Revolving Planeswalk (RP) |
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Type |
PvP Standard
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Rewards |
Progression
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Entry fee |
20 |
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Nodes |
5 |
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Charges |
2 initial charges 4 maximum charges 2h recharge time |
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Specials |
PW color-restricted PW choice locked Perma-support in play
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Card XP gain |
20 XP (all wins on a node) |
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Introduced |
DMU · Oct 2022 · v5.9 |
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Portal:Events (Infobox · Data) |
Revolving Planeswalk is a Standard PvP event, released the 10th of October 2022 along with the Dominaria United set.
Revolving Planeswalk has five varieties, which are run as daily events during the week, each with an entry fee of 20 . Each version of the event and each node corresponds to a different colour. All five nodes and their special supports appear in every version, run in a different order for each color of event; the first node is always the color of the event. Subsequent nodes are unlocked by defeating the previous node.
Day
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Event Version
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Color
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Node Order
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Monday
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Order of the Blessed
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White
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Tuesday
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Faculty of the Wise
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Blue
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Wednesday
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Well of the Autocratic
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Black
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Thursday
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Battle Cry of the Furious
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Red
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Friday
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Nursery of the Consonant
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Green
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RP features no elements of the DMU set. Instead, all of the ten objectives require the Summoning of two creatures with a Basic Evergreen ability (with one exception: the fliers of the Blue Node must be Cast), two for each node, totalling ten of the twelve Basic Evergreens; all except Lifelink and Hexproof .
Revolving Planeswalk nodes have a very fast, two hour recharge time.
Special rules
Each event in the series has the following special features:
Locked nodes
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Once a Planeswalker has been chosen for a node, it's locked in for the whole event.
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Color restriction
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One or more nodes in this event can only be played by Planeswalkers of a specified color.
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Permanent support
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A permanent support affects play on one or more nodes.
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Nodes
White Node
Planeswalker color restriction
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White
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Only planeswalkers with affinity to White can be played.
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Objectives
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Reward
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Win the fight!
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Win the fight against your opponent.
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10 · 200
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Vigilance:
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Summon 2 or more creatures with Vigilance during a single fight.
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5
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5
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Permanent support: Union of a Plane
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Side: Both
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- When a creature with First Strike or Vigilance enters the battlefield under a player’s control: That player creates a Soldier token.
- When a player matches this support’s gem: That player’s White mana bonus is increased by 2 until the end of their next turn.
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Blue Node
Planeswalker color restriction
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Blue
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Only planeswalkers with affinity to Blue can be played.
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Objectives
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Reward
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Win the fight!
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Win the fight against your opponent.
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10 · 200
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Winged:
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Cast 2 or more creatures with Flying during a fight.
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5
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Defender: Summon 2 or more creatures with Defender during a single fight.
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5
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Permanent support: Sleeper Powder
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Side: Both
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- When a creature with Flying or Defender enters the battlefield under a player’s control: A random opposing creature gains Stun Counter 1.
- When a player matches this support’s gem: That player’s Blue mana bonus is increased by 2 until the end of their next turn.
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Black Node
Planeswalker color restriction
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Black
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Only planeswalkers with affinity to Black can be played.
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Objectives
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Reward
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Win the fight!
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Win the fight against your opponent.
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10 · 200
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5
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Threaten:
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Summon 2 or more creatures with Menace during a single fight.
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5
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Permanent support: Compleation Station
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Side: Both
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- When a creature with Deathtouch or Menace enters the battlefield under a player’s control: That player may have a creature they own gain Imminent Death . If they do - The first Creature card in their hand gains Compleated and Lifelink . Create 6 Phyrexian Gems.
- When a player matches this support’s gem: That player’s Black mana bonus is increased by 2 until the end of their next turn.
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Red Node
Planeswalker color restriction
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Red
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Only planeswalkers with affinity to Red can be played.
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Objectives
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Reward
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Win the fight!
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Win the fight against your opponent.
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10 · 200
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Haste:
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Summon 2 or more creatures with Haste during a single fight.
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5
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5
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Permanent support: Chaos Channeling
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Side: Both
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- When a creature with Haste or Double Strike enters the battlefield under a player’s control: Creatures that player controls get +2/+0 until end of turn.
- When a player matches this support’s gem: That player’s Red mana bonus is increased by 2 until the end of their next turn.
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Green Node
Planeswalker color restriction
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Green
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Only planeswalkers with affinity to Green can be played.
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Objectives
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Reward
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Win the fight!
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Win the fight against your opponent.
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10 · 200
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Reach:
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Summon 2 or more creatures with Reach during a single fight.
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5
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Trample:
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Summon 2 or more creatures with Trample during a single fight.
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5
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Permanent support: Proof of Domain
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Side: Both
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- When a creature with Reach or Trample enters the battlefield under a player’s control: That player creates 3 Gold tokens.
- When a player matches this support’s gem: That player’s Green mana bonus is increased by 2 until the end of their next turn.
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Story
- “Unite your favorite cards and Planeswalkers to visit a random plane from among the current standard rotation and enjoy the best strategical buffs that each of them can offer!
- In this PvP event, each day you will fight against other players with the help of a different set of supports that bring the characteristics of one of the current standard rotation’s sets.
- Your Planeswalkers will be attached to their current nodes, so you can play with any Planeswalker that shares at least one color with the node’s colors.”
Order of the Blessed
- "When Asha left Bant, she ensured that the world would have protection and order in her absence.”
Faculty of the Wise
- "Destiny is a flickering path among tangled possibilities."
Well of the Autocratic
- "Some will sacrifice everything for but a taste of power."
Battle Cry of the Furious
- "Nothing of nature nor of mortals can stand forever."
Nursery of the Consonant
- "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful"
Notes
RP replaced Zendikar Expeditions as the daily event. ZE offered five nodes, any of which could be played while they had charges.
The initial announcement of the event's release proclaimed a points structure of five Ribbons () for the win, and three and two for the secondary objectives. Popular disclaiming of this plan on the forums led to the current points structure, with double the points available.
All of the objectives are named after the Abilities they require except for Winged, which requires creatures with Flying , and Threaten, which requires Menace .
The Evergreens of the secondary objectives, as one might expect, are those common to creatures of that color, except for the Double Strike required for the Red node. As of the release of this event, there are only two Red Double Strike creatures in the whole of Standard, one of which is a Masterpiece. Until this might be fixed, it will force players of the Red Node to play White and Red Planeswalkers on it, or forego the points for that objective, or draw the match out for a very long time.
Perhaps oddly, because even Wizards of the Coast calls these abilities Basic, only two of the ten objectives have been seen previously; the Defender name had been used before, but it required Casting, not Summoning.
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