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Revolving Planeswalk

Revision as of 04:19, 14 October 2022 by MetaBunny (talk | contribs)

Revolving Planeswalk is a Standard PvP event, released the 10th of October 2022 along with the Dominaria United set.

Revolving Planeswalk (RP)
EventsStoryPlaneswalkersCardsGuides
RP-OrderOfTheBlessed.png
Type PvP Standard PvP Standard
Rewards Progression rewards Progression
Entry fee 20 Mana Crystals
Nodes 5
Charges 2 initial charges
4 maximum charges
2h recharge time
Specials Color restriction  PW color-restricted
Locked nodes    PW choice locked
Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced Dominaria United DMU · Oct 2022 · v5.9
Portal:Events   (Infobox · Data)

Revolving Planeswalk has five varieties, which are run as daily events during the week, each with an entry fee of 20 Mana Crystals. Each version of the event and each node corresponds to a different colour. All five nodes and their special supports appear in every version, run in a different order for each color of event; the first node is always the color of the event. Subsequent nodes are unlocked by defeating the previous node.

Event Version Color Node Order
Order of the Blessed White White
Faculty of the Wise Blue Blue Blue Node White Node Black Node Green Node Red Node
Well of the Autocratic Black Black Black Node Blue Node White Node Green Node Red Node
Battle Cry of the Furious Red Red Red Node Blue Node Black Node Green Node White Node
Nursery of the Consonant Green Green Green Node Blue Node Black Node White Node Red Node

RP features no elements of the DMU set. Instead, all of the ten objectives require the Summoning of two creatures with a Basic EvergreenBerserkerDeathtouchDefenderDouble StrikeFirst StrikeFlyingHexproofLifelinkMenaceReachTrampleVigilance ability (with one exception: the fliers of the Blue Node must be Cast), two for each node, totalling ten of the twelve Basic Evergreens; all except LifelinkLifelink and HexproofHexproof.

Revolving Planeswalk nodes have a very fast, two hour recharge time.

Special rules

Each event in the series has the following special features:

Locked nodes Locked nodes Once a Planeswalker has been chosen for a node, it's locked in for the whole event.
Color restriction Color restriction One or more nodes in this event can only be played by Planeswalkers of a specified color.
Permanent support Permanent support
A permanent support affects play on one or more nodes.

Contents

Nodes

White Node

  Planeswalker color restriction    White
Only planeswalkers with affinity to White can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10  · 200  
Vigilance:  Summon 2 or more creatures with Vigilance  during a single fight.
5 
First Strike:  Summon 2 or more creatures with First Strike  during a single fight.
5 
    Permanent support: Union of a Plane   
Side: Both
  • When a creature with First Strike  or Vigilance  enters the battlefield under a player’s control: That player creates a Soldier token.
  • When a player matches this support’s gem: That player’s White mana bonus is increased by 2 until the end of their next turn.

Blue Node

  Planeswalker color restriction    Blue
Only planeswalkers with affinity to Blue can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10  · 200  
Winged:  Cast 2 or more creatures with Flying  during a fight.
5 
Defender: Summon 2 or more creatures with Defender  during a single fight. 5 
    Permanent support: Sleeper Powder   
Side: Both
  • When a creature with Flying  or Defender  enters the battlefield under a player’s control: A random opposing creature gains Stun Counter  1.
  • When a player matches this support’s gem: That player’s Blue mana bonus is increased by 2 until the end of their next turn.

Black Node

  Planeswalker color restriction    Black
Only planeswalkers with affinity to Black can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10  · 200  
Death Touch:  Summon 2 or more creatures with Deathtouch  during a single fight.
5 
Threaten:  Summon 2 or more creatures with Menace  during a single fight.
5 
    Permanent support: Compleation Station   
Side: Both
  • When a creature with Deathtouch  or Menace  enters the battlefield under a player’s control: That player may have a creature they own gain Imminent Death . If they do - The first Creature card in their hand gains Compleated  and Lifelink . Create 6 Phyrexian Gems.
  • When a player matches this support’s gem: That player’s Black mana bonus is increased by 2 until the end of their next turn.

Red Node

  Planeswalker color restriction    Red
Only planeswalkers with affinity to Red can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10  · 200  
Haste:  Summon 2 or more creatures with Haste  during a single fight.
5 
Double Strike:  Summon 2 or more creatures with Double Strike  during a single fight.
5 
    Permanent support: Chaos Channeling   
Side: Both
  • When a creature with Haste  or Double Strike  enters the battlefield under a player’s control: Creatures that player controls get +2/+0 until end of turn.
  • When a player matches this support’s gem: That player’s Red mana bonus is increased by 2 until the end of their next turn.

Green Node

  Planeswalker color restriction    Green
Only planeswalkers with affinity to Green can be played.
Objectives Reward
Win the fight!  Win the fight against your opponent.
10  · 200  
Reach:  Summon 2 or more creatures with Reach  during a single fight.
5 
Trample:  Summon 2 or more creatures with Trample  during a single fight.
5 
    Permanent support: Proof of Domain   
Side: Both
  • When a creature with Reach  or Trample  enters the battlefield under a player’s control: That player creates 3 Gold tokens.
  • When a player matches this support’s gem: That player’s Green mana bonus is increased by 2 until the end of their next turn.

Story

“Unite your favorite cards and Planeswalkers to visit a random plane from among the current standard rotation and enjoy the best strategical buffs that each of them can offer!
In this PvP event, each day you will fight against other players with the help of a different set of supports that bring the characteristics of one of the current standard rotation’s sets.
Your Planeswalkers will be attached to their current nodes, so you can play with any Planeswalker that shares at least one color with the node’s colors.”

  Order of the Blessed

"When Asha left Bant, she ensured that the world would have protection and order in her absence.”

  Faculty of the Wise

"Destiny is a flickering path among tangled possibilities."

  Well of the Autocratic

"Some will sacrifice everything for but a taste of power."

  Battle Cry of the Furious

"Nothing of nature nor of mortals can stand forever."

  Nursery of the Consonant

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful"

Notes

RP replaced Zendikar Expeditions as the daily event. ZE offered five nodes, any of which could be played while they had charges.

The initial announcement of the event's release proclaimed a points structure of five Ribbons ( ) for the win, and three and two for the secondary objectives. Popular disclaiming of this plan on the forums led to the current points structure, with double the points available.

All of the objectives are named after the Abilities they require except for Winged, which requires creatures with Flying , and Threaten, which requires Menace .

The Evergreens of the secondary objectives, as one might expect, are those common to creatures of that color, except for the Double Strike  required for the Red node. As of the release of this event, there are only two Red Double Strike creatures in the whole of Standard, one of which is a Masterpiece. Until this might be fixed, it will force players of the Red Node to play White and Red Planeswalkers on it, or forego the points for that objective, or draw the match out for a very long time.

Perhaps oddly, because even Wizards of the Coast calls these abilities Basic, only two of the ten objectives have been seen previously; the Defender name had been used before, but it required Casting, not Summoning.