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Jace, Telepath Unbound

1,554 bytes added, 06:00, 8 December 2018
Story
==Story==
Brilliant, curious, and always in control, Jace is a
master of mental magic: spells of illusion,
deception, and mind reading. His powers allow
him to manipulate enemy mages by countering
their own magic or using their spells against them.
An adept analyst, he has an optimized plan (and a
backup plan) for every situation.
 
Growing up as a magical prodigy on his home
plane of Vryn, Jace Beleren sought out the training
of the mysterious sphinx, Al-Hammarret. Under
the sphinx’s training, Jace learned to control his
abilities. However, when Jace discovered that Al-
Hammarret had been using him for political
manipulations, he confronted the sphinx in a fierce
mental battle. The battle badly damaged Jace’s
memories and caused him excruciating pain. This
distress ignited his Planeswalker spark, tearing him
away from his home plane. Jace awoke on
Ravnica, his memories shattered and his former
identity unknown. Jace’s absence of memory now
fuels his insatiable appetite for knowledge and
truth. His need to uncover and understand the
unknown has lead him to [[Battle_for_Zendikar|Zendikar]] and back to
[[Guilds_of_Ravnica|Ravnica]], where he solved his greatest puzzle yet:
the Implicit Maze.
 
His achievements earned him the title of Ravnica’s
Living Guildpact, where he serves as the magically
empowered arbiter between the city’s many guilds.
Although his title binds him to Ravnica, Jace can't
help but wonder about what mysteries beckon.
There are many unanswered questions in the
Multiverse, but those are Jace’s favorite kind.
==Bugs==

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