(One intermediate revision by the same user not shown)
Line 181:
Line 181:
|side = both
|side = both
|image=TdR-Battalion.png
|image=TdR-Battalion.png
−
|When a creature {{Ability|Token}} you control enters the battlefield, it is {{Ability|reinforce|Reinforced}}.
+
|At the beginning of each player's turn, if that player controls three or more creatures,<br>those creatures gain {{Ability|Double Strike}} and +2/+0 until end of turn.
−
|When a non-{{Ability|Token}} creature you control enters the battlefield, that creature gets +1/-1.
}}
}}
{|
{|
Line 292:
Line 291:
|Find//Finality
|Find//Finality
}}
}}
+
+
== Schedule==
+
Begins at 8AM UTC and ends 46 hours later, at 6AM UTC. Unlimited charges.
== Rewards ==
== Rewards ==
Latest revision as of 20:11, 7 August 2023
Tour de Ravnica is a Standard PvE Event featuring five enemies of increasing level, with decks containing a mixture of Origins and Guilds of Ravnica cards. It was released at the same time as Guilds of Ravnica.
Tour de Ravnica (TdR)
Type
PvE Legacy
Rewards
Progression
Nodes
5
Specials
Perma-support in play
Card XP gain
20 XP (first win on node) 2 XP (subsequent wins on node)
Tour de Ravnica changed from Standard to Legacy in October 2020 (v4.5).
As with Routes of Ravnica and A Journey Through History, nodes provide full rewards when replayed after already being beaten. This means it is possible to reach full progression by only playing the first node.
Each enemy has three Loyalty abilities, the ultimate being to summon a Mythic creature, effectively giving each enemy access to 11 different cards. The Mythic creature summoned happens to match the Mythic card rewards available in the original, Guilds of Ravnica version of the Rising Tensions event, except for the Selesnya node, which reward was a spell (Chord of Calling); the node thus instead summons a Masterpiece creature : Tolsimir Wolfblood.
The City of Ravnica is a metropolis so vast that its name has long since become synonymous with the entire plane. It is here, amid the mazes of streets and towering Gothic spires, that Ravnica's guilds vie for power. Each of the ten guilds has mastered two of the five colors of mana, resulting in dramatically different cultural identities and functions.
Special rules
Permanent support
A permanent support affects play on one or more nodes.
Contents
Node 1: Duskmantle, House of Shadow
Duskmantle, House of Shadow
Level
HP
40
93
+1
+3
+3
+0
+0
+0
Abilities
Effect
Transmute
6
Pick one from the next 3 cards in your library. Fetch that card.
Deal 20 or more damage to an opponent's Planeswalker during a single turn.
2
Permanent support: Battalion
Side: Both
At the beginning of each player's turn, if that player controls three or more creatures, those creatures gain Double Strike and +2/+0 until end of turn.