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Portal:Story

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==Overview==Story Mode was the original content for ''[[Magic: the Gathering Puzzle Quest]]''. It is where all players start out; [[Events]] and [[Coalition]] game content is unlocked for a new player only after they beat the first chapter of the [[#Origins|Origins]] story using [[Nissa, Sage Animist]].
The '''Story Mode''' is a set of battles against pre-constructed enemy decks which teach [[#TrainingAbilities|Traininggame mechanics]] section should be given a high priority; it , provide challenges (especially for new players), and give rewards. Story Mode content is designed to teach players always available in ''[[Magic: the Gathering Puzzle Quest]]''. Beating the mechanics first chapter of the game and it earns card rewards which are needed for [[#Origins|Origins]] story using [[Nissa, Sage Animist]] unlocks [[Events]] and later sections of the Origins [[Coalition]] game content. Story games. The Training section can be accessed by activating Mode was the white arrow facing to only content available when the right on the top right corner of the Story screengame was originally released in 2015. == Rewards ==[[Resources]] are given as rewards for each game played in Story mode. In addition to the [[Runes]] awarded for every game played (more for winning, naturally), Runes are earned for defeating each enemy player and for winning while completing the first optional objective. [[Crystals]] are given after earned by completing the second optional objective, and afterwards, by winning the same battle once with Planeswalkers of every color, and for completing the second optional objective. Winning with a colorless [[Planeswalkers]] does not advance the "win with every color" objective, but multiple-color Planeswalkers give a win for both, or all three of, their colors.
Although the player is matched against pre-constructed enemy decks in Even though Story mode, just as in the Mode battles are functionally equivalent to [[PvE]] games in the [[Events]] modebattles, Story Mode is not considered a PvE event, and so games played and won here do not count towards [[ObjectivesQuest journal|Quests]] that tally PvE plays and wins.
==Story Mode Levels==Story Mode has four pageslevels, navigated by activating via the white arrow arrows facing to the right on and left at the top right corner of the Origins Story Mode screen, on the left side on the [[#Heroic Encounters|Heroic Encounters]] screen, and on both sides on the [[#Training|Training]] and [[#Battle for Zendikar|Battle for Zendikar]] screens. Each level has at least 4 chapters, and each chapter has up to 20 battles.
{| class="sortable wikitable"
=== Origins ===
The Origins story features battles of increasing difficulty. In each battle, all of the opponents' cards are from the [[Origins ]] set.
=== Training ===
The Training story features short chapters with specially designed battles and prefabricated decks to introduce players to the new mechanics of specific [[: Template:Card Set ListCards|Card setsets]]s. Many Training chapters provide as rewards [[Cards]]The player is given pre-fabricated decks in these battles, and in including cards that they may not own or see elsewhere for quite some cases [[Card pack]]s, from the corresponding card settime.
For players who enjoy seeing new Many Training chapters provide cardsas rewards, it has the advantage of allowing the player to use decks of cards that they may not even see elsewhere for quite and in some time, let alone own. For those seeking to avoid the increased difficulty of opponents at higher levels of card cases [[MasteryCard pack]]s, from the corresponding card rewards can be added to Nissa's deck set. Like all new cards, these are helpful for players to replace cards that have high improve their [[XPDeck|Decks]] and are close to being Masteredmanage their [[Mastery]] level.
=== Battle for Zendikar ===
The Battle for Zendikar story features a tutorial (similar to Training) plus further chapters of increasing difficulty. The enemies' cards consist of mostly [[BFZ ]] cards, and some [[Origins ]] cards.
=== Heroic Encounters ===
Heroic Encounters feature a set of relatively high difficulty story battles, corresponding to the five basic Origins planeswalkers. Each level starts with the enemy getting some sort of advantage in the form of creatures and/or supports that are in play before the battle begins.
== Strategies ==
* Early on, play to win and run through the initial rewards, as you will not have the card collections to meet all of the objectives early.
* Some Training chapters are harder; some are easier or more lucrative. An example of the latter is the [[War of the Spark]] chapter, completion of which yields five [[Gems#Vanguards|Vanguard]] cards, three of them Green, which are quite powerful early on. Since the player is not using their own Planeswalker, there is no damage done that has to be healed in the event of a loss, and the card order is not fixed for some of the hardest games, so they can potentially be attempted repeatedly. But on the other hand, for those who prefer to pick the lowest hanging fruit first, the games will forever be there to try again, until completed.
* All The [[#Training|Training]] section should be given a high priority; it is designed to teach players the mechanics of the game and it earns card rewards in a single which are needed for [[Events]] and later sections of the Origins Story mode battle can be earned in two games. To do this, you would meet * Some Training chapters are harder; some are easier or more lucrative. An example of the latter is the two optional objectives in addition to using a three color walker (such as [[Nicol Bolas, God-PharaohWar of the Spark]]) on one run and an opposing two color walker (such as [[Huatlichapter, Radiant Champion]]) to meet all completion of which yields five color objectives{{Ability|Vanguard}} cards, three of them Green, which are quite powerful early on.
All * Since the player is not using their own Planeswalker, there is no damage done that has to be healed in the event of a loss, and the card order is not fixed for some of the combinationshardest games, so they can potentially be attempted repeatedly. But on the other hand, as of for those who prefer to pick the 2021 [[Adventures in lowest hanging fruit first, the Forgotten Realms]] setgames will forever be there to try again, are:until completed.
[[Narset of the Ancient Way]] and :*[[GarrukAll rewards in a single Story mode battle can be earned in two games. To do this, Cursed Huntsman]]*you would meet the two optional objectives in addition to using a three color planeswalker (such as [[Nissa of Shadowed Boughs]]*[[Vraska, Golgari Queen]]*[[Vraska, Relic Seeker]] Any of the three Nicol Bolas and :*[[Ajani, UnyieldingGod-Pharaoh]]*[[Calix) in a first game, Destiny's Hand]]*and an opposing two color planeswalker (such as [[Huatli, Radiant Champion]] [[Sarkhan Unbroken]] and :*[[Daxos the Returned]]*[[Kaya, Orzhov Usurper]]*[[Kaya, the Inexorable]]*[[Sorin, Grim Nemesis]] [[Tamiyo, Field Researcher]] and :**[[Angrath, the Flame-Chained]]**[[Sarkhan the Mad]]**[[Tibalt, Cosmic Impostor]]) in a second game to meet all five color objectives.
As of the 2021 [[Adventures in the Forgotten Realms]] set, all of the two-planeswalker combinations which cover all 5 colors are:
{| class="wikitable"
! colspan="2" | First planeswalker
! colspan="2" | Second planeswalker
|-
| style="border-right:0px" | {{Color Icons|WUR}}
| style="border-left:0px" | [[Narset of the Ancient Way]]
| style="border-right:0px" | {{Color Icons|BG}}
| style="border-left:0px" | One of [[Garruk, Cursed Huntsman]], [[Nissa of Shadowed Boughs]], [[Vraska, Golgari Queen]], or [[Vraska, Relic Seeker]]
|-
| style="border-right:0px" | {{Color Icons|URG}}
| style="border-left:0px" | [[Sarkhan Unbroken]]
| style="border-right:0px" | {{Color Icons|WB}}
| style="border-left:0px" | One of [[Daxos the Returned]], [[Kaya, Orzhov Usurper]], [[Kaya, the Inexorable]], or [[Sorin, Grim Nemesis]]
|-
| style="border-right:0px" | {{Color Icons|WUG}}
| style="border-left:0px" | [[Tamiyo, Field Researcher]]
| style="border-right:0px" | {{Color Icons|BR}}
| style="border-left:0px" | One of [[Angrath, the Flame-Chained]], [[Sarkhan the Mad]], or [[Tibalt, Cosmic Impostor]]
|-
| style="border-right:0px" | {{Color Icons|UBR}}
| style="border-left:0px" | One of [[Nicol Bolas, God-Pharaoh]], [[Nicol Bolas, the Ravager]], or [[Nicol Bolas, Dragon-God]]
| style="border-right:0px" | {{Color Icons|WG}}
| style="border-left:0px" | One of [[Ajani, Unyielding]], [[Calix, Destiny's Hand]], or [[Huatli, Radiant Champion]]
|}
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