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The Harvesttide

Revision as of 20:16, 3 November 2022 by AnarchangeI (talk | contribs) (Fixed coalition rewards wrapping onto the previous table in computer widescreen view)

The Harvesttide is a Standard coalition PvP event, released in October 2021 along with the Innistrad: Midnight Hunt card set.

The Harvesttide (THT)
EventsStoryPlaneswalkersCardsGuides
TheHarvesttide.png
Type PvP Standard Coalition PvP Standard Coalition
Rewards Progression rewards Progression
Placement rewards Individual placement
Coalition rewards Coalition placement
Nodes 2
Charges 2 initial charges
6 maximum charges
8h recharge time
Specials Permanent support  Perma-support in play
Card XP gain 20 XP (all wins on a node)
Introduced Innistrad: Midnight Hunt MID · Oct 2021 · v5.2
Portal:Events   (Infobox · Data)

Cards with TransformTransform are required for completion of the top node's secondary objective, and once played, create the Day support that enables the Dawnbringer objective.

Planeswalkers have abilities that can achieve the Dawnbringer objective on their own, without any other cards, by activating the DayshiftDayshift support. Arlinn Kord's third ability counts toward Dawnbringer. Arlinn, the Pack's Hope's innate ability, "Moonlight's Embrace", transforms her when two or zero cards are played, just as Transform cards on the field do. Teferi, Who Slows the Sunset's second and third abilities can shift between Day and Night, and his third can make the Dayshift support.

Special rules

Permanent support Permanent support
A permanent support affects play on one or more nodes.

Contents

Nodes

Node 1: Lycan Rage (top)

Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Dawnbringer:  Shift  between day and night 5 or more times during a single fight.
3 
Transform:  Cast 5 or more cards with Transform  during a single fight.
2 
    Event support (4 shield): Lycan Rage    
Side: Player
  • Dayshift  - if it's Night, Wolf and Werewolf creatures you control gain Double Strike  and Trample  until end of turn.
  • Activate 5 Red: Choose target creature. If it's a Wolf or Werewolf creature, it gets +1/+1. Otherwise, it gains the Werewolf subtype.

Node 2: Dawnhart Coven (bottom)

Objectives Reward
Win the fight!  Win the fight against your opponent.
5  · 200  
Witchcraft:  Win a fight with a deck that has no creatures with the same power.
3 
Protector:  Have 5 or fewer creatures you control destroyed or exiled during a fight.
2 
    Event support (4 shield): Dawnhart Coven    
Side: Player
  • When a creature enters the battlefield under your control: The first creature card in your hand with a lesser base bower gains 3 mana.
  • At the beginning of combat in your turn: Coven  - Reinforce target creature you control. Creatures you control gain Lifelink  until end of turn.

Rewards

  Progression rewards (Dec 2021)
Ribbons Bronze Silver Gold Platinum
10 2   3   4   5  
15 1,500   1,500   2,000   3,000  
30 MID Booster Pack MID Booster Pack MID Booster Pack MID Booster Pack
45 1,500   2,500   3,000   3,000  
60 10   20   30   40  
70 MID Booster Pack MID Booster Pack MID Booster Pack MID Booster Pack
80 MID Booster Pack MID Booster Pack MID Booster Pack MID Booster Pack
  Individual rewards (Dec 2021)
Rank Bronze Silver Gold Platinum
1-5 MID Booster Pack x 3
5,000   · 5  
MID Booster Pack x 3
5,000   · 5  
MID Booster Pack x 3
5,000   · 5  
MID Booster Pack x 3
5,000   · 5  
6-25 MID Booster Pack x2
4,000   · 5  
MID Booster Pack x2
4,000   · 5  
MID Booster Pack x2
4,000   · 5  
MID Booster Pack x2
4,000   · 5  
26-50 MID Booster Pack
3,000   · 3  
MID Booster Pack
3,000   · 3  
MID Booster Pack
3,000   · 3  
MID Booster Pack
3,000   · 3  
51-100 MID Booster Pack
2,000   · 3  
MID Booster Pack
2,000   · 3  
MID Booster Pack
2,000   · 3  
MID Booster Pack
2,000   · 3  
101-250 2,000   · 3   2,000   · 3   2,000   · 3   2,000   · 3  
251-500 1,000   · 2   1,000   · 2   1,000   · 2   1,000   · 2  
501-3000 1,000   · 1   1,000   · 1   1,000   · 1   1,000   · 1  
  Coalition rewards (Dec 2021)
Rank Reward
1-2 MID Booster Pack x 3 · · · 10,000   · 100   · 80  
3-10 MID Booster Pack x 2 · · 8,000   · 70   · 60  
11-25 MID Booster Pack · 6,000   · 50   · 40  
26-50 MID Booster Pack · 4,000   · 30   · 20  
51-100 MID Booster Pack · 2,000   · 10   · 10  
101-250 1,000   · 10   · 5  
251-500 1,000   · 10   · 3  
501-1000 1,000   · 1  
1001-10000 1,000  
Total Possible Points
Number of charges Possible points Time elapsed Time in UTC
Base Bonus Total
(Initial charges) 20 20 40 -START- 4:00 AM
3 30 30 60 +8 Hrs 12:00 PM
4 40 40 80 +16 Hrs 8:00 PM
5 50 50 100 +24 Hrs 4:00 AM
(Max charges reached)* 60 60 120 +32 Hrs 12:00 PM
7§ 70 70 140 +40 Hrs 8:00 PM
Event end 140 +46 Hrs 2:00 AM

* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.