Open main menu

mtgpq wiki β

Difference between revisions of "Dovin Baan"

m (Abilities)
(Tags: Mobile edit, Mobile web edit)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Infobox pw
+
{{Infobox PW|{{PAGENAME}}}}
|name=Dovin Baan
+
{{Infobox Dovin}}
|image=dovinbaan.png
+
[[Dovin Baan]] is a white and blue vedalken Planeswalker, introduced in December 2016 along with the [[Kaladesh]] card set.
|aliases=-
+
 
|color=WU
+
He has average health, two points lower than usual total mana gains, and average deck limits, focusing on Spells.
|set=Kaladesh
 
}}
 
  
==Stats==
+
His abilities have an {{Ability|Energize}} theme, with additional effects including mana gain, card draw, and permanent creature {{Ability|buff|buffs}}.
  
{{PWLevel60Stats | +3,+3,0,0,0,0 | 5,8,5 | 114 | 160720 | WU}}
+
Dovin Baan, sometimes called D1 or DB1 (formerly DB), is the first of two playable Planeswalkers in MtGPQ which embody Dovin Baan at different points in his life.
  
 +
==Stats==
 +
{{PW stats max level |{{PAGENAME}}}}
 
{{PWLevelTableHeader}}
 
{{PWLevelTableHeader}}
 
{{PWLevelTableRow |1| 1-5,1220 | 3,+1,+1,-2,-2,-1,0 | 1,2,5,3 | 2,30 | 5,0 | 11,0 | 17,0 | WU}}
 
{{PWLevelTableRow |1| 1-5,1220 | 3,+1,+1,-2,-2,-1,0 | 1,2,5,3 | 2,30 | 5,0 | 11,0 | 17,0 | WU}}
Line 81: Line 81:
 
| PW Level 1 = 6-23
 
| PW Level 1 = 6-23
 
| Loyalty 1 = 9
 
| Loyalty 1 = 9
| Effect 1 = Energize 1, then gain 3 mana
+
| Effect 1 = {{Ability|Energize}} 1, then gain 3 mana.
 
| PW Level 2 = 24-39
 
| PW Level 2 = 24-39
 
| Loyalty 2 = 9
 
| Loyalty 2 = 9
| Effect 2 = Energize 2, then gain 4 mana
+
| Effect 2 = {{Ability|Energize}} <b>2</b>, then gain <b>4</b> mana.
 
| PW Level 3 = 40-55
 
| PW Level 3 = 40-55
 
| Loyalty 3 = 9
 
| Loyalty 3 = 9
| Effect 3 = Energize 3, then gain 5 mana
+
| Effect 3 = {{Ability|Energize}} <b>3</b>, then gain <b>5</b> mana.
 
| PW Level 4 = 56-60
 
| PW Level 4 = 56-60
 
| Loyalty 4 = 9
 
| Loyalty 4 = 9
| Effect 4 = Energize 4, then gain 6 mana
+
| Effect 4 = {{Ability|Energize}} <b>4</b>, then gain <b>6</b> mana.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
Line 97: Line 97:
 
| PW Level 1 = 12-29
 
| PW Level 1 = 12-29
 
| Loyalty 1 = 12
 
| Loyalty 1 = 12
| Effect 1 = Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 3: Draw 1 Card."
+
| Effect 1 = Create a support (3 shield) with "At the beginning of your turn, {{Ability|Energize}} 1. {{Ability|Overload}} 3: Draw 1 Card."
 
| PW Level 2 = 30-45
 
| PW Level 2 = 30-45
 
| Loyalty 2 = 12
 
| Loyalty 2 = 12
| Effect 2 = Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 2: Draw 1 Card."
+
| Effect 2 = Create a support (3 shield) with "At the beginning of your turn, {{Ability|Energize}} 1. {{Ability|Overload}} <b>2</b>: Draw 1 Card."
 
| PW Level 3 = 46-57
 
| PW Level 3 = 46-57
 
| Loyalty 3 = 12
 
| Loyalty 3 = 12
| Effect 3 = Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 1: Draw 1 Card."
+
| Effect 3 = Create a support (3 shield) with "At the beginning of your turn, {{Ability|Energize}} 1. {{Ability|Overload}} <b>1</b>: Draw 1 Card."
 
| PW Level 4 = 58-60
 
| PW Level 4 = 58-60
 
| Loyalty 4 = 12
 
| Loyalty 4 = 12
| Effect 4 = Create a support (3 shield) with "At the beginning of your turn, Energize 2. Overload 1: Draw 1 Card."
+
| Effect 4 = Create a support (3 shield) with "At the beginning of your turn, {{Ability|Energize}} <b>2</b>. {{Ability|Overload}} 1: Draw 1 Card."
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
Line 113: Line 113:
 
| PW Level 1 = 18-35
 
| PW Level 1 = 18-35
 
| Loyalty 1 = 21
 
| Loyalty 1 = 21
| Effect 1 = Create a support (3 shield) with "Overload 1: Each creature you control gains +3/+3."
+
| Effect 1 = Create a support (3 shield) with "{{Ability|Overload}} 1: Each creature you control gains +3/+3."
 
| PW Level 2 = 36-51
 
| PW Level 2 = 36-51
 
| Loyalty 2 = 21
 
| Loyalty 2 = 21
| Effect 2 = Create a support (3 shield) with "Overload 1: Each creature you control gains +4/+4."
+
| Effect 2 = Create a support (3 shield) with "{{Ability|Overload}} 1: Each creature you control gains <b>+4/+4</b>."
 
| PW Level 3 = 52-59
 
| PW Level 3 = 52-59
 
| Loyalty 3 = 21
 
| Loyalty 3 = 21
| Effect 3 = Create a support (3 shield) with "Overload 1: Each creature you control gains +5/+5."
+
| Effect 3 = Create a support (3 shield) with "{{Ability|Overload}} 1: Each creature you control gains <b>+5/+5</b>."
 
| PW Level 4 = 60
 
| PW Level 4 = 60
 
| Loyalty 4 = 21
 
| Loyalty 4 = 21
| Effect 4 = Create a support (3 shield) with "Overload 1: Each creature you control gains +6/+6."
+
| Effect 4 = Create a support (3 shield) with "{{Ability|Overload}} 1: Each creature you control gains <b>+6/+6</b>."
 
}}
 
}}
==Starting Deck==
 
  
 
==Story==
 
==Story==
[[Kaladesh]]'s vedalken subscribe to the philosophy
+
''"[[Kaladesh]]'s vedalken subscribe to the philosophy that nothing is perfect—and nothing ever can be perfect. Dovin Baan fully embraces this view, not only because he believes in the spirit of it, but because he can actually see the imperfections all around him. He has an innate talent, heightened by magic, that allows him to clearly see the flaws in any system or machine. After mere moments of scrutiny, Dovin can provide a complete analysis, noting a particular machine's weaknesses, highlighting its shortcomings, and predicting with startling accuracy exactly how and when it will fail.<br>Dovin's talents earned him notice by Ghirapur's governing body, the Consulate, and landed him on the fast-track to a high-ranking position as Senior Inspector. Now, the vast majority of new Consulate inventions are funneled through him. Each design must pass his discerning evaluation before being cleared for mass-market production. He sets the standard for safety and quality, and his vigilant oversight has led to a reduction of consumer injuries, a decrease in the number of recalls, and a rise in general satisfaction with Consulate products.<br>His admirable success made him the obvious candidate to serve as inspector of the highly anticipated [[Inventors' Fair]], a month-long event to be held in Ghirapur that is expected to draw inventors and fans from across the world. In the preparations leading up to the event, Dovin mitigated hundreds of hazards in the structural integrity of new architecture, the curves of race-tracks, and the sharpness of ribbon edges. And he crafted a plan to significantly reduce the risk of gremlin infestation. But when he came up against an unexpected and unpredictable renegade threat, he found he did not have the resources to manage it—at least not on Kaladesh. He turned to his powers as a Planeswalker and requested the aid of the [[Oath of the Gatewatch|Gatewatch]]: a group of other Planeswalkers whose oath to keep the planes of the Multiverse safe aligned with his own principles."''
that nothing is perfect—and nothing ever can be
 
perfect. Dovin Baan fully embraces this view, not
 
only because he believes in the spirit of it, but
 
because he can actually see the imperfections all
 
around him. He has an innate talent, heightened
 
by magic, that allows him to clearly see the flaws
 
in any system or machine. After mere moments of
 
scrutiny, Dovin can provide a complete analysis,
 
noting a particular machine's weaknesses,
 
highlighting its shortcomings, and predicting with
 
startling accuracy exactly how and when it will fail.
 
  
Dovin's talents earned him notice by Ghirapur's
+
==Starting Deck==
governing body, the Consulate, and landed him on
+
{{Deck List
the fast-track to a high-ranking position as Senior
+
| Aether Theorist
Inspector. Now, the vast majority of new Consulate
+
| Dampening Pulse
inventions are funneled through him. Each design
+
| Grasp of the Hieromancer
must pass his discerning evaluation before being 
+
| Prism Ring
cleared for mass-market production. He sets the
+
| Aether Tradewinds
standard for safety and quality, and his vigilant
+
| Built to Last
oversight has led to a reduction of consumer
+
| Pressure Point
injuries, a decrease in the number of recalls, and a
+
| Tezzeret's Ambition
rise in general satisfaction with Consulate
+
| Thriving Ibex
products.
+
| Fragmentize
 
+
}}
His admirable success made him the obvious
 
candidate to serve as inspector of the highly
 
anticipated [[Inventors' Fair]], a month-long event to
 
be held in Ghirapur that is expected to draw
 
inventors and fans from across the world. In the
 
preparations leading up to the event, Dovin
 
mitigated hundreds of hazards in the structural
 
integrity of new architecture, the curves of race-tracks,
 
and the sharpness of ribbon edges. And he
 
crafted a plan to significantly reduce the risk of
 
gremlin infestation. But when he came up against
 
an unexpected and unpredictable renegade threat,
 
he found he did not have the resources to manage
 
it—at least not on Kaladesh. He turned to his
 
powers as a Planeswalker and requested the aid of 
 
the Gatewatch: a group of other Planeswalkers
 
whose oath to keep the planes of the Multiverse
 
safe aligned with his own principles.
 
  
 
{{Planeswalkers}}
 
{{Planeswalkers}}
 
[[Category:Planeswalkers]]
 
[[Category:Planeswalkers]]
 +
[[Category:White]]
 +
[[Category:Blue]]
 +
[[Category:Draw]]
 +
[[Category:Gain mana]]
 +
[[Category:Power / Toughness bonus]]
 +
[[Category:Set ability]]

Latest revision as of 16:08, 2 January 2023

Dovin Baan is a white and blue vedalken Planeswalker, introduced in December 2016 along with the Kaladesh card set.

Dovin Baan
EventsStoryPlaneswalkersCardsGuides
Dovinbaan.png
Full Name Dovin Baan
Aliases D1
Affinities WhiteBlue
Origin set Kaladesh Kaladesh
Cost 650 Mana Crystals
Stats (max level)
Health 114
Deck limits Creatures 5  ·  Spells 8  ·  Supports 5
Mana bonuses Icon W.png+3 · Icon U.png+3 · Icon B.png 0 · Icon R.png 0 · Icon G.png 0
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Dovin Baan (vedalken)
Dovin Baan D1 WhiteBlue Dovin Baan
Dovin, Grand Arbiter D2 WhiteBlue Dovin, Grand Arbiter

He has average health, two points lower than usual total mana gains, and average deck limits, focusing on Spells.

His abilities have an Energize theme, with additional effects including mana gain, card draw, and permanent creature buffs.

Dovin Baan, sometimes called D1 or DB1 (formerly DB), is the first of two playable Planeswalkers in MtGPQ which embody Dovin Baan at different points in his life.

Contents

Stats

Dovin Baan - level 60
Mana bonus Deck limits Health Leveling cost
  +3   +3   0   0   0   0    5    8    5 114 160,720  
All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3
1-5

1220 

+1 +1 -2 -2 -1 0 2 5 3 30      
3 5 3
33
+1 +2 -2 -2 -1 0
36
6-10

4580 

 
39
3 5 4
42
+2 +2 -2 -2 -1 0
11-15

9260 

45
 
48
3 6 4
51
16-20

15640 

+2 +2 -2 -1 -1 0
54
 
57
21-25

23690 

60
+2 +2 -2 -1 0 0
63
 
66
26-30

33380 

4 6 4
69
+2 +2 -1 -1 0 0
72
 
31-35

44660 

75
4 6 5
78
+2 +3 -1 -1 0 0
81
36-40

57530 

 
84
4 7 5
87
 
41-45

71960 

90
+3 +3 -1 -1 0 0
93
96
46-50

87920 

 
99
+3 +3 -1 0 0 0
102
5 7 5
51-55

112320 

105
 
108
+3 +3 0 0 0 0
111
56-60

160720 

 
114
 
5 8 5
 

Abilities

1: Tap the Aether
Ability Level PW level   Effect
  6-23 9 Energize 1, then gain 3 mana.
  24-39 9 Energize 2, then gain 4 mana.
  40-55 9 Energize 3, then gain 5 mana.
  56-60 9 Energize 4, then gain 6 mana.
2: Aether Siphon
Ability Level PW level   Effect
  12-29 12 Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 3: Draw 1 Card."
  30-45 12 Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 2: Draw 1 Card."
  46-57 12 Create a support (3 shield) with "At the beginning of your turn, Energize 1. Overload 1: Draw 1 Card."
  58-60 12 Create a support (3 shield) with "At the beginning of your turn, Energize 2. Overload 1: Draw 1 Card."
3: Aether Innovation
Ability Level PW level   Effect
  18-35 21 Create a support (3 shield) with "Overload 1: Each creature you control gains +3/+3."
  36-51 21 Create a support (3 shield) with "Overload 1: Each creature you control gains +4/+4."
  52-59 21 Create a support (3 shield) with "Overload 1: Each creature you control gains +5/+5."
  60 21 Create a support (3 shield) with "Overload 1: Each creature you control gains +6/+6."


Story

"Kaladesh's vedalken subscribe to the philosophy that nothing is perfect—and nothing ever can be perfect. Dovin Baan fully embraces this view, not only because he believes in the spirit of it, but because he can actually see the imperfections all around him. He has an innate talent, heightened by magic, that allows him to clearly see the flaws in any system or machine. After mere moments of scrutiny, Dovin can provide a complete analysis, noting a particular machine's weaknesses, highlighting its shortcomings, and predicting with startling accuracy exactly how and when it will fail.
Dovin's talents earned him notice by Ghirapur's governing body, the Consulate, and landed him on the fast-track to a high-ranking position as Senior Inspector. Now, the vast majority of new Consulate inventions are funneled through him. Each design must pass his discerning evaluation before being cleared for mass-market production. He sets the standard for safety and quality, and his vigilant oversight has led to a reduction of consumer injuries, a decrease in the number of recalls, and a rise in general satisfaction with Consulate products.
His admirable success made him the obvious candidate to serve as inspector of the highly anticipated Inventors' Fair, a month-long event to be held in Ghirapur that is expected to draw inventors and fans from across the world. In the preparations leading up to the event, Dovin mitigated hundreds of hazards in the structural integrity of new architecture, the curves of race-tracks, and the sharpness of ribbon edges. And he crafted a plan to significantly reduce the risk of gremlin infestation. But when he came up against an unexpected and unpredictable renegade threat, he found he did not have the resources to manage it—at least not on Kaladesh. He turned to his powers as a Planeswalker and requested the aid of the Gatewatch: a group of other Planeswalkers whose oath to keep the planes of the Multiverse safe aligned with his own principles."

Starting Deck