He has high health and average deck limits leaning towards creatures and supports. He has quite good mana gains in White, descending a point to Blue and another to Green.
His abilities include card draw and creature buffs. His ultimate ability sets a creature's base power and toughness to 7/7, which synergises strongly with the self-reinforcingToken creature created by his second ability. He has a Passive Ability, Aura of Courage, which gives his first creature +1/+1 when he casts a White card.
Contents
Stats
Grand Master of Flowers - level 60
Mana bonus
Deck limits
Health
Leveling cost
+5
+4
-2
-1
+3
0
7
5
7
123
79,920
All level details 1-60
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Level
cost
Mana bonus
Deck limits
Health
Abilities
1
2
3
1-5
440
+1
+1
-2
-2
+1
0
4
2
4
38
4
2
5
41
+1
+2
-2
-2
+1
0
44
6-10
1865
47
5
2
5
50
11-15
4190
53
+2
+2
-2
-2
+1
0
56
5
3
5
59
16-20
7380
+2
+2
-2
-2
+2
0
62
21-25
11405
65
5
3
6
68
+2
+3
-2
-2
+2
0
71
26-30
16250
74
6
3
6
77
31-35
21890
80
+2
+4
-2
-2
+2
0
83
6
4
6
36-40
28325
86
+4
+4
-2
-2
+2
0
89
41-45
35540
92
6
4
7
95
+4
+4
-2
-2
+3
0
99
46-50
43520
103
7
4
7
107
51-55
55720
111
+4
+4
-2
-1
+3
0
7
5
7
115
56-60
79920
119
+5
+4
-2
-1
+3
0
123
Abilities
1: Platinum Scales
Ability Level
PW level
Effect
6-19
7
Draw a card.
20-35
7
Draw a card. If that is a creature card: That creature gets +2/+2.
36-49
7
Draw a card. If that is a creature card: That creature gets +3/+3 and gains Lifelink and Vigilance.
50-60
7
Draw a card. If that is a creature card: That creature gets +4/+4 and gains Lifelink and Vigilance. Otherwise: It gains 7 mana and you draw another card.
2: Way of the Open Hand
Ability Level
PW level
Effect
10-25
12
Create a Monk of the Open Hand Token [1/1 Elf Monk with "When you cast your second card each turn: Increase this card's Level by 1. When this card's Level is increased: Reinforce this creature. Then: Disable target opposing creature without Double Strike, First Strike, or Vigilance until the beginning of your next turn. This effect can trigger up to 3 times per turn. As long as this card's Level is 7 or more, this creature gains Double Strike."]. Then: Increase its Level by 1.
26-39
12
Create a Monk of the Open Hand Token [1/1 Elf Monk with "When you cast your second card each turn: Increase this card's Level by 1. When this card's Level is increased: Reinforce this creature. Then: Disable target opposing creature without Double Strike, First Strike, or Vigilance until the beginning of your next turn. This effect can trigger up to 3 times per turn. As long as this card's Level is 7 or more, this creature gains Double Strike."]. Then: Increase its Level by 1 two times.
40-55
12
Create a Monk of the Open Hand Token [1/1 Elf Monk with "When you cast your second card each turn: Increase this card's Level by 1. When this card's Level is increased: Reinforce this creature. Then: Disable target opposing creature without Double Strike, First Strike, or Vigilance until the beginning of your next turn. This effect can trigger up to 3 times per turn. As long as this card's Level is 7 or more, this creature gains Double Strike."]. Then: Increase its Level by 1 three times.
56-60
12
Create a Monk of the Open Hand Token [1/1 Elf Monk with "When you cast your second card each turn: Increase this card's Level by 1. When this card's Level is increased: Reinforce this creature. Then: Disable target opposing creature without Double Strike, First Strike, or Vigilance until the beginning of your next turn. This effect can trigger up to 3 times per turn. As long as this card's Level is 7 or more, this creature gains Double Strike."]. Then: Increase its Level by 1 four times. Increase your non-Spell cards' Level by 1.
3: Platinum Dragon
Ability Level
PW level
Effect
16-29
21
Target creature's base power and toughness becomes 7/7. It gains the Dragon and God subtypes.
30-45
21
Target creature's base power and toughness becomes 7/7. That creature gains Flying. It gains the Dragon and God subtypes.
46-59
21
Target creature's base power and toughness becomes 7/7. That creature gains First Strike, Flying, and Vigilance. It gains the Dragon and God subtypes.
60
21
Target creature's base power and toughness becomes 7/7. Then: Reinforce it. That creature gains First Strike, Flying, and Vigilance. It gains the Dragon and God subtypes.
"The title of Grand Master of Flowers is given to the senior monk at the Monastery of the Yellow Rose. However, this particular Grand Master accumulates many other titles as another persona: Bahamut, the dragon god of justice."