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Portal:Events

12 bytes added, 23:48, 12 January 2023
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While [[Portal:Story|Story Mode]] and [[Training (Story)|Training]] are great places to start playing and gain card [[rewards]], '''Events''' are the mainstay of ''[[Magic: the Gathering Puzzle Quest]]''. [[PvE]] and [[PvP]] events allow players to gain [[Resources]] as well as [[cards]].
Events generally consist of one or more Nodes, which are either limited to the number of Charges, or can be played repeatedly. Winning and achieving objectives gathers Ribbons to increase score; the score, in turn, determines [[Rewards]].
The Rewards from a PvP event are split according to the events' scoring tiers, and each time an event fills up with the number of players equal to the tiers' limit, new [[Brackets]] are created. This effectively makes new events for players that subsequently join, except that players will face off against opponents from any Bracket.
Every weekend, [[Coalition]] events are held; join a Coalition before the event starts to play them, and receive Coalition points. Events usually start off as [[Standard]], often becoming [[Legacy]] when their associated [[set ]] rotates out of Standard.
The [[#Icon descriptions|Icon descriptions]] table describes the other types of events and event elements, most of which may be found in combinations.
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