Rise of Adventure
Rise of Adventure is a Legacy coalition PvP event, released in October 2020 along with the Zendikar Rising card set. It changed from Standard to Legacy in October 2022 (v5.9).
Rise of Adventure (RoA) | |
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Type |
PvP Legacy Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
2 initial charges 6 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | ZNR · Oct 2020 · v4.5 |
Portal:Events (Infobox · Data) |
The same two permanent supports are used on Node 1 and Node 2; the enemy controls one and the player, the other. Control of the supports is reversed between nodes.
Like Zendikar Expeditions it gives "Have a full Party " as an objective, and the player chooses between Classes for their top node permanent support. The Wizard Adventurer support rewards Wizardry. Instead of Landforming , the related Landfall empowers the player's Node 2 support.
Charges are added in excess of the maximum; charges can be missed.
Special rules
Permanent support |
A permanent support affects play on one or more nodes. |
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Contents
Node 1: Adventurers - Party (top)
At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.
Permanent support: Cleric Adventurer | ||
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Side: Player | ||
Permanent support: Rogue Adventurer | ||
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Side: Player | ||
Permanent support: Warrior Adventurer | ||
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Side: Player | ||
|
Permanent support: Wizard Adventurer | ||
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Side: Player | ||
The opponent begins with "The Adventure" permanent support in play (see Node 2).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Node 2: The Adventure - Lands (bottom)
Permanent support: The Adventure | ||
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Side: Player | ||
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The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1).
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
Schedule
Number of charges | Possible points | Time elapsed | Time in UTC | ||
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Base | Bonus | Total | |||
2 (Initial charges) | 20 | 20 | 40 | -START- | 12:00 AM |
3 | 30 | 30 | 60 | +8 Hrs | 8:00 AM |
4 | 40 | 40 | 80 | +16 Hrs | 4:00 PM |
5 | 50 | 50 | 100 | +24 Hrs | 12:00 AM |
6 (Max charges reached)* | 60 | 60 | 120 | +32 Hrs | 8:00 AM |
7§ | 70 | 70 | 140 | +40 Hrs | 4:00 PM |
Event end | 140 | +46 Hrs | 10:00 PM |
* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
15 | 1,500 | 1,500 | 2,000 | 3,000 |
30 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
45 | 1,500 | 2,500 | 3,000 | 3,000 |
60 | 10 | 20 | 30 | 40 |
70 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
80 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
6-25 | ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
26-50 | ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
51-100 | ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3,000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
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1-2 | ZNR Booster Pack x3 10,000 · 100 · 80 |
3-10 | ZNR Booster Pack x2 8,000 · 70 · 60 |
11-25 | ZNR Booster Pack 6,000 · 50 · 40 |
26-50 | ZNR Booster Pack 4,000 · 30 · 20 |
51-100 | ZNR Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1,000 | 1,000 · 1 |
501-1,000 | 1,000 |