Domri, Chaos Bringer
Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.
| Domri, Chaos Bringer | |
|---|---|
|
| |
| Full Name | Domri, Chaos Bringer |
| Affinities |
|
| Origin set |
|
| Cost |
650 |
| Stats (max level) | |
| Health | 123 |
| Deck limits |
|
| Mana bonuses |
|
| Leveling cost |
160,720 |
| Planeswalkers (Infobox · Data) | |
| Planeswalker series | |
|---|---|
| Domri Rade (human) | |
| Domri, Chaos Bringer | |
| Domri, City Smasher | |
He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors.
His abilities have a theme of improving creatures, including giving creatures in his hand Riot
along with minor card draw, fetching a creature with a mana boost and giving it Trample
, and creating a support Token
which reinforces his creatures each turn and granting Berserker
and Trample
.
Contents
Stats
| Domri, Chaos Bringer - level 60 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mana bonus | Deck limits | Health | Leveling cost | |||||||
| 0 | 0 | 0 | +4 | +4 | 0 | 8 | 7 | 4 | 123 | 160,720 |
Abilities
| 1: Rite of Passage | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 6-19 | 9 | The first creature in your hand gains Haste . | |
| 20-35 | 9 | The first creature in your hand gains Riot . | |
| 36-49 | 9 | Draw a card. The first creature in your hand gains Riot . | |
| 50-60 | 9 | Draw a card. The first 2 creatures in your hand gain Riot . | |
| 2: Predatory Instinct | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 10-25 | 12 | Fetch the first creature from your library. It gains 4 mana. | |
| 26-39 | 12 | Fetch the first creature from your library. It gains 6 mana. | |
| 40-55 | 12 | Fetch the first 2 creatures from your library. They gain 6 mana. | |
| 56-60 | 12 | Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample . | |
| 3: Hunting Grounds | |||
|---|---|---|---|
| Ability Level | PW level | Effect | |
| 16-29 | 21 | Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token ."]. | |
| 30-45 | 21 | Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
| 46-59 | 21 | Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."]. | |
| 60 | 21 | Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Berserker and Trample ."]. | |
Gruul Beast
Domri's L3 support can create Gruul Beast tokens:
There is one card that also creates Gruul Beast tokens: the spell "Threat" on the flip side of Thrash.
Story
Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.
Starting Deck
| Card name | Type | Cost | Color | Rarity | Set |
|---|---|---|---|---|---|
| Titan's Strength | 4 | ORI | |||
| Lightning Javelin | 6 | ORI | |||
| Bellows Lizard | (1/1) | 7 | ORI | ||
| Somberwald Alpha | (5/3) | 11 | ORI | ||
| Might of the Masses | 6 | ORI | |||
| Frenzied Arynx | (3/3) | 11 | RNA | ||
| Smelt-Ward Ignus | (4/3) | 9 | RNA | ||
| Gruul Guildgate | (2) | 5 | RNA | ||
| Deface | 9 | RNA | |||
| Skarrgan Hellkite | (5/5) | 15 | RNA |
