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Difference between revisions of "Survivors of Four Tribes Part 1"

(Chapter 1: Merfolk)
 
(27 intermediate revisions by 3 users not shown)
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https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1
 
https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1
  
 +
NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.
  
''"We weren't fleeing a broken world. We were running toward paradise!"'' The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. But how precarious the great forces of Ixalan were left, to rely their future on a gold rush? We will see a bit about how the Merfolks and Pirates of Ixalan are dealing with it.
+
All charges are available at the start of the event; there are no recharges, and you can't lose charges.
 +
 
 +
== Story ==
 +
''"We weren't fleeing a broken world. We were running toward paradise!"'' The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. The Merfolk and Pirates of Ixalan have gambled their future on this gold rush.  
  
 
== Special rules ==
 
== Special rules ==
Line 11: Line 15:
 
{{Perma support}}
 
{{Perma support}}
  
The supports are:
+
== Chapter 1: Merfolk ==
=== Deepfathom Echo (Chapter 1: Bottom node) ===
 
{{Perma support
 
|name = Searching a New Home, Enchantment
 
|image =
 
|side =
 
|color = UG
 
|At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfold creature you control.
 
}}
 
 
 
=== Captain Storm, Cosmium Raider (Chapter 2: Bottom node) ===
 
  
{{Perma support
+
=== Node 1.1: Sentinel of the Nameless City ===
|name = Loot Dispute, Enchantment
+
{{Enemy Stats
|image =  
+
|Name=Sentinel of the Nameless City
|side =
+
|Color=G
|color = UR
+
|Level=10
|When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
+
|Hit Points=200
 +
|Blue Mana=+1
 +
|Green Mana=+3
 +
|Ability 1=River's Blessing
 +
|Ability 1 Description=Target creature you control {{ability|Explore|Explores 2}}.
 +
|Ability 1 Cost=7
 
}}
 
}}
 
== Chapter 1: Merfolks ==
 
 
=== Node 1.1: Merfolks - Sentinel of the Nameless City ===
 
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
Line 40: Line 35:
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Cenote Scout
|Card2
+
|River Herald Scout
 +
|Seeker of Sunlight
 +
|Sentinel of the Nameless City
 +
|Gather the Pack
 +
|Malamet Battle Glyph
 +
|Cavern of Souls
 +
|Mage-Ring Network
 +
|Spelunking
 +
|Yavimaya Coast
 
}}
 
}}
  
=== Node 1.2: Merfolks - River Herals Scout  ===
+
NOTE: Sentinel of the Nameless City can get big due to exploring and can get hexproof from Cavern of Souls. The first creature will also fight your creatures from time to time (Malamet Balltle Glyph), even if disabled.
 +
 
 +
=== Node 1.2: River Herald Scout  ===
 +
{{Enemy Stats
 +
|Name=River Herald Scout
 +
|Color=U
 +
|Level=20
 +
|Hit Points=290
 +
|White Mana=+1
 +
|Blue Mana=+8
 +
|Black Mana=-1
 +
|Red Mana=-1
 +
|Green Mana=+1
 +
|Ability 1=River's Favor
 +
|Ability 1 Description=Create 2 Merfolk {{ability|Token|Tokens}} (1/1 blue creature {{ability|Token|tokens}} named Merfolk with subtype Merfolk and {{ability|Hexproof}}).
 +
|Ability 1 Cost=7
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
Line 51: Line 70:
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Harbinger of the Tides
|Card2
+
|River Herald Scout
 +
|Brackish Blunder
 +
|Deeproot Pilgrimage
 +
|Echoing Deeps
 +
|Lodestone Needle
 +
|Orazca Puzzle-Door
 +
|Yavimaya Coast
 
}}
 
}}
  
=== Node 1.3: Merfolks - Deepfathom Echo ===
+
=== Node 1.3: Deepfathom Echo ===
 +
{{Enemy Stats
 +
|Name=Deepfathom Echo
 +
|Color=UG
 +
|Level=40
 +
|Hit Points=536
 +
|Blue Mana=+5
 +
|Black Mana=-1
 +
|Red Mana=-1
 +
|Green Mana=+5
 +
|Ability 1=River's Life
 +
|Ability 1 Description=Create 2 Merfolk {{ability|Token|Tokens}} (1/1 blue creature {{ability|Token|tokens}} named Merfolk with subtype Merfolk and {{ability|Hexproof}}).
 +
|Ability 1 Cost=5
 +
|Ability 2=Dead Water
 +
|Ability 2 Description=Return target creature to its owner's hand.
 +
|Ability 2 Cost=10
 +
|Ability 3=Deeproot Exploration
 +
|Ability 3 Description=Target creature you control {{ability|Explore|Explores 10}}.
 +
|Ability 3 Cost=18
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Scales|6|3}}
 
{{Objective|Scales|6|3}}
{{Objective|Weakstone|4|2}}
+
{{Objective|Weakstone|4|2|param2=3}}
 
|}
 
|}
 +
{{Perma support
 +
|name = Searching a New Home, Enchantment
 +
|image =
 +
|side = Both
 +
|color = UG
 +
|At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfolk creature you control.
 +
}}
 
{{Deck List
 
{{Deck List
|Card1
+
|Jadelight Spelunker
|Card2
+
|Nicanzil, Current Conductor
 +
|Ojer Axonil, Deepest Might
 +
|Tishana's Tidebinder
 +
|Brackish Blunder
 +
|Self-Reflection
 +
|Unlucky Drop
 +
|Chimil, the Inner Sun
 +
|Jade Seedstones
 +
|Sunken Citadel
 
}}
 
}}
  
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=== Node 2.1: Malcolm, Alluring Scoundrel ===
 
=== Node 2.1: Malcolm, Alluring Scoundrel ===
 +
{{Enemy Stats
 +
|Name=Malcolm, Alluring Scoundrel
 +
|Color=U
 +
|Level=50
 +
|Hit Points=190
 +
|Black Mana=+8
 +
|Red Mana=-1
 +
|Ability 1=Winds of Liberty
 +
|Ability 1 Description=Draw 2 cards, then give them 3 mana.
 +
|Ability 1 Cost=7
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Peasant||3}}
 
{{Objective|Peasant||3}}
{{Objective|Burst|5|2}}
+
{{Objective|Burst|5|2|param2=Summon}}
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Cartographer's Companion
|Card2
+
|Malcolm, Alluring Scoundrel
 +
|Staunch Crewmate
 +
|Waylaying Pirates
 +
|Brackish Blunder
 +
|Buried Treasure
 +
|Lodestone Needle
 +
|Pirate Hat
 +
|Subterranean Schooner
 +
|The Enigma Jewel
 
}}
 
}}
  
 
=== Node 2.2: Breeches, Eager Pillager ===
 
=== Node 2.2: Breeches, Eager Pillager ===
 +
{{Enemy Stats
 +
|Name=Breeches, Eager Pillager
 +
|Color=R
 +
|Level=60
 +
|Hit Points=290
 +
|Red Mana=+8
 +
|Ability 1=Nimble Pilferer
 +
|Ability 1 Description=Create 3 Gold {{ability|Token|tokens}}.
 +
|Ability 1 Cost=7
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
Line 86: Line 174:
 
|}
 
|}
 
{{Deck List
 
{{Deck List
|Card1
+
|Brazen Buccaneer
|Card2
+
|Breeches, Eager Pillager
 +
|Plundering Pirate
 +
|Hit the Mother Lode
 +
|Tectonic Hazard
 +
|Buried Treasure
 +
|Cavern of Souls
 +
|Dire Flail
 +
|Pirate Hat
 +
|Sunfire Torch
 
}}
 
}}
  
 
=== Node 2.3: Captain Storm, Cosmium Raider ===
 
=== Node 2.3: Captain Storm, Cosmium Raider ===
 +
{{Enemy Stats
 +
|Name=Captain Storm, Cosmium Raider
 +
|Color=R
 +
|Level=80
 +
|Hit Points=517
 +
|White Mana=-1
 +
|Blue Mana=+7
 +
|Red Mana=+7
 +
|Green Mana=-1
 +
|Ability 1=Ahoy!
 +
|Ability 1 Description=Create 3 Gold {{ability|Token|tokens}}.
 +
|Ability 1 Cost=5
 +
|Ability 2=Black Flag
 +
|Ability 2 Description=Deal 5 damage to any target.
 +
|Ability 2 Cost=5
 +
|Ability 3=A Pirate's Life for Me
 +
|Ability 3 Description=Discard your hand. Then: Draw 6 cards. Those cards gain half of their mana.
 +
|Ability 3 Cost=17
 +
}}
 
{{Objective table header}}
 
{{Objective table header}}
 
{{Objective|Win||5|200}}
 
{{Objective|Win||5|200}}
 
{{Objective|Loot|6|3}}
 
{{Objective|Loot|6|3}}
{{Objective|Artifice|10|2}}
+
{{Objective|Artificer|10|2}}
 
|}
 
|}
 +
{{Perma support
 +
|name = Loot Dispute, Enchantment
 +
|image =
 +
|side = Both
 +
|color = UR
 +
|When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
 +
}}
 
{{Deck List
 
{{Deck List
|Card1
+
|Breeches, Eager Pillager
|Card2
+
|Malcolm, Alluring Scoundrel
 +
|Staunch Crewmate
 +
|Terror Tide
 +
|Cavern of Souls
 +
|Corpses of the Lost
 +
|Echoing Deeps
 +
|Pirate Hat
 +
|Song of Stupefaction
 +
|Throne of the Grim Captain
 
}}
 
}}
  
Line 251: Line 381:
  
 
== Bonus rewards ==
 
== Bonus rewards ==
On the run in Jan 2024, the final LCI booster on individual progression rewards is a LCI Super Pack.
+
On the run in Jan 2024, the final LCI booster on individual progression rewards was a LCI Super Pack.
  
 
== Notes ==
 
== Notes ==
 
:''[https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1].''
 
:''[https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1].''
 +
 +
=== History ===
 +
On 1/27/24, the Scales objective required casting 6 or more Merfolk, not only summoning them.  This bug was recognized by the developers, who indicated it would be adjusted to correctly count all summoned Merfolk in future iterations of the event:  https://forums.d3go.com/discussion/89782/issue-with-survivors-of-four-tribes-part-1.
  
  

Latest revision as of 21:46, 23 March 2024

Survivors of Four Tribes Part 1 is a Standard Coalition PvE event, announced in January 2024 following the Lost Caverns of Ixalan (LCI) card set.

Survivors of Four Tribes Part 1 (SoFT1)
EventsStoryPlaneswalkersCardsGuides
SurvivorsOfFourTribesPart1.png
Type PvE Standard Coalition PvE Standard Coalition
Rewards Progression rewards Progression
Placement rewards Individual placement
Coalition rewards Coalition placement
Nodes 2 (x3 sub-nodes)
Charges 2 initial charges
2 maximum charges
Specials Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced The Lost Caverns of Ixalan LCI · Jan 2024 · v6.4.0
Portal:Events   (Infobox · Data)

https://forums.d3go.com/discussion/89752/survivors-of-the-four-tribes-part-1

NOTE that both sides have an indestructible permanent support in play. This gives the potential perfect storm, where 3 indestructible supports line up and keep matching.

All charges are available at the start of the event; there are no recharges, and you can't lose charges.

Contents

Story

"We weren't fleeing a broken world. We were running toward paradise!" The aftermath of the phyrexian invasion affected all tribes of Ixalan pretty hard; which made the new discoveries coming through the recently found caverns to the underground even more enticing. The Merfolk and Pirates of Ixalan have gambled their future on this gold rush.

Special rules

Each chapter is based on relevant characters of each Ixalan tribe, and players will face them in 3 different nodes. Defeat them all and conquer their objectives for the best position on ranking!

  Permanent support
A permanent support affects play on one or more nodes.

Chapter 1: Merfolk

Node 1.1: Sentinel of the Nameless City

Sentinel of the Nameless City
 
Level HP            
10 200 +0 +1 +0 +0 +3 +0
Abilities   Effect
River's Blessing  7  Target creature you control Explores 2.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Peasant:  Win with only Common, Uncommon, and Rare Cards.
3 
Researcher:  Draw 10 or more cards during a single fight.
2 
Card name Type Cost Color Rarity Set
Cenote Scout Missing card data
River Herald Scout Missing card data
Seeker of Sunlight Missing card data
Sentinel of the Nameless City Missing card data 
Gather the Pack   6       ORI
Malamet Battle Glyph Missing card data
Cavern of Souls Missing card data 
Mage-Ring Network   (2) 14       ORI
Spelunking Missing card data 
Yavimaya Coast   (2) 8       ORI

NOTE: Sentinel of the Nameless City can get big due to exploring and can get hexproof from Cavern of Souls. The first creature will also fight your creatures from time to time (Malamet Balltle Glyph), even if disabled.

Node 1.2: River Herald Scout

River Herald Scout
 
Level HP            
20 290 +1 +8 -1 -1 +1 +0
Abilities   Effect
River's Favor  7  Create 2 Merfolk Tokens  (1/1 blue creature tokens  named Merfolk with subtype Merfolk and Hexproof ).
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Landscape:  Summon 6 or more Land supports during a single fight.
3 
Leyline:  Convert 10 or more gems during a single fight.
2 
Card name Type Cost Color Rarity Set 
Harbinger of the Tides   (4/4) 10       ORI
River Herald Scout Missing card data
Brackish Blunder Missing card data
Deeproot Pilgrimage Missing card data
Echoing Deeps Missing card data
Lodestone Needle Missing card data
Orazca Puzzle-Door Missing card data 
Yavimaya Coast   (2) 8       ORI

Node 1.3: Deepfathom Echo

Deepfathom Echo
  
Level HP            
40 536 +0 +5 -1 -1 +5 +0
Abilities   Effect
River's Life  5  Create 2 Merfolk Tokens  (1/1 blue creature tokens  named Merfolk with subtype Merfolk and Hexproof ).
Dead Water 10 Return target creature to its owner's hand.
Deeproot Exploration 18 Target creature you control Explores 10.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Scales:  Summon 6 or more Merfolk during a single fight.
3 
Weakstone:  Cast 4 or more creatures with power 3 or less.
2 
  Permanent support: Searching a New Home, Enchantment    
Side: Both At the beginning of your turn, draw a card. Then: Convert 2 gems to your Planeswalker colors for each Merfolk creature you control.
Card name Type Cost Color Rarity Set
Jadelight Spelunker Missing card data
Nicanzil, Current Conductor Missing card data
Ojer Axonil, Deepest Might Missing card data
Tishana's Tidebinder Missing card data
Brackish Blunder Missing card data
Self-Reflection Missing card data
Unlucky Drop Missing card data
Chimil, the Inner Sun Missing card data
Jade Seedstones Missing card data
Sunken Citadel Missing card data

Chapter 2: Pirates

Node 2.1: Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel
 
Level HP            
50 190 +0 +0 +8 -1 +0 +0
Abilities   Effect
Winds of Liberty  7  Draw 2 cards, then give them 3 mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Peasant:  Win with only Common, Uncommon, and Rare Cards.
3 
Burst:  Summon 5 or less creatures during a single fight.
2 
Card name Type Cost Color Rarity Set
Cartographer's Companion Missing card data
Malcolm, Alluring Scoundrel Missing card data
Staunch Crewmate Missing card data
Waylaying Pirates Missing card data
Brackish Blunder Missing card data
Buried Treasure Missing card data
Lodestone Needle Missing card data
Pirate Hat Missing card data
Subterranean Schooner Missing card data
The Enigma Jewel Missing card data

Node 2.2: Breeches, Eager Pillager

Breeches, Eager Pillager
 
Level HP            
60 290 +0 +0 +0 +8 +0 +0
Abilities   Effect
Nimble Pilferer  7  Create 3 Gold tokens .
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Leyline:  Convert 10 or more gems during a single fight.
3 
Ambush:  Summon 5 or more Creatures during a single turn.
2 
Card name Type Cost Color Rarity Set
Brazen Buccaneer Missing card data
Breeches, Eager Pillager Missing card data
Plundering Pirate Missing card data
Hit the Mother Lode Missing card data
Tectonic Hazard Missing card data
Buried Treasure Missing card data
Cavern of Souls Missing card data
Dire Flail Missing card data
Pirate Hat Missing card data
Sunfire Torch Missing card data

Node 2.3: Captain Storm, Cosmium Raider

Captain Storm, Cosmium Raider
 
Level HP            
80 517 -1 +7 +0 +7 -1 +0
Abilities   Effect
Ahoy!  5  Create 3 Gold tokens .
Black Flag 5 Deal 5 damage to any target.
A Pirate's Life for Me 17 Discard your hand. Then: Draw 6 cards. Those cards gain half of their mana.
Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Loot:  Summon 6 or more Pirates during a single fight.
3 
Artificer:  Cast 10 or more supports during a single fight.
2 
  Permanent support: Loot Dispute, Enchantment    
Side: Both When a Pirate enters the battlefield under your control: Create a Gold token. Then: Destroy a random opposing Artifact support.
Card name Type Cost Color Rarity Set
Breeches, Eager Pillager Missing card data
Malcolm, Alluring Scoundrel Missing card data
Staunch Crewmate Missing card data
Terror Tide Missing card data
Cavern of Souls Missing card data
Corpses of the Lost Missing card data
Echoing Deeps Missing card data
Pirate Hat Missing card data
Song of Stupefaction Missing card data
Throne of the Grim Captain Missing card data


Rewards

  Progression rewards (Jan 2024)
Ribbons Bronze Silver Gold Platinum
10 500   1,000   1,000   1,500  
20 5   10   15   20  
30 LCI Booster Pack LCI Booster Pack LCI Booster Pack LCI Booster Pack
40 1,000   1,000   1,500   1,500  
50 2   3   4   5  
60 1,500   2,000   2,500   3,000  
70 LCI Booster Pack LCI Booster Pack LCI Booster Pack LCI Booster Pack
80 LCI Booster Pack
5  
LCI Booster Pack
10  
LCI Booster Pack
15  
LCI Booster Pack
20  
  Individual rewards (Jan 2024)
Rank Bronze Silver Gold Platinum
1-5 LCI Booster Pack x 3
5,000   · 5  
LCI Booster Pack x 3
5,000   · 5  
LCI Booster Pack x 3
5,000   · 5  
LCI Booster Pack x 3
5,000   · 5  
6-25 LCI Booster Pack x2
4,000   · 5  
LCI Booster Pack x2
4,000   · 5  
LCI Booster Pack x2
4,000   · 5  
LCI Booster Pack x2
4,000   · 5  
26-50 LCI Booster Pack
3,000   · 3  
LCI Booster Pack
3,000   · 3  
LCI Booster Pack
3,000   · 3  
LCI Booster Pack
3,000   · 3  
51-100 LCI Booster Pack
2,000   · 3  
LCI Booster Pack
2,000   · 3  
LCI Booster Pack
2,000   · 3  
LCI Booster Pack
2,000   · 3  
101-250 2,000   · 3   2,000   · 3   2,000   · 3   2,000   · 3  
251-500 1,000   · 2   1,000   · 2   1,000   · 2   1,000   · 2  
501-3000 1,000   · 1   1,000   · 1   1,000   · 1   1,000   · 1  
  Coalition rewards (Jan 2024)
Rank Reward
1-2 LCI Booster Pack x 3 · 10,000   · 100   · 80  
3-10 LCI Booster Pack x 2 · 8,000   · 70   · 60  
11-25 LCI Booster Pack · 6,000   · 50   · 40  
26-50 LCI Booster Pack · 4,000   · 30   · 20  
51-100 LCI Booster Pack · 2,000   · 10   · 10  
101-250 1,000   · 10   · 5  
251-500 1,000   · 10   · 3  
501-1000 1,000   · 1  
1001-10000 1,000  

Bonus rewards

On the run in Jan 2024, the final LCI booster on individual progression rewards was a LCI Super Pack.

Notes

[1].

History

On 1/27/24, the Scales objective required casting 6 or more Merfolk, not only summoning them. This bug was recognized by the developers, who indicated it would be adjusted to correctly count all summoned Merfolk in future iterations of the event: https://forums.d3go.com/discussion/89782/issue-with-survivors-of-four-tribes-part-1.