Difference between revisions of "Portal:Cards"

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{{Portal navigation}}
 
{{Portal navigation}}
 
==Cards==
 
==Cards==
In a game of Magic The Gathering: Puzzle Quest, decks are made up of unlimited copies of a selection of 10 cards.  Mana is needed to play cards, and is generated by matching gems on the board.  Cards can be obtained in packs.  New cards are continuously released in expansions.
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In a game of Magic The Gathering: Puzzle Quest, decks are made up of unlimited copies of a selection of 10 cards.  Mana is needed to play cards, and is generated by matching gems on the board.  New cards are continuously released in expansions.  Cards come in three types: Creature, Spell, and Support.
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{| class="wikitable"
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|-
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! style="text-align: left;" | {{nowrap|[[File:Creature-Icon.png|{{{size|x24px}}}]] Creature}}
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| Creature cards enter play in one of your three available creature slots.  Creatures have Power (attack strength) and Toughness (health).  Creatures automatically attack each turn after they come into play.  Playing the same creature card again Reinforces an existing creature (adds to its Power and Toughness).
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|-
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! style="text-align: left;" | {{nowrap|[[File:Spell-Icon.png|{{{size|x24px}}}]] Spell}}
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| Spell cards perform a one-off effect, such as drawing more cards, healing, doing damage, or interfering with the opponent's hand of cards.
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|-
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! style="text-align: left;" | {{nowrap|[[File:Support-Icon.png|{{{size|x24px}}}]] Support}}
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| Support cards enter play as a support gem on the gem board, and have an ongoing effect on the game.  Support cards in play have a shield value which decreases by one each time the support gem is matched.  If the shield value reaches zero, the support is destroyed.
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|}
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Cards often have [[Abilities#Card_Keyword_Abilities|keyworded]] or [[Abilities#Card_Icon_Abilities|icon-based]] abilities.  A full list of these with descriptions can be found on the '''[[Abilities]]''' page.
  
 
==Pack types==
 
==Pack types==
Several different types of card pack may be purchased using in-game currency, or gained as rewards in [[Events]].  A free pack can also be claimed at regular intervals.
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Cards may be obtained by opening packs.  Different types of packs may be purchased using in-game currency, or gained as rewards in '''[[Events]]'''.  A free pack can also be claimed at regular intervals.
  
 
Each card has a rarity of either Common (C), Uncommon (U), Rare (R), Mythic (M), or Masterpiece (MP).  Progressively rarer cards are less likely to drop from packs.  Drop rates are set by the publisher and may change at any time.  Typical drop rates for each rarity in the different pack types are listed below.
 
Each card has a rarity of either Common (C), Uncommon (U), Rare (R), Mythic (M), or Masterpiece (MP).  Progressively rarer cards are less likely to drop from packs.  Drop rates are set by the publisher and may change at any time.  Typical drop rates for each rarity in the different pack types are listed below.

Revision as of 01:52, 31 December 2018

Cards

In a game of Magic The Gathering: Puzzle Quest, decks are made up of unlimited copies of a selection of 10 cards. Mana is needed to play cards, and is generated by matching gems on the board. New cards are continuously released in expansions. Cards come in three types: Creature, Spell, and Support.

Creature-Icon.png Creature Creature cards enter play in one of your three available creature slots. Creatures have Power (attack strength) and Toughness (health). Creatures automatically attack each turn after they come into play. Playing the same creature card again Reinforces an existing creature (adds to its Power and Toughness).
Spell-Icon.png Spell Spell cards perform a one-off effect, such as drawing more cards, healing, doing damage, or interfering with the opponent's hand of cards.
Support-Icon.png Support Support cards enter play as a support gem on the gem board, and have an ongoing effect on the game. Support cards in play have a shield value which decreases by one each time the support gem is matched. If the shield value reaches zero, the support is destroyed.

Cards often have keyworded or icon-based abilities. A full list of these with descriptions can be found on the Abilities page.

Pack types

Cards may be obtained by opening packs. Different types of packs may be purchased using in-game currency, or gained as rewards in Events. A free pack can also be claimed at regular intervals.

Each card has a rarity of either Common (C), Uncommon (U), Rare (R), Mythic (M), or Masterpiece (MP). Progressively rarer cards are less likely to drop from packs. Drop rates are set by the publisher and may change at any time. Typical drop rates for each rarity in the different pack types are listed below.

Standard pack types Drop rate per card (typical)
Pack type # cards Cost Notes C U R M MP
Booster Pack 5 60 Mana Crystals Five random cards 1:2 2:5 1:20 1:70 1:1000
Super Pack 15 150 Mana Crystals 3 Booster packs
Premium Pack 26 300 Mana Crystals 5 Booster Packs plus a random rare
Free Pack 3 - Three random cards with poor drop rates 4:5 1:6 1:50 1:100 -
Elite Pack 1 400 Mana Jewels A single non-dupe Mythic or better - - - 2:3 1:3
100 Mana Jewels A single Rare or better - - 5:7 1:4 1:35
Unusual or obsolete pack types Drop rate per card (typical)
Pack type # cards Cost Notes C U R M MP
Basic Booster 3 - Three random cards with poor drop rates (awarded in some events) 3:4 1:4 1:30 1:300 1:5000
Free Pack 1 - (Obsolete, replaced by 3-card Free Pack) One random card with poor drop rates 4:5 1:6 1:50 1:100 -
Fat Pack 20 200 Mana Crystals 4 Booster packs (Obsolete, replaced by Super Pack) 1:2 2:5 1:20 1:100 -
Big Box 71 600 Mana Crystals 14 Booster packs plus a random rare or mythic (Obsolete, replaced by Premium Pack)

Expansion sets

Standard sets

Cards in these sets may be used in Standard Format or Legacy Format Events.

Legacy sets

Cards in these sets may only be used in Legacy Format Events.