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Card pack

26 bytes added, 23:06, 18 October 2022
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Because they have no packs, they tend to have their main set's cards offered as rewards in their own events. Eldritch Moon even had its cards given as rewards in the main set's event: as of October 2022, an [[EMN]] Rare is still given as a reward in [[Avacyn's Madness]]; not in a pack, but "loose", as are rewards for [[Training (Story)|Training]].
[[Hour of Devastation]] was the first set to not be added to the pool of cards of the previous, odd-numbered release. All of this may sound dire, but most of it either benefits the player or balances out. Commons tend to be less useful. Not having Masterpieces means that more powerful cards tend to be found at the Mythic or even Rare level, to which {{Card URL|Omniscience}} and {{Card URL|Whir of Invention}} attest. Players were concerned, when Hour of Devastation was announced, that its large card pool would make acquiring [[Amonkhet]] cards too difficult, but it was not made into an expansion. The small size of the three expansion sets, with their smaller card pool, less diluted their main sets. Commons tend to be less useful. Not having Masterpieces means that more powerful cards tend to be found at the Mythic or even Rare level, to which Omniscience and Whir of Invention attest.
{{Game concepts}}
[[Category:Game mechanics]]
[[Category:Cards]]
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