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Difference between revisions of "Domri, Chaos Bringer"

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{{Infobox PW|{{PAGENAME}}}}
 
{{Infobox PW|{{PAGENAME}}}}
  
==Overview==
 
 
[[Domri, Chaos Bringer]] is a red and green human Planeswalker, released in March 2019 along with the [[Ravnica Allegiance]] card set.
 
[[Domri, Chaos Bringer]] is a red and green human Planeswalker, released in March 2019 along with the [[Ravnica Allegiance]] card set.
  
He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.
+
He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors.
  
 
His abilities have a theme of improving creatures, including giving creatures in his hand {{Ability|Riot}} along with minor card draw, {{Ability|fetch|fetching}} a creature with a mana boost and giving it {{Ability|Trample}}, and creating a support {{Ability|Token}} which {{Ability|reinforce|reinforces}} his creatures each turn and granting {{Ability|Berserker}} and {{Ability|Trample}}.
 
His abilities have a theme of improving creatures, including giving creatures in his hand {{Ability|Riot}} along with minor card draw, {{Ability|fetch|fetching}} a creature with a mana boost and giving it {{Ability|Trample}}, and creating a support {{Ability|Token}} which {{Ability|reinforce|reinforces}} his creatures each turn and granting {{Ability|Berserker}} and {{Ability|Trample}}.
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==Abilities==
 
==Abilities==
 
 
{{Planeswalker Ability
 
{{Planeswalker Ability
 
| Name = Rite of Passage
 
| Name = Rite of Passage
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| PW Level 2 = 20-35
 
| PW Level 2 = 20-35
 
| Loyalty 2 = 9
 
| Loyalty 2 = 9
| Effect 2 = The first creature in your hand gains {{Ability|Riot}}.
+
| Effect 2 = The first creature in your hand gains <b>{{Ability|Riot}}</b>.
 
| PW Level 3 = 36-49
 
| PW Level 3 = 36-49
 
| Loyalty 3 = 9
 
| Loyalty 3 = 9
| Effect 3 = Draw a card. The first creature in your hand gains {{Ability|Riot}}.
+
| Effect 3 = <b>Draw a card.</b> The first creature in your hand gains {{Ability|Riot}}.
 
| PW Level 4 = 50-60
 
| PW Level 4 = 50-60
 
| Loyalty 4 = 9
 
| Loyalty 4 = 9
| Effect 4 = Draw a card. The first 2 creatures in your hand gain {{Ability|Riot}}.
+
| Effect 4 = Draw a card. The <b>first 2</b> creatures in your hand gain {{Ability|Riot}}.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
Line 100: Line 98:
 
| PW Level 2 = 26-39
 
| PW Level 2 = 26-39
 
| Loyalty 2 = 12
 
| Loyalty 2 = 12
| Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains 6 mana.
+
| Effect 2 = {{Ability|fetch|Fetch}} the first creature from your library. It gains <b>6</b> mana.
 
| PW Level 3 = 40-55
 
| PW Level 3 = 40-55
 
| Loyalty 3 = 12
 
| Loyalty 3 = 12
| Effect 3 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 6 mana.
+
| Effect 3 = {{Ability|fetch|Fetch}} the <b>first 2</b> creatures from your library. They gain 6 mana.
 
| PW Level 4 = 56-60
 
| PW Level 4 = 56-60
 
| Loyalty 4 = 12
 
| Loyalty 4 = 12
| Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain 8 mana. Then, they gain {{Ability|Trample}}.
+
| Effect 4 = {{Ability|fetch|Fetch}} the first 2 creatures from your library. They gain <b>8</b> mana. <b>Then, they gain {{Ability|Trample}}.</b>
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
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| PW Level 2 = 30-45
 
| PW Level 2 = 30-45
 
| Loyalty 2 = 21
 
| Loyalty 2 = 21
| Effect 2 = Create a Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."].
+
| Effect 2 = Create a <b>Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of your turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."].
 
| PW Level 3 = 46-59
 
| PW Level 3 = 46-59
 
| Loyalty 3 = 21
 
| Loyalty 3 = 21
| Effect 3 = Create an Improved Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."].
+
| Effect 3 = Create an <b>Improved Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Trample}}."].
 
| PW Level 4 = 60
 
| PW Level 4 = 60
 
| Loyalty 4 = 21
 
| Loyalty 4 = 21
| Effect 4 = Create a Major Hunting Grounds {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."].
+
| Effect 4 = Create a <b>Major Hunting Grounds</b> {{Ability|Token}} [with 4 shield and "At the end of each turn, {{Ability|reinforce}} your first creature. If you can't, create a Gruul Beast {{Ability|Token}}. Your creatures with power 5 or more gain {{Ability|Berserker}} and {{Ability|Trample}}."].
 
}}
 
}}
 +
 +
==Story==
 +
<blockquote>''Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts.  He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul.  Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.''</blockquote>
  
 
==Starting Deck==
 
==Starting Deck==
 
+
{{Deck List
==Story==
+
|Titan's Strength
<blockquote>''
+
|Lightning Javelin
''</blockquote>
+
|Bellows Lizard
 +
|Somberwald Alpha
 +
|Might of the Masses
 +
|Frenzied Arynx
 +
|Smelt-Ward Ignus
 +
|Gruul Guildgate
 +
|Deface
 +
|Skarrgan Hellkite
 +
}}
  
 
{{Planeswalkers}}
 
{{Planeswalkers}}
 
[[Category:Planeswalkers]]
 
[[Category:Planeswalkers]]
 +
[[Category:Red]]
 +
[[Category:Green]]
 +
[[Category:Berserker]]
 +
[[Category:Draw]]
 +
[[Category:Fetch from library]]
 +
[[Category:Haste]]
 +
[[Category:Reinforce]]
 +
[[Category:Set ability]]
 +
[[Category:Summon creatures]]
 +
[[Category:Trample]]

Latest revision as of 03:31, 28 December 2022

Domri, Chaos Bringer is a red and green human Planeswalker, released in March 2019 along with the Ravnica Allegiance card set.

Domri, Chaos Bringer
EventsStoryPlaneswalkersCardsGuides
Domri.png
Full Name Domri, Chaos Bringer
Affinities RedGreen
Origin set Ravnica Allegiance Ravnica Allegiance
Cost 650 Mana Crystals
Stats (max level)
Health 123
Deck limits Creatures 8  ·  Spells 7  ·  Supports 4
Mana bonuses Icon W.png 0 · Icon U.png 0 · Icon B.png 0 · Icon R.png+4 · Icon G.png+4
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)

He has high health and average deck limits with a focus on Creatures and Spells. He has good mana gains in his colors, and no other minuses or plusses to any other colors.

His abilities have a theme of improving creatures, including giving creatures in his hand RiotRiot along with minor card draw, fetching a creature with a mana boost and giving it TrampleTrample, and creating a support TokenToken which reinforces his creatures each turn and granting BerserkerBerserker and TrampleTrample.

Contents

Stats

Domri, Chaos Bringer - level 60
Mana bonus Deck limits Health Leveling cost
  0   0   0   +4   +4   0    8    7    4 123 160,720  
All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3
1-5

1220 

-2 -2 -2 +2 +2 0 5 4 1 38      
6 4 1
41
-2 -2 -2 +2 +3 0
44
6-10

4580 

 
47
6 5 1
50
 
11-15

9260 

53
-2 -2 -2 +3 +3 0
56
6 5 2
59
16-20

15640 

 
-2 -2 -1 +3 +3 0
62
 
21-25

23690 

65
7 5 2
68
-1 -2 -1 +3 +3 0
71
26-30

33380 

 
74
7 6 2
77
 
31-35

44660 

80
-1 0 -1 +3 +3 0
83
7 6 3
36-40

57530 

 
86
-1 0 -1 +3 +4 0
89
 
41-45

71960 

92
8 6 3
95
-1 0 -1 +4 +4 0
99
46-50

87920 

 
103
8 7 3
107
 
51-55

112320 

111
-1 0 0 +4 +4 0
8 7 4
115
56-60

160720 

 
119
0 0 0 +4 +4 0
123
 

Abilities

1: Rite of Passage
Ability Level PW level   Effect
  6-19 9 The first creature in your hand gains Haste .
  20-35 9 The first creature in your hand gains Riot .
  36-49 9 Draw a card. The first creature in your hand gains Riot .
  50-60 9 Draw a card. The first 2 creatures in your hand gain Riot .
2: Predatory Instinct
Ability Level PW level   Effect
  10-25 12 Fetch the first creature from your library. It gains 4 mana.
  26-39 12 Fetch the first creature from your library. It gains 6 mana.
  40-55 12 Fetch the first 2 creatures from your library. They gain 6 mana.
  56-60 12 Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample .
3: Hunting Grounds
Ability Level PW level   Effect
  16-29 21 Create a Minor Hunting Grounds Token  [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token ."].
  30-45 21 Create a Hunting Grounds Token  [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."].
  46-59 21 Create an Improved Hunting Grounds Token  [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Trample ."].
  60 21 Create a Major Hunting Grounds Token  [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token . Your creatures with power 5 or more gain Berserker  and Trample ."].


Story

Abandoned in the remaining wilds of Ravnica, Domri was forced to fend for himself, developing his innate magical talents to summon, command and empower huge beasts. He seeks a way to defeat the cyclops Borborygmos for leadership of the Gruul. Some see this as a sign for the primeval god Ilharg, the Raze-Boar, whose coming is meant to bring civilization to an end.

Starting Deck

Card name Type Cost Color Rarity Set 
Titan's Strength   4       ORI 
Lightning Javelin   6       ORI 
Bellows Lizard   (1/1) 7       ORI 
Somberwald Alpha   (5/3) 11       ORI 
Might of the Masses   6       ORI 
Frenzied Arynx   (3/3) 11        RNA   
Smelt-Ward Ignus   (4/3) 9       RNA   
Gruul Guildgate   (2) 5       RNA   
Deface   9       RNA   
Skarrgan Hellkite   (5/5) 15       RNA