Changes

Jump to: navigation, search

Abilities

2,274 bytes added, 06:27, 8 October 2022
no edit summary
|- {{IconAbility|Automate|{{PMA}}|Creatures with {{Ability|Automate}} gain bonuses when [[Matching|matches]] of [[Gems#Activated gems|Activated gems]] or Artifact support gems are made: if the matches are made during their owner's turn, the creatures get a +1/+0 bonus, and get +0/+1 if made during the opponent's turn. These bonuses are multiplied by the number of creatures with Automate the owner controls.}}
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An {{Ability|Awaken}} ability {{Ability|trigger|triggers}} if a secondary mana cost is paid in addition to the card's main cost. (Auto-casts if the {{Ability|Awaken}} cost is fully paid.)}}
|- {{IconAbility|Blitz|{{SNC}}|When creatures with Blitz come into play, the player may choose to remove Blitz. If they keep Blitz, the creature gains {{Ability|Haste}} and {{Ability|Imminent Death}}, and when it dies, the player draws a card, which gains mana equal to the card's Blitz value.}}
|- {{IconAbility|Boast|{{KHM}}|When a creature with {{Ability|Boast}} attacks, you may drain mana from your hand equal to its {{Ability|Boast}} cost. If you do, it {{Ability|trigger|triggers}} a special effect.}}
|- {{IconAbility|Bravery|{{M21}}|A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}
|- {{IconAbility|Buried|{{THB}}|A card with {{Ability|Buried}} can be cast from the graveyard when it has mana equal to its {{Ability|Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Disturb}}, {{Ability|Escape}}, {{Ability|Flashback}}, {{Ability|Jump-start}}, or {{Ability|Unearth}}. Matching a Graveyard [[Gems|Gem]] gives 3 mana to the first card in your graveyard with {{Ability|Buried}}.}}
|- {{IconAbility|Casualty|{{SNC}}|Cards with Casualty may be {{Ability|Copy|Copied}}, and the copy receive full mana, if a friendly creature with power equal to or greater than the Casualty value is destroyed. The Casualty ability is removed from the copy.}}
|- {{IconAbility|Changeling|{{KHM}}|A card with {{Ability|Changeling}} counts as having every creature subtype at all times.}}
|- {{IconAbility|Channel|{{NEO}}|When cards with mana equal to the required Channel value are {{Ability|Exile|Exiled}} from hand, the Channel effect is activated.}}
|- {{IconAbility|Cleave|{{VOW}}|A card with {{Ability|Cleave}} accumulates extra mana up to its {{Ability|Cleave}} value. When the card is cast, its {{Ability|Cleave}} effect is automatically activated if its full cost has been paid. A card with {{Ability|Cleave}} can't have its mana drained or raised.}}
|- {{IconAbility|Connive|{{SNC}}|When a creature with Connive comes into play, the last card in hand is {{Ability|Discard|Discarded}}, a card is drawn, and, if the last card in the graveyard is not a support, the creature gets +1/+1.}}
|- {{IconAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and {{Ability|reinforce|reinforcement}} you control, up to the number in the {{Ability|Convoke}} symbol.}}
|- {{IconAbility|Herald|{{KHM}}|When you have a support card in your hand with {{Ability|Herald}}, if you already have the same card in play, the cost of the card in hand becomes the card's {{Ability|Herald}} cost, and when it's {{Ability|cast}}, its {{Ability|Herald}} creature {{Ability|Token}} enters play instead of the support card.}}
|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}
|- {{IconAbility|Hideaway|{{SNC}}|When a card with Hideaway enters play, choose one of the first four cards of library to Exile; it gains {{Ability|Hidden}}. Cards with Hideaway have conditions that, once met, move Hidden cards from Exile to hand and give them full mana.}}
|- {{IconAbility|Hidden|{{SNC}}|Hidden cards are moved from Exile to hand with full mana, once the conditions of {{Ability|Hideaway}} cards are met.}}
|- {{IconAbility|Hired|{{AFR}}|When a card gains mana from a treasure {{Ability|Token}} on the gem board, that card gains {{Ability|Hired}}. Some cards have effects or abilities which are only active if the card is {{Ability|Hired}}.}}
|- {{IconAbility|Ignite|{{PMA}}|When you {{Ability|Ignite}}, you convert a [[Gems|Gem]] to an [[Gems#Improved gems|Ignited Gem]]. An Ignited Gem is a type of {{Ability|Improved Gem}} which, when destroyed on the [[Gem board]], destroys a 3x3 block of gems around it.}}
|- {{IconAbility|Outcast|{{VOW}}|A card with {{Ability|Outcast}} must be played on the current turn or it will be {{Ability|Exile|exiled}}. When this card is moved to anywhere other than the battlefield, {{Ability|Exile|exile}} it. At the end of this turn, if this card is not {{Ability|Exile|exiled}}, {{Ability|Exile|exile}} it.}}
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)}}
|- {{IconAbility|Pilot|{{NEO}}|Cards of a given Pilot value may receive effects from other cards; this may be dependent on the Pilot value being equal to or greater than the sources' {{Ability|Crew}} value.}}
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from Red|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a red creature. Damage received from red sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature. Damage received from white sources is reduced by half, rounded up.}}
|- {{IconAbility|Reconfigure|{{NEO}}|Support cards that buff the first creature with an ability, if all three creature lanes are full, but make a creature with a similar ability, if there are two creatures or less. The creature check and buff occurs at the beginning of turn.}}
|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}
|- {{IconAbility|Resilient|{{THB}}|After being matched (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}
|- {{IconAbility|Roll a D20|{{AFR}}|When a {{Ability|Roll a D20}} effect is {{Ability|trigger|triggered}}, the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, then a random D20 roll (in the range 1-20) is made. An effect on the card which caused the roll is performed, its strength depending on the result of the roll.}}
|- {{IconAbility|Seed|{{PMA}}|Creates a [[Gems#Improved gems|Seed support Gem]]; a player that [[Matching|matches]] it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of {{Ability|Improved Gem}}.}}
|- {{IconAbility|Shield Counter|{{SNC}}|Like shields on supports, Shield Counter increases or reduces its numerical value, and ceases to exist when the value is reduced to zero. Shield Counter prevents damage, destruction or support shield loss; each time it does, its value reduces by one.}}
|- {{IconAbility|Snow|{{KHM}}|Each {{Ability|Snow}} [[Gems|Gem]] destroyed in a Gem match gives 1 extra mana to the first card in your hand with {{Ability|Snow}} which doesn't have full mana. Some cards with {{Ability|Snow}} are affected by the number of {{Ability|Snow}} Gems on the [[Gem board]].}}
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand. A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}
|- {{TextAbility|Modified|{{NEO}}|Creatures that are buffed or have {{Ability|Pilot}} are Modified creatures.}}
|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}
|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}
2,883
edits

Navigation menu