Awakened Inferno is a Legacy PvP event introduced in October 2019 along with Core Set 2020.
Awakened Inferno (AINF) | |
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Type |
PvP Legacy |
Rewards |
Progression |
Nodes | 3 |
Charges |
1 initial charges 6 maximum charges 8h recharge time |
Specials |
PW choice locked Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | M20 · Oct 2019 · v3.8 |
Portal:Events (Infobox · Data) |
The event focuses on the life of the fiery-tempered pyromancer, Chandra Nalaar.
Once a Planeswalker has been chosen for a node, another may not be chosen for that node, nor may that Planeswalker be chosen for another node, for the whole event.
Awakened Inferno was introduced in October 2019 as a Standard event, became Legacy in October 2020, became block-restricted in May 2021, and returned to Legacy in December 2021.
Special rules
Locked nodes | Once a Planeswalker has been chosen for a node, it's locked in for the whole event. |
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Permanent support |
A permanent support affects play on one or more nodes. |
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Contents
Nodes
Node 1: Awakened Inferno (top)
Permanent support: Awakened Inferno | ||
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Side: Both | ||
|
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
5 | ||
|
5 |
Node 2: Acolyte of Flame (left)
Permanent support: Acolyte of Flame | ||
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Side: Both | ||
|
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
5 | ||
|
5 |
Node 3: Novice Pyromancer (right)
Permanent support: Novice Pyromancer | ||
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Side: Both | ||
|
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
5 | ||
|
5 |
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 700 | 800 | 900 | 1,000 |
20 | 3 | 4 | 5 | 6 |
35 | M20 Booster Pack | M20 Booster Pack | M20 Booster Pack | M20 Booster Pack |
45 | 25 | 30 | 35 | 40 |
60 | 700 | 800 | 900 | 1,000 |
70 | 3 | 4 | 5 | 7 |
85 | AFR Rare Card | AFR Rare Card | AFR Rare Card | AFR Rare Card |
95 | 25 | 30 | 35 | 40 |
110 | 700 | 800 | 900 | 1,000 |
120 | 4 | 4 | 5 | 7 |
135 | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack | SNC Booster Pack |
270 Ribbons are possible, from six charges on three nodes, times three objectives, at five ribbons each.