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Battle of Four Tribes

16,506 bytes removed, 00:18, 14 February 2019
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With the new event releases Node Objectives were changed, and Coalition and Progression Rewards were modified.
 
Historical details of the original B4T event can be found at [[Battle of Four Tribes (historical)]].
== Special Rules ==
{{Events}}
 
== Known Bugs ==
{| class="wikitable"
| colspan="5" |
=== Known Bugs ===
|-
|'''Date Run'''
|'''App Version'''
|'''Node'''
|'''Fixed'''
|'''Bug Description'''
|-
|3/20/18
|2.5
|4.2
|
|If you have Gideon's Intervention out, Vona’s ability will deduct a shield instead of destroying your creature.  This is true of all prevent damage effects. However, Vona will still gain life.
|-
|3/20/18
|2.5
|4.3
|4/14/18
|First objective is listed with placeholder text: Objective_Sacrifice_Text
|-
|3/20/18
|2.5
|x.3
|
|Many “Destroy Support” effects will target the permanent supports.  Tested out with Demolish, in particular.  It also targets those owned by the player.
|-
|3/20/18
|2.5
|2.3
|
|Silverclad Ferocidons never kills the AI’s creatures.  Probably related to the permanent support bug as listed above.
|-
|3/20/18
|2.5
|5.3
|4/14/18
|Spells acquired via Pyromancer’s Goggles can cast on turns when you are not supposed to be able to cast spells.  Observation is that Azor’s abilities may only impact cards that are in your hand during his turn.
|-
|3/20/18
|2.5
|2.3
|
|The regeneration effect offered by the permanent support wears off before your Dinosaur can regenerate any hit points, so is not useful.
|-
|3/20/18
|2.5
|5.1
|
|If you have a creature with Ascend while you have the City’s Blessing and you steal a copy of that same creature, it will lose Ascend for the rest of the match.  Observed with Lay Claim and Wayward Swordtooth.
|}
 
{{Events}}
[[Category:Event]]
[[Category:PvE]]
[[Category:Coalition Events]]
[[Category:Standard Events]]
 
== Historical Data ==
 
 
== Special Rules ==
Third Bosses on each Node have a special permacolour node that gives extra abilities. With the exception to Azor, the Lawbringer, the permacolour nodes affect both players. Azor's permacolor node only affects his abilities.
 
Third Node Bosses are:
 
1.3 Admiral Beckett Brass - Pirates
 
2.3 Zacama, Primal Scream - Dinosaurs
 
3.3 Kumena, Tyrant of Orazca - Merfolk
 
4.3 Elenda, the Dusk Rose - Vampires
 
5.3 Azor, the Lawbringer
 
== Historical Nodes ==
 
=== Node 1 - The Brazen Coalition (Pirates) ===
 
==== 1.1 Timestream Navigator ====
{{Enemy Stats
|Level=10
|Hit Points=35
|Blue Mana=+1
|Ability 1=Let's Try That Again
|Ability 1 Description=Gain an extra swap.
|Ability 1 Cost=9
|Objective 1=Win the Fight.
|Objective 1 Ribbons=5
|Objective 2=Win within 5 rounds.
|Objective 2 Ribbons=3
|Objective 3=Take 10 or less damage.
|Objective 3 Ribbons=2
}}
 
==== 1.2 Captain Lannery Storm ====
{{Enemy Stats
|Level=20
|Hit Points=47
|Red Mana=+2
|Ability 1=Loot 'em All
|Ability 1 Description=Create a Treasure for each Pirate you control. Your Pirates gain +1/+0 until the end of your turn.
|Ability 1 Cost=6
|Objective 1=Win the Fight.
|Objective 1 Ribbons=5
|Objective 2=Cast 2 or less supports.
|Objective 2 Ribbons=3
|Objective 3=Cast 4 or more creatures.
|Objective 3 Ribbons=2
}}
 
==== 1.3 Admiral Beckett Brass ====
{{Enemy Stats
|Level=40
|Hit Points=88
|Blue Mana=+1
|Black Mana=+2
|Red Mana=+1
|Ability 1=X Marks the Spot
|Ability 1 Description=Find all 4 Treasures.
|Ability 1 Cost=6
|Ability 2=Fleet Assault
|Ability 2 Description=All your creatures get +20, Deathtouch, Double Strike, and Flying until end of turn.
|Ability 2 Cost=15
|Ability 3=Cannon Storm
|Ability 3 Description=Deal X damage to opponent, where X is the number of grean and white gems, then destroy those gems.
|Ability 3 Cost=21
|Objective 1=Win the Fight.
|Objective 1 Ribbons=5
|Objective 2=Take 20 or more damage.
|Objective 2 Ribbons=3
|Objective 3=Cast 6 or more Pirates.
|Objective 3 Ribbons=2
}}
 
=== Node 2 - Sun Empire (Dinosaurs) ===
 
==== 2.1 Blood Sun ====
{{Enemy Stats
|Level=50
|Hit Points=101
|Blue Mana=+1
|Red Mana=+4
|Ability 1=Red Omen
|Ability 1 Description=Your supports gain 1 shield. Change 3 gems to red. Draw a card.
|Ability 1 Cost=4
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Cast 3 or more supports.
|Objective 2 Ribbons=3
|Objective 3=Summon 4 or less creatures.
|Objective 3 Ribbons=2
}}
 
==== 2.2 Zetalpa, Primal Dawn ====
{{Enemy Stats
|Level=60
|Hit Points=136
|White Mana=+3
|Blue Mana=+2
|Green Mana=+1
|Ability 1=Praise the Sun
|Ability 1 Description=Your first creature gains Flying, Double Strike, Prevent Damage, Vigilance, and Trample until the beginning of your next turn.
|Ability 1 Cost=9
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Cast 2 or less supports.
|Objective 2 Ribbons=3
|Objective 3=Cast 4 or more creatures.
|Objective 3 Ribbons=2
}}
 
==== 2.3 Zacama, Priamal Calamity ====
{{Enemy Stats
|Level=80
|Hit Points=202
|White Mana=+2
|Red Mana=+2
|Green Mana=+3
|Ability 1=Primal Roar
|Ability 1 Description=Deal 4 damage to your opponent. Create a 3/3 green Dinosaur token with Trample.
|Ability 1 Cost=6
|Ability 2=Primal Rend
|Ability 2 Description=Deal 4 damage to all creatures your opponent controls. Create 2 3/3 green Dinosaur tokens with Trample.
|Ability 2 Cost=12
|Ability 3=Primal Bite
|Ability 3 Description=Deal 12 damage to your opponent. Fetch the next Dinosaur from your library. It gains 15 mana.
|Ability 3 Cost=18
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Summon 4 or more Dinosaurs.
|Objective 2 Ribbons=3
|Objective 3=Take 30 or less damage.
|Objective 3 Ribbons=2
}}
 
=== Node 3 - Shapers (Merfolk) ===
 
==== 3.1 Kopala, Warden of Waves ====
{{Enemy Stats
|Level=100
|Hit Points=196
|White Mana=+3
|Blue Mana=+3
|Green Mana=+2
|Ability 1=Waveward
|Ability 1 Description=Create 2 1/1 blue Merfolk tokens with Hexproof, then increase the mana cost of the first spell in your opponent's hand by 2.
|Ability 1 Cost=6
|Objective 1=Win the Fight.
|Objective 1 Ribbons=15
|Objective 2=Cast 5 or more spells.
|Objective 2 Ribbons=3
|Objective 3=Take 30 or more damage.
|Objective 3 Ribbons=2
}}
 
==== 3.2 Tishana, Voice of Thunder ====
{{Enemy Stats
|Level=100
|Hit Points=196
|White Mana=+2
|Blue Mana=+3
|Green Mana=+4
|Red Mana+4
|Ability 1=Elder's Advice
|Ability 1 Description=Draw a card, then your first creature gets +X/+X, where X is the amount of cards in your hand.
|Ability 1 Cost=6
|Objective 1=Win the Fight.
|Objective 1 Ribbons=15
|Objective 2=Take 15 or less damage.
|Objective 2 Ribbons=3
|Objective 3=Win the fight within 8 rounds.
|Objective 3 Ribbons=2
}}
 
==== 3.3 Kumena, Tyrant of Orazca ====
{{Enemy Stats
|Level=120
|Hit Points=204
|Blue Mana=+4
|Black Mana=+3
|Green Mana=+3
|Ability 1=Shaper's Wrath
|Ability 1 Description=Target Merfolk gets +2/+2 and gains Unblockable and Hexproof until the beginning of your next turn.
|Ability 1 Cost=6
|Ability 2=Tyrant's Plot
|Ability 2 Description=Draw a card and gain 3 mana for each Merfolk you control.
|Ability 2 Cost=9
|Ability 3=Army of Streams
|Ability 3 Description=Your Merfolk get +4/+4, then create 4 1/1 blue Merfolk tokens with Hexproof.
|Ability 3 Cost=18
|Objective 1=Win the Fight.
|Objective 1 Ribbons=15
|Objective 2=Cast 3 or less spells.
|Objective 2 Ribbons=3
|Objective 3=Summon 3 or more Merfolk.
|Objective 3 Ribbons=2
}}
 
=== Node 4 - Dusk Legion (Vampires) ===
 
==== 4.1 Mavren Fein, Dusk Apostle ====
{{Enemy Stats
|Level=130
|Hit Points=220
|White Mana=+5
|Black Mana=+5
|Ability 1=Bless of the Fast
|Ability 1 Description=Reinforce target Vampire you control.
|Ability 1 Cost=3
|Objective 1=Win the Fight.
|Objective 1 Ribbons=20
|Objective 2=Kill 2 or less creatures.
|Objective 2 Ribbons=3
|Objective 3=Take 40 or more damage.
|Objective 3 Ribbons=2
}}
 
==== Mavren Fein, Dusk Apostle Deck ====
{{Deck List
|Bishop of Rebirth
|Forerunner of the Legion
|Mavren Fein, Dusk Apostle
|Call to the Feast
|Pride of Conquerors
|Queen's Commission
|Slaughter the Strong
|Axis of Mortality
|Legion's Landing
|Squire's Devotion
}}
 
 
==== 4.2 Vona, Butcher of Magan ====
{{Enemy Stats
|Level=140
|Hit Points=252
|White Mana=+2
|Black Mana=+6
|Red Mana=+4
|Ability 1=Endless Hunger
|Ability 1 Description=Destroy the last creature your opponent controls, gain life equal to its toughness. *See Bugs.
|Ability 1 Cost=9
|Objective 1=Win the Fight.
|Objective 1 Ribbons=20
|Objective 2=Kill 4 or more creatures.
|Objective 2 Ribbons=3
|Objective 3=Lose 3 or less creatures.
|Objective 3 Ribbons=2
}}
 
==== Vona, Butcher of Magan Deck ====
{{Deck List
|Champion of Dusk
|Inspiring Cleric
|Legion Lieutenant
|Oathsworn Vampire
|Vona, Butcher of Magan
|Read the Bones
|Ritual of Rejuvenation
|Vraska's Contempt
|Journey to Eternity
|Shadows of the Past
}}
 
==== 4.3 Elenda, the Dusk Rose ====
{{Enemy Stats
|Level=160
|Hit Points=360
|White Mana=+6
|Blue Mana=+1
|Black Mana=+6
|Red Mana=+4
|Green Mana=+1
|Ability 1=Legion of Dusk
|Ability 1 Description=Create 4 1/1 white Vampire tokens with Lifelink
|Ability 1 Cost=6
|Ability 2=Bloodletting
|Ability 2 Description=Your opponent's creatures get +4/-4
|Ability 2 Cost=12
|Ability 3=Eternal Devotion
|Ability 3 Description=Reinforce all your creatures. They gain Lifelink.
|Ability 3 Cost=15
|Objective 1=Win the Fight.
|Objective 1 Ribbons=20
|Objective 2=Lose 4 or more creatures.
|Objective 2 Ribbons=3
|Objective 3=Summon 4 or more Vampires.
|Objective 3 Ribbons=2
}}
 
==== Elenda, the Dusk Rose Deck ====
{{Deck List
|Bishop of Rebirth
|Elenda, the Dusk Rose
|Martyr of Dusk
|Sanctum Seeker
|Vicious Conquistador
|Costly Plunder
|Vona's Hunger
|Walk the Plank
|Profane Procession
|Unclaimed Territory
}}
 
==== Elenda, the Dusk Rose Permanent Node - Martyrdom ====
During the boss fight, sacrificing your own Vampires and destroying the opponent's creatures will grant players control of the battlefield. Try to disable, exile or gain control of the enemy's army to achieve victory.
{| class="wikitable"
|+
!Node Effect: Permanent Support (both players) * see bugs
|-
|Whenever a white Vampire dies under your control, gain 3 loyalty
|-
|Whenever a black Vampire dies under your control, your opponent loses 2 life and you gain 2 life.
|-
|Whenever a nontoken Vampire dies under your control, create a 1/1 White Vampire token with '''Lifelink'''.
|-
|Whenever a creature dies under your opponent's control, all your Vampires get +1/+1.
|}
 
=== Node 5 - Azor, the Lawbringer ===
 
==== 5.1 Golden Guardian ====
The Golden Guardians will fully benefit from loyalty gems. They have abilities to replicate themselves and smash the player's planeswalker. Be ready to face a constant flow of large Golems.{{Enemy Stats
|Level=170
|Hit Points=401
|White Mana=+2
|Blue Mana=+5
|Black Mana=+2
|Red Mana=+5
|Green Mana=+2
|Ability 1=Seventy Times Seventy
|Ability 1 Description=Convert 7 gems of your opponent's colors to Loyalty gems. Create a 7/7 colorless Golem token.
|Ability 1 Cost=15
|Objective 1=Win the Fight.
|Objective 1 Ribbons=30
|Objective 2=Kill 4 or less creatures.
|Objective 2 Ribbons=3
|Objective 3=Win with 20 or less HP.
|Objective 3 Ribbons=2
}}
 
==== Golden Guardian Deck ====
{{Deck List
|Awakened Amalgam
|Wayward Swordtooth
|Brass's Bounty
|Golden Demise
|Arch of Orazca
|Golden Guardian
|Hierophant's Chalice
|Sorcerous Spyglass
|Treasure Map
|Unclaimed Territory
}}
 
==== 5.2 Azor's Gateway ====
Should be approached as a puzzle as you try to ascend as fast as possible to receive the City's Blessing in order to deliver the ultimate hit on the opponent's planeswalker. Be aware of a one-hit KO battle, and prevent the Gateway from Ascending.
{{Enemy Stats
|Level=180
|Hit Points=222
|White Mana=+4
|Blue Mana=+4
|Black Mana=+4
|Red Mana=+4
|Green Mana=+4
|Ability 1=Maze of the Sun
|Ability 1 Description=If you don't have the City's Blessing gain 10 life, then fetch the next support from your library. It gains full mana.
|Ability 1 Cost=9
|Ability 2=Trap of the Sun
|Ability 2 Description=If you have the City's Blessing, deal 999 damage to your opponent.
|Ability 2 Cost=9 City's Blessing
|Objective 1=Win the Fight.
|Objective 1 Ribbons=30
|Objective 2=Cast 4 or less supports.
|Objective 2 Ribbons=3
|Objective 3=Win with 10 rounds.
|Objective 3 Ribbons=2
}}
 
==== Azor's Gateway Deck ====
{{Deck List
|Shore Keeper
|Contract Killing
|Depths of Desire
|Expel from Orazca
|Vona's Hunger
|Arch of Orazca
|Azor's Gateway
|Kumena's Awakening
|Treasure Map
|Trove of Temptation
}}
 
==== 5.3 Azor, the Lawbringer ====
{{Enemy Stats
|Level=200
|Hit Points=503
|White Mana=+6
|Blue Mana=+6
|Black Mana=+3
|Red Mana=+3
|Green Mana=+3
|Ability 1=Azorius Charm
|Ability 1 Description=Draw 2 cards. Gain 2 life.
|Ability 1 Cost=4
|Ability 2=Sphinx's Renewal
|Ability 2 Description=Return the last support from your graveyard to your hand. It gains full mana.
|Ability 2 Cost=12
|Ability 3=Supreme Verdict
|Ability 3 Description=Exile all your opponent's creatures.
|Ability 3 Cost=24
|Objective 1=Win the Fight.
|Objective 1 Ribbons=50
|Objective 2=Cast 6 or more spells.
|Objective 2 Ribbons=3
|Objective 3=Cast 6 or more supports.
|Objective 3 Ribbons=2
}}
 
==== Azor, the Lawbringer Deck ====
<nowiki>{{Deck List
[Azor, the Lawbringer
|Paladin of Atonement
|Ringwarden Owl
|Warkite Marauder
|Admiral's Order
|Demystify
|Expel from Orazca
|Ixalan's Binding
|Thaumatic Compass
|The Immortal Sun
}}</nowiki>
 
==== Azor, the Lawbringer Permanent Node - Azor, the Lawbringer ====
The sphinx has a great variety of binding spells, bounce effects and creatures that Disable, which can completely fizzle out strategies that were not built to defeat him.
{| class="wikitable"
|+
!
!Node Effect: Permanent Support Azor Only
|-
|Turn 1
|Azor's opponent cannot cast supports until next turn.
|-
|Turn 2
|Azor's opponent's creatures can't attack until next turn.
|-
|Turn 3
|Azor's opponent cannot cast spells until next turn. *See Bugs
|}
 
== Historical Rewards ==
 
{| class="wikitable"
| colspan="5" |
=== Progression Rewards (2018-04-13) ===
|-
|'''Ribbons'''
|'''Bronze'''
|'''Silver'''
|'''Gold'''
|'''Platinum'''
|-
|'''40'''
|ORI Booster
|ORI Booster
|ORI Booster
|ORI Booster
|-
|'''80'''
|10 Crystals
|10 Crystals
|10 Crystals
|15 Crystals
|-
|'''140'''
|1,000 Runes
 
RIX Booster
|1,250 Runes
 
RIX Booster
|1,500 Runes
 
RIX Booster
|2,000 Runes
 
RIX Booster
|-
|'''200'''
|10 Crystals
|20 Crystals
|20 Crystals
|25 Crystals
|-
|'''300'''
|10 '''Jewels'''
 
RIX Booster
|15 '''Jewels'''
 
RIX Booster
|20 '''Jewels'''
 
RIX Booster
|25 '''Jewels'''
 
RIX Booster
|-
|'''400'''
|20 Crystals
|20 Crystals
|30 Crystals
|35 Crystals
|-
|'''500'''
|15 '''Jewels'''
 
RIX Booster
|20 '''Jewels'''
 
RIX Booster
|25 '''Jewels'''
 
RIX Booster
|30 '''Jewels'''
 
RIX Booster
|-
|'''600'''
|1,000 Runes
|1,250 Runes
|1,500 Runes
|2,000 Runes
|-
|'''750'''
|RIX Booster
 
'''The Immortal Sun'''
|RIX Booster
 
'''The Immortal Sun'''
|RIX Booster
 
'''The Immortal Sun'''
|RIX Booster
 
'''The Immortal Sun'''
|}
{| class="wikitable"
| colspan="4" |
=== Coalition Ranking Rewards (2018-04-13) ===
|-
|'''Rank'''
|'''Reward'''
|'''Rank'''
|'''Reward'''
|-
|1-2
|'''The Immortal Sun'''
 
RIX Premium Pack
 
3,000 Runes
 
100 Crystals
 
85 '''Jewels'''
|101-250
|'''The Immortal Sun'''
 
1,000 Runes
 
30 Crystals
 
15 '''Jewels'''
|-
|3-10
|'''The Immortal Sun'''
 
RIX Super Pack
 
2,500 Runes
 
75 Crystals
 
75 '''Jewels'''
|251-500
|750 Runes
 
30 Crystals
|-
|11-25
|'''The Immortal Sun'''
 
RIX Super Pack
 
2,000 Runes
 
50 Crystals
 
55 '''Jewels'''
|501-1,000
|500 Runes
|-
|26-50
|'''The Immortal Sun'''
 
RIX Booster Pack
 
1,500 Runes
 
40 Crystals
 
40 '''Jewels'''
|1,001-10,000
|250 Runes
|-
|51-100
|'''The Immortal Sun'''
 
RIX Booster Pack
 
1,250 Runes
 
30 Crystals
 
25 '''Jewels'''
|
|
|}
 
== Historical Charges and Points ==
{| class="wikitable"
| colspan="6" |
=== Total Possible Points ===
|-
| colspan="2" |'''Initial Charges:''' 2
| colspan="2" |'''Max Charges:''' 5 ^
| colspan="2" |'''Time between charges:''' 8 hours
|-
|'''Number of Charges'''
|'''Possible Base Points'''
|'''Possible Bonus Points'''
|'''Total Possible Points'''
|'''Time from Start'''
|'''Time in PDT'''
|-
|2
|160
|50
|210
|Initial
|1:00 PM PDT
|-
|3
|260
|75
|335
|<nowiki>+8 hours</nowiki>
|9:00 PM PDT
|-
|4
|340
|100
|440
|<nowiki>+16 hours</nowiki>
|5:00 AM PDT
|-
|5 *
|420
|125
|545
|<nowiki>+24 hours</nowiki>
|1:00 PM PDT
|-
|6
|520
|150
|670
|<nowiki>+32 hours</nowiki>
|9:00 PM PDT
|-
|7
|600
|175
|775
|<nowiki>+40 hours</nowiki>
|5:00 AM PDT
|-
|8
|680
|200
|880
|<nowiki>+48 hours</nowiki>
|1:00 PM PDT
|-
|9
|780
|225
|1,005
|<nowiki>+56 hours</nowiki>
|9:00 PM PDT
|-
|10
|860
|250
|1,110
|<nowiki>+64 hours</nowiki>
|5:00 AM PDT <sup>§</sup>
|}
<nowiki>*</nowiki> Maximum charges reached if you have not started playing yet.
 
^ Maximum charges increased from 3 to 5 on 4/13/2018.
 
<sup>§</sup> 6 hours available to complete last charge.
== Known Bugs ==

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