX   
Flood of Recollection   5       RIX   
Perilous Voyage   5       XLN   
Slice in Twain   10       XLN   
Alhammarret's Archive   (4) 12       ORI 
Kumena's Awakening   (4) 5       RIX   
Primal Amulet   (2) 13       XLN  

Kumena, Tyrant of Orazca Permanent Node - Call of Kumena

During the boss fight, casting creatures, spells and drawing cards will create cyclical benefits by reducing mana costs, empowering creatures and increasing the speed of the battle.

Node Effect: Permanent Support (both players) * see bugs
Whenever your draw a card, all cards in your hand gain 1 mana
Whenever a creature enters the battlefield, draw a card.
Whenever you cast a spell, your first creature gets +1/+1.

Node 4 - Dusk Legion (Vampires)

4.1 Mavren Fein, Dusk Apostle

Mavren Fein, Dusk Apostle
 
Level HP            
130 220 +5 +0 +5 +0 +0 +0
Abilities   Effect
Bless of the Fast  3  Reinforce target Vampire you control.
Objectives Reward
Win the fight!  Win the fight against your opponent.
20 
Pacifist:  Kill 2 or less enemy creatures during a single fight.
3 
Comeback:  Take 40 or more damage during a single fight.
2 
Card name Type Cost Color Rarity Set 
Bishop of Rebirth   (5/5) 14       XLN   
Forerunner of the Legion   (2/2) 10       RIX   
Mavren Fein, Dusk Apostle   (4/4) 9       XLN   
Call to the Feast   12        XLN   
Pride of Conquerors   6       RIX   
Queen's Commission   5       XLN   
Slaughter the Strong   11       RIX   
Axis of Mortality   (2) 12       XLN   
Legion's Landing   (4) 7       XLN   
Squire's Devotion   (2) 8       RIX  

4.2 Vona, Butcher of Magan

Vona, Butcher of Magan
 
Level HP            
140 252 +2 +0 +6 +4 +0 +0
Abilities   Effect
Endless Hunger  9  Destroy the last creature your opponent controls, gain life equal to its toughness. *See Bugs.
Objectives Reward
Win the fight!  Win the fight against your opponent.
20 
Destroyer:  Destroy 4 or more creatures during a single fight.
3 
Protector:  Have 3 or fewer creatures you control destroyed or exiled during a fight.
2 
Card name Type Cost Color Rarity Set 
Champion of Dusk   (5/5) 13       RIX   
Inspiring Cleric   (3/2) 9       XLN   
Legion Lieutenant   (3/3) 9        RIX   
Oathsworn Vampire   (2/2) 8       RIX   
Vona, Butcher of Magan   (7/7) 16        XLN   
Read the Bones   4       ORI 
Ritual of Rejuvenation   7       XLN   
Vraska's Contempt   9       XLN   
Journey to Eternity   (2) 9        RIX   
Shadows of the Past   (2) 12       ORI

4.3 Elenda, the Dusk Rose

Elenda, the Dusk Rose
 
Level HP            
160 360 +6 +1 +6 +4 +1 +0
Abilities   Effect
Legion of Dusk  6  Create 4 1/1 white Vampire Tokens  with Lifelink 
Bloodletting 12 Your opponent's creatures get +4/-4
Eternal Devotion 15 Reinforce all your creatures. They gain Lifelink .
Objectives Reward
Win the fight!  Win the fight against your opponent.
20 
Sacrifice:  Have 4 or more creatures you control destroyed or exiled during a fight.
3 
Sorin's Fight:  Summon 4 or more Vampires during a single fight.
2 
Card name Type Cost Color Rarity Set 
Bishop of Rebirth   (5/5) 14       XLN   
Elenda, the Dusk Rose   (2/2) 11        RIX   
Martyr of Dusk   (2/2) 7       RIX   
Sanctum Seeker   (5/5) 13       XLN   
Vicious Conquistador   (1/2) 7       XLN   
Costly Plunder   3       XLN   
Vona's Hunger   10       RIX   
Walk the Plank   7       XLN   
Profane Procession   (3) 12        RIX   
Unclaimed Territory   (3) 12       XLN  

Elenda, the Dusk Rose Permanent Node - Martyrdom

During the boss fight, sacrificing your own Vampires and destroying the opponent's creatures will grant players control of the battlefield. Try to disable, exile or gain control of the enemy's army to achieve victory.

Node Effect: Permanent Support (both players) * see bugs
Whenever a white Vampire dies under your control, gain 3 loyalty
Whenever a black Vampire dies under your control, your opponent loses 2 life and you gain 2 life.
Whenever a non-Token  Vampire dies under your control, create a 1/1 White Vampire Token  with Lifelink .
Whenever a creature dies under your opponent's control, all your Vampires get +1/+1.

Node 5 - Azor, the Lawbringer

5.1 Golden Guardian

The Golden Guardians will fully benefit from loyalty gems. They have abilities to replicate themselves and smash the player's planeswalker. Be ready to face a constant flow of large Golems.

Golden Guardian
 
Level HP            
170 401 +2 +5 +2 +5 +2 +0
Abilities   Effect
Seventy Times Seventy 15 Convert 7 gems of your opponent's colors to Loyalty gems. Create a 7/7 colorless Golem Token .
Objectives Reward
Win the fight!  Win the fight against your opponent.
30 
Pacifist:  Kill 4 or less enemy creatures during a single fight.
3 
Survivor:  Win the fight with 20 or less HP remaining.
2 
Card name Type Cost Color Rarity Set 
Awakened Amalgam   (1/1) 13       RIX   
Wayward Swordtooth   (10/10) 10       RIX   
Brass's Bounty   4       RIX   
Golden Demise   9       RIX   
Arch of Orazca   (4) 7       RIX   
Golden Guardian   (3) 15       RIX   
Hierophant's Chalice   (3) 9       XLN   
Sorcerous Spyglass   (3) 10       XLN   
Treasure Map   (2) 11       XLN   
Unclaimed Territory   (3) 12       XLN  

5.2 Azor's Gateway

Should be approached as a puzzle as your opponent tries to Ascend as fast as possible to receive the City's Blessing in order to deliver the ultimate hit. Be aware of a one-hit KO battle, and prevent the Gateway from Ascending.

Azor's Gateway
 
Level HP            
180 222 +4 +4 +4 +4 +4 +0
Abilities   Effect
Maze of the Sun  9  If you don't have the City's Blessing gain 10 life, then fetch the next support from your library. It gains full mana.
Trap of the Sun 9 City's Blessing If you have the City's Blessing, deal 999 damage to your opponent.
Objectives Reward
Win the fight!  Win the fight against your opponent.
30 
Aggressive:  Cast 4 or less supports during a single fight.
3 
Speed:  Win the fight within 10 rounds.
2 
Card name Type Cost Color Rarity Set 
Shore Keeper   (0/7) 10       XLN   
Contract Killing   10       XLN   
Depths of Desire   6       XLN   
Expel from Orazca   6       RIX   
Vona's Hunger   10       RIX   
Arch of Orazca   (4) 7       RIX   
Azor's Gateway   (3) 12       RIX   
Kumena's Awakening   (4) 5       RIX   
Treasure Map   (2) 11       XLN   
Trove of Temptation   (3) 9       XLN  

5.3 Azor, the Lawbringer

Azor, the Lawbringer
 
Level HP            
200 503 +6 +6 +3 +3 +3 +0
Abilities   Effect
Azorius Charm  4  Draw 2 cards. Gain 2 life.
Sphinx's Renewal 12 Return the last support from your graveyard to your hand. It gains full mana.
Supreme Verdict 24 Exile all your opponent's creatures.
Objectives Reward
Win the fight!  Win the fight against your opponent.
50 
Spell Caster:  Cast 6 or more spells during a single fight.
3 
Artificer:  Cast 6 or more supports during a single fight.
2 
Card name Type Cost Color Rarity Set 
Azor, the Lawbringer   (6/6) 20        RIX   
Paladin of Atonement   (1/1) 6       RIX   
Ringwarden Owl   (4/4) 10       ORI 
Warkite Marauder   (4/3) 13       RIX   
Admiral's Order   7       RIX   
Demystify   3       XLN   
Expel from Orazca   6       RIX   
Ixalan's Binding   (3) 11       XLN   
Thaumatic Compass   (4) 11       XLN   
The Immortal Sun   (3) 17       RIX  

Azor, the Lawbringer Permanent Node - Azor, the Lawbringer

The sphinx has a great variety of binding spells, bounce effects and creatures that Disable, which can completely fizzle out strategies that were not built to defeat him.

Node Effect: Permanent Support Azor Only
Turn 1 Azor's opponent cannot cast supports until next turn.
Turn 2 Azor's opponent's creatures can't attack until next turn.
Turn 3 Azor's opponent cannot cast spells until next turn. *See Bugs

Historical Rewards

Progression Rewards (2018-04-13)

Ribbons Bronze Silver Gold Platinum
40 ORI Booster ORI Booster ORI Booster ORI Booster
80 10 Crystals 10 Crystals 10 Crystals 15 Crystals
140 1,000 Runes

RIX Booster

1,250 Runes

RIX Booster

1,500 Runes

RIX Booster

2,000 Runes

RIX Booster

200 10 Crystals 20 Crystals 20 Crystals 25 Crystals
300 10 Jewels

RIX Booster

15 Jewels

RIX Booster

20 Jewels

RIX Booster

25 Jewels

RIX Booster

400 20 Crystals 20 Crystals 30 Crystals 35 Crystals
500 15 Jewels

RIX Booster

20 Jewels

RIX Booster

25 Jewels

RIX Booster

30 Jewels

RIX Booster

600 1,000 Runes 1,250 Runes 1,500 Runes 2,000 Runes
750 RIX Booster

The Immortal Sun

RIX Booster

The Immortal Sun

RIX Booster

The Immortal Sun

RIX Booster

The Immortal Sun

Coalition Ranking Rewards (2018-04-13)

Rank Reward Rank Reward
1-2 The Immortal Sun

RIX Premium Pack

3,000 Runes

100 Crystals

85 Jewels

101-250 The Immortal Sun

1,000 Runes

30 Crystals

15 Jewels

3-10 The Immortal Sun

RIX Super Pack

2,500 Runes

75 Crystals

75 Jewels

251-500 750 Runes

30 Crystals

11-25 The Immortal Sun

RIX Super Pack

2,000 Runes

50 Crystals

55 Jewels

501-1,000 500 Runes
26-50 The Immortal Sun

RIX Booster Pack

1,500 Runes

40 Crystals

40 Jewels

1,001-10,000 250 Runes
51-100 The Immortal Sun

RIX Booster Pack

1,250 Runes

30 Crystals

25 Jewels

Historical Charges and Points

Total Possible Points

Initial Charges: 2 Max Charges: 5 ^ Time between charges: 8 hours
Number of Charges Possible Base Points Possible Bonus Points Total Possible Points Time from Start Time in UTC
2 160 50 210 Initial 8:00 PM
3 260 75 335 +8 hours 4:00 AM
4 340 100 440 +16 hours 12:00 PM
5 * 420 125 545 +24 hours 8:00 PM
6 520 150 670 +32 hours 4:00 AM
7 600 175 775 +40 hours 12:00 PM
8 680 200 880 +48 hours 8:00 PM
9 780 225 1,005 +56 hours 4:00 AM
10 860 250 1,110 +64 hours 12:00 PM §

* Maximum charges reached if you have not started playing yet.

^ Maximum charges increased from 3 to 5 on 4/13/2018.

§ 6 hours available to complete last charge.

Historical Bugs

Known Bugs

Date Run App Version Node Fixed Bug Description
3/20/18 2.5 4.2 If you have Gideon's Intervention out, Vona’s ability will deduct a shield instead of destroying your creature.  This is true of all Prevent Damage  effects. However, Vona will still gain life.
3/20/18 2.5 4.3 4/14/18 First objective is listed with placeholder text: Objective_Sacrifice_Text
3/20/18 2.5 x.3 Many “Destroy Support” effects will target the permanent supports.  Tested out with Demolish, in particular.  It also targets those owned by the player.
3/20/18 2.5 2.3 Silverclad Ferocidons never kills the AI’s creatures.  Probably related to the permanent support bug as listed above.
3/20/18 2.5 5.3 4/14/18 Spells acquired via Pyromancer’s Goggles can cast on turns when you are not supposed to be able to cast spells.  Observation is that Azor’s abilities may only impact cards that are in your hand during his turn.
3/20/18 2.5 2.3 The regeneration effect offered by the permanent support wears off before your Dinosaur can regenerate any hit points, so is not useful.
3/20/18 2.5 5.1 If you have a creature with Ascend while you have the City's Blessing and you steal a copy of that same creature, it will lose Ascend for the rest of the match.  Observed with Lay Claim and Wayward Swordtooth.