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Domri, Chaos Bringer

Revision as of 12:50, 15 March 2019 by Volrak (talk | contribs)
Domri, Chaos Bringer
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Domri.png
Full Name Domri, Chaos Bringer
Affinities RedGreen
Origin set Ravnica Allegiance Ravnica Allegiance
Cost 650 Mana Crystals
Stats (max level)
Health 123
Deck limits Creatures 8  ·  Spells 7  ·  Supports 4
Mana bonuses Icon W.png 0 · Icon U.png 0 · Icon B.png 0 · Icon R.png+4 · Icon G.png+4
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)

Contents

Overview

Domri, Chaos Bringer is a red and green human Planeswalker, scheduled for release in March 2019 along with the Ravnica Allegiance card set.

He has high health, average mana gains with a balanced spread, and average deck limits with a focus on Creatures and Spells.

His abilities have a theme of improving creatures, including giving creatures in his hand Riot  along with minor card draw, fetching a creature with a mana boost and giving it Trample , and creating a support token which reinforces his creatures each turn and granting Berserker  and Trample .

Stats

Domri, Chaos Bringer - level 60
Mana bonus Deck limits Health Leveling cost
  0   0   0   +4   +4   0    8    7    4 123 160,720  
All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3

Abilities

1: Rite of Passage
Ability Level PW level   Effect
  9 The first creature in your hand gains Haste .
  9 The first creature in your hand gains Riot .
  9 Draw a card. The first creature in your hand gains Riot .
  9 Draw a card. The first 2 creatures in your hand gain Riot .
2: Predatory Instinct
Ability Level PW level   Effect
  12 Fetch the first creature from your library. It gains 4 mana.
  12 Fetch the first creature from your library. It gains 6 mana.
  12 Fetch the first 2 creatures from your library. They gain 6 mana.
  12 Fetch the first 2 creatures from your library. They gain 8 mana. Then, they gain Trample .
3: Hunting Grounds
Ability Level PW level   Effect
  21 Create a Minor Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token."].
  21 Create a Hunting Grounds Token [with 4 shield and "At the end of your turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Trample ."].
  21 Create an Improved Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Trample ."].
  21 Create a Major Hunting Grounds Token [with 4 shield and "At the end of each turn, reinforce your first creature. If you can't, create a Gruul Beast Token. Your creatures with power 5 or more gain Berserker  and Trample ."].


Starting Deck

Story