Domri, Chaos Bringer | |
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Full Name | Domri, Chaos Bringer |
Affinities | |
Origin set | Ravnica Allegiance |
Cost | 650 |
Stats (max level) | |
Health | 123 |
Deck limits | 8 · 7 · 4 |
Mana bonuses | 0 · 0 · 0 · +4 · +4 |
Leveling cost | 160,720 |
Planeswalkers (Infobox · Data) |
Contents
Overview
Domri, Chaos Bringer is a red and green human Planeswalker, scheduled for release in March 2019 along with the Ravnica Allegiance card set.
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot along with minor card draw, fetching a creature with a mana boost and giving it Trample , and creating a support token which reinforces his creatures each turn and granting Berserker and Trample .
Stats
Domri, Chaos Bringer - level 60 | ||||||||||
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Mana bonus | Deck limits | Health | Leveling cost | |||||||
0 | 0 | 0 | +4 | +4 | 0 | 8 | 7 | 4 | 123 | 160,720 |
All level details 1-60 | Click to | |||||||||||||||||
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Level
cost |
Mana bonus | Deck limits | Health | Abilities | ||||||||||||||
1 | 2 | 3 |
Abilities
1: Rite of Passage | |||
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Ability Level | PW level | Effect | |
9 | The first creature in your hand gains Haste . | ||
9 | The first creature in your hand gains Riot . | ||
9 | Draw a card. The first creature in your hand gains Riot . | ||
9 | Draw a card. The first 2 creatures in your hand gain Riot . |
2: Predatory Instinct | |||
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Ability Level | PW level | Effect | |
12 | Fetch the first creature from your library. It gains 4 mana. | ||
12 | Fetch the first creature from your library. It gains 6 mana. | ||
12 | Fetch the first 2 creatures from your library. They gain 6 mana. | ||
12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample . |
3: Hunting Grounds | |||
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Ability Level | PW level | Effect | |
21 | Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token."]. | ||
21 | Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Trample ."]. | ||
21 | Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Trample ."]. | ||
21 | Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Berserker and Trample ."]. |