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Abilities

7 bytes added, 23:41, 11 October 2022
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|- {{IconAbility|Recruit|{{DMU}}|Creatures with Recruit may add the power of another creature without {{Ability|Tapped}} or {{Ability|Summoning Sickness}}. In return, the recruited creature gains {{Ability|Can't Attack}} and {{Ability|Can't Block}}. All Recruit creatures in DMU also have {{Ability|Bravery}} so that they attack before others become Tapped.}}
|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}
|- {{IconAbility|Resilient|{{THB}}{{AFR}}|After being matched (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}
|- {{IconAbility|Restrain|{{PMA}}|When a {{Ability|Denied}} player matches a [[Gems#Improved gems|Deny support Gem]], that player is Restrained: their non-Blue [[mana]] bonuses are -1 until the end of their next turn.}}
|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}
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