Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
Domri, Chaos Bringer | |
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Full Name | Domri, Chaos Bringer |
Affinities | |
Origin set | Ravnica Allegiance |
Cost | 650 |
Stats (max level) | |
Health | 123 |
Deck limits | 8 · 7 · 4 |
Mana bonuses | 0 · 0 · 0 · +4 · +4 |
Leveling cost | 160,720 |
Planeswalkers (Infobox · Data) |
He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot along with minor card draw, fetching a creature with a mana boost and giving it Trample , and creating a support Token which reinforces his creatures each turn and granting Berserker and Trample .
Contents
Stats
Domri, Chaos Bringer - level 60 | ||||||||||
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Mana bonus | Deck limits | Health | Leveling cost | |||||||
0 | 0 | 0 | +4 | +4 | 0 | 8 | 7 | 4 | 123 | 160,720 |
Abilities
1: Rite of Passage | |||
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Ability Level | PW level | Effect | |
6-19 | 9 | The first creature in your hand gains Haste . | |
20-35 | 9 | The first creature in your hand gains Riot . | |
36-49 | 9 | Draw a card. The first creature in your hand gains Riot . | |
50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot . |
2: Predatory Instinct | |||
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Ability Level | PW level | Effect | |
10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample . |
3: Hunting Grounds | |||
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Ability Level | PW level | Effect | |
16-29 | 21 | Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token ."]. | |
30-45 | 21 | Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
46-59 | 21 | Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
60 | 21 | Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Berserker and Trample ."]. |
Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
Starting Deck
Card name | Type | Cost | Color | Rarity | Set |
---|---|---|---|---|---|
Titan's Strength | 4 | ORI | |||
Lightning Javelin | 6 | ORI | |||
Bellows Lizard | (1/1) | 7 | ORI | ||
Somberwald Alpha | (5/3) | 11 | ORI | ||
Might of the Masses | 6 | ORI | |||
Frenzied Arynx | (3/3) | 11 | RNA | ||
Smelt-Ward Ignus | (4/3) | 9 | RNA | ||
Gruul Guildgate | (2) | 5 | RNA | ||
Deface | 9 | RNA | |||
Skarrgan Hellkite | (5/5) | 15 | RNA |