3,071
edits
Changes
no edit summary
|Demilich
|Hand of Vecna
|Mind Flayer
|Power of Persuasion
}}
Because only one node is available at a time until the final node is beaten, if a node is too difficult for a player to complete (for example, [[{{PAGENAME}}#Node 9: Dragon's Nest|Node 9: Dragon's Nest]]), they will get stuck there. To avoid this, players can determine in advance which objectives need to be achieved to get their preferred path through the dungeon.
The easiest to memorize strategy to avoid the Dragon's Nest is this: '''''Don't do things until the Pit Trap'''''. Don't roll 6 or more dice on node 1; Don't summon 3 or more creatures with Trample on node 2; Don't complete 2 or more dungeons on node 4. Then, at the Pit Trap, summon 7 or more creatures, and you will skip the Dragon's Nest.
{{Events}}