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Race to Orazca

Revision as of 11:56, 15 March 2019 by Volrak (talk | contribs)
Race to Orazca (RtO)
EventsStoryPlaneswalkersCardsGuides
RacetoOrazca.png
Type PvP Legacy Coalition PvP Legacy Coalition
Rewards Progression rewards Progression
Placement rewards Individual placement
Coalition rewards Coalition placement
Nodes 5
Charges 1 initial charges
3 maximum charges
8h recharge time
Specials Color restriction  PW color-restricted
Locked nodes    PW choice locked
Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced Ixalan XLN · Feb 2018 · v2.4
Portal:Events   (Infobox · Data)

Contents

Overview

Race to Orazca is a PvP Standard Coalition event, first released in February 2018 along with the Ixalan card set. The event has a tribal theme, with each node having special rules benefiting two creature sub-types (tribes).

Special Rules

  Color restriction One or more nodes in this event can only be played by Planeswalkers of a specified color.
  Locked nodes Once a Planeswalker has been chosen for a node, it's locked in for the whole event.
  Permanent support
A permanent support affects play on one or more nodes.

Nodes

Node 1 (White): War of Sun and Dusk

  Planeswalker color restriction    White
Only planeswalkers with affinity to White can be played.
Objectives Reward
Win the Fight. 5 
Burst: Summon 5 or less creatures. 2 
Comeback: Take more than 30 damage. 2 
  Permanent support: Node 1  
Side: Both
  • All Vampires gain Vigilance. Whenever a player gains life, if that player controls a Vampire, reinforce a creature Token  that player controls.
  • All Dinosaurs get +0/+2. While a player controls a Dinosaur, that player's Humans gain First Strike .
  • Activate 1: Disable your opponent's first creature until the beginning of your next turn.

Node 2: Clash of Waves and Cannons

  Planeswalker color restriction    Blue
Only planeswalkers with affinity to Blue can be played.
Objectives Reward
Win the Fight. 5 
Commander: Cast 4 or more creatures in a fight. 2 
Anti-Magic: Cast 5 or less spells during the fight. 2 
  Permanent support: Node 2  
Side: Both
  • All Pirates get +2/+0 and “When this creature enters the battlefield, a support you control gains 1 shield and a support your opponent controls loses 1 shield.
  • All Merfolk gain Unblockable and “Whenever you cast a spell, this creature gets +1/+1 until end of turn”.
  • At the beginning of every player’s turn, that player draws a card.

Node 3: Through Fasts and High Waters

  Planeswalker color restriction    Black
Only planeswalkers with affinity to Black can be played.
Objectives Reward
Win the Fight. 5 
Protector: Have 5 or less creatures die. 2 
Resilient: Take 30 or less damage. 2 
  Permanent support: Node 3  
Side: Both
  • All Pirates get +2/+0 and “When this creature dies, the last reinforced creature your opponent controls gets -2/-2".
  • All Vampires gain Flying  and “Whenever your opponent loses life, this creature gets +2/+0 until end of turn”.
  • At the beginning of each player’s turn, that player loses 1 life.

Node 4: Visions of Glory and Gold

  Planeswalker color restriction    Red
Only planeswalkers with affinity to Red can be played.
Objectives Reward
Win the Fight. 5 
Spellcaster: Cast more than 4 spells. 2 
Survivor: Have less than 40 HP at end of fight. 2 
  Permanent support: Node 4  
Side: Both
  • All Pirates get Haste  and "Whenever this creature attacks, find a Treasure".
  • All Dinosaurs get "When this creature enters the battlefield, deal 1 damage to the last creature your opponent controls." While a player controls a human, Dinosaurs cost 3 less.
  • At the beginning of each player’s turn, that player draws a card. At the end of each player's turn, that player discards a card.

Node 5: Blessings of Rivers and Jungles

  Planeswalker color restriction    Green
Only planeswalkers with affinity to Green can be played.
Objectives Reward
Win the Fight. 5 
Destroyer: Destroy 4 or more creatures. 2 
Speed: Win within 12 turns. 2 
  Permanent support: Node 5  
Side: Both
  • All Merfolk get +1+/1 and “When this creature enters the battlefield, increase the cost of the first card in your opponent's hand by 2".
  • All Dinosaurs get +1/+1. While a player controls a Human, all Dinosaurs get Regenerate 1.
  • At the beginning of each player’s turn, convert 3 gems to that player's Planeswalker colors.

Rewards

  Progression rewards
Ribbons Bronze Silver Gold Platinum
10 250   500   750   1,000  
20 10   20   30   40  
30 ORI Booster Pack XLN Booster Pack XLN Booster Pack XLN Booster Pack
50 10   20   30   40  
75 500   750   1,000   1,500  
100 20   30   40   60  
125 XLN Booster Pack XLN Booster Pack XLN Booster Pack XLN Booster Pack
  Individual rewards
Rank Bronze Silver Gold Platinum
1-5 XLN Booster Pack
75   · 40  
XLN Booster Pack
100   · 80  
XLN Booster Pack
125   · 150  
XLN Booster Pack
150   · 300  
6-25 XLN Booster Pack
50   · 20  
XLN Booster Pack
75   · 40  
XLN Booster Pack
100   · 80  
XLN Booster Pack
125   · 150  
26-50 XLN Booster Pack
40   · 10  
XLN Booster Pack
50   · 20  
XLN Booster Pack
75   · 30  
XLN Booster Pack
100   · 80  
51-100 XLN Booster Pack
30   · 5  
XLN Booster Pack
40   · 10  
XLN Booster Pack
50   · 20  
XLN Booster Pack
75   · 40  
101-250 XLN Booster Pack
20   · 2  
XLN Booster Pack
30   · 5  
XLN Booster Pack
40   · 10  
XLN Booster Pack
50   · 20  
251-500 10   20   · 2   30   · 5   40   · 10  
501-3000 250   500   750   1,000  
  Coalition rewards
Rank Reward
1-2 XLN Booster Pack
120   · 80  
3-10 XLN Booster Pack
80   · 40  
11-25 XLN Booster Pack
50   · 20  
26-50 XLN Booster Pack
40   · 10  
51-100 XLN Booster Pack
30   · 5  
101-250 20   · 3  
251-500 10   · 2  
501-1000 10   · 1  
1001-10000 250  
Total Possible Points
Number of charges Possible points Time elapsed Time in UTC
Base Bonus Total
(Initial charges) 25 20 45 -START- 1:00 PM
2 50 40 90 +8 Hrs 9:00 PM
(Max charges reached)* 75 60 135 +16 Hrs 5:00 AM
4 100 80 180 +24 Hrs 1:00 PM
5 125 100 225 +32 Hrs 9:00 PM
6 150 120 270 +40 Hrs 5:00 AM
7 175 140 315 +48 Hrs 1:00 PM
8 200 160 360 +56 Hrs 9:00 PM
9§ 225 180 405 +64 Hrs 5:00 AM
Event end 405 +70 Hrs 11:00 AM

* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.