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Portal:Events

344 bytes added, 19:10, 7 January 2023
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While [[Portal:Story|Story Mode]] and [[Training (Story)|Training]] are great places to start playing and gain card rewards, '''Events''' are the mainstay of ''[[Magic: the Gathering Puzzle Quest]]''. [[PvE]] and [[PvP]] events allow players to gain [[Resources]] as well as cards.
Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines [[Rewards]].  The [[Rewards]] from a PvP event are split according to the events' scoring tiers, and once an event has filled up with the number of players equal to the tiers' limit, a new [[Bracket]] is created. This effectively makes a new event for players that subsequently join, except that players will face off against opponents from any Bracket. Every weekend, [[Coalition]] events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as [[Standard]], often becoming [[Legacy]] when their associated set rotates out of Standard.
The [[#Icon descriptions|Icon descriptions]] table describes the other types of events and event elements, most of which may be found in combinations.
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