| Domri, Chaos Bringer | |
|---|---|
|
| |
| Full Name | Domri, Chaos Bringer |
| Affinities |
|
| Origin set |
|
| Cost |
650 |
| Stats (max level) | |
| Health | 123 |
| Deck limits |
|
| Mana bonuses |
|
| Leveling cost |
160,720 |
| Planeswalkers (Infobox · Data) | |
Contents
Overview
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot along with minor card draw, fetching a creature with a mana boost and giving it Trample , and creating a support Token which reinforces his creatures each turn and granting Berserker and Trample .
Stats
| Domri, Chaos Bringer - level 60 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mana bonus | Deck limits | Health | Leveling cost | |||||||
| 0 | 0 | 0 | +4 | +4 | 0 | 8 | 7 | 4 | 123 | 160,720 |
Abilities
| 1: Rite of Passage | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 6-19 | 9 | The first creature in your hand gains Haste . | |
| 20-35 | 9 | The first creature in your hand gains Riot . | |
| 36-49 | 9 | Draw a card. The first creature in your hand gains Riot . | |
| 50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot . | |
| 2: Predatory Instinct | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
| 26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
| 40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
| 56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample . | |
| 3: Hunting Grounds | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 16-29 | 21 | Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token ."]. | |
| 30-45 | 21 | Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
| 46-59 | 21 | Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
| 60 | 21 | Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Berserker and Trample ."]. | |
Starting Deck
| Card name | Type | Cost | Color | Rarity | Set |
|---|---|---|---|---|---|
| Titan's Strength | 4 | ORI | |||
| Lightning Javelin | 6 | ORI | |||
| Bellows Lizard | (1/1) | 7 | ORI | ||
| Somberwald Alpha | (5/3) | 11 | ORI | ||
| Might of the Masses | 6 | ORI | |||
| Frenzied Arynx | (3/3) | 11 | RNA | ||
| Smelt-Ward Ignus | (4/3) | 9 | RNA | ||
| Gruul Guildgate | (2) | 5 | RNA | ||
| Deface | 9 | RNA | |||
| Skarrgan Hellkite | (5/5) | 15 | RNA |
Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
