Ravnica at War: Glory
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Ravnica at War: Glory (RaW:G) | |
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Type |
PvP Coalition Block [] |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 3 |
Charges |
1 initial charges 4 maximum charges 6h recharge time |
Specials |
PW color-restricted PW choice locked Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | WAR · Jun 2019 · v3.5 |
Portal:Events (Infobox · Data) |
Event Series | |
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Ravnica at War | |
Part 1 () | Ravnica at War: Devastation |
Part 2 () | Ravnica at War: Glory |
Part 3 () | Ravnica at War: Promise |
Part 4 () | Ravnica at War: Revelation |
Part 5 () | Ravnica at War: Eternity |
Ravnica at War: Glory is the second in the Ravnica at War series of block-restricted Coalition PvP events that were launched in June 2019 with the War of the Spark set.
Its Proliferate objective relies on cards from its associated set.
Once a Planeswalker has been chosen for a node, another may not be chosen for that node, nor may that Planeswalker be chosen for another node, for the whole event.
Glory's thematic color is White. White is the color of both the event's permanent support, and its one single-color node.
Contents
Special rules
Block restricted: | |
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Cards in player decks are restricted to the following block of card sets: |
Color restriction | One or more nodes in this event can only be played by Planeswalkers of a specified color. |
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Locked nodes | Once a Planeswalker has been chosen for a node, it's locked in for the whole event. |
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Permanent support: Glory (White) | ||
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Side: Both | ||
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Node 1: White (top)
Planeswalker color restriction | White |
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Only planeswalkers with affinity to White can be played. |
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
Node 2: Red / Green (left)
Planeswalker color restriction | Red, Green |
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Only planeswalkers with affinity to Red or Green can be played. |
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
Node 3: Blue / Black (right)
Planeswalker color restriction | Blue, Black |
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Only planeswalkers with affinity to Blue or Black can be played. |
Objectives | Reward | ||
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|
5 · 200 | ||
|
3 | ||
|
2 |
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
35 | 1,500 | 1,500 | 2,000 | 3,000 |
55 | WAR Booster Pack | WAR Booster Pack | WAR Booster Pack | WAR Booster Pack |
80 | 1,500 | 2,500 | 3,000 | 3,000 |
100 | 10 | 20 | 30 | 40 |
125 | Precinct Captain | Precinct Captain | Precinct Captain | Precinct Captain |
145 | WAR Booster Pack | WAR Booster Pack | WAR Booster Pack | WAR Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
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1-5 | WAR Booster Pack x3 5,000 · 10 |
WAR Booster Pack x3 5,000 · 10 |
WAR Booster Pack x3 5,000 · 10 |
WAR Booster Pack x3 5,000 · 10 |
6-25 | WAR Booster Pack x2 4,000 · 7 |
WAR Booster Pack x2 4,000 · 7 |
WAR Booster Pack x2 4,000 · 7 |
WAR Booster Pack x2 4,000 · 7 |
26-50 | WAR Booster Pack 3,000 · 5 |
WAR Booster Pack 3,000 · 5 |
WAR Booster Pack 3,000 · 5 |
WAR Booster Pack 3,000 · 5 |
51-100 | WAR Booster Pack 2,000 · 3 |
WAR Booster Pack 2,000 · 3 |
WAR Booster Pack 2,000 · 3 |
WAR Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3,000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
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1-2 | WAR Booster Pack x3 10,000 · 120 · 80 |
3-10 | WAR Booster Pack x2 8,000 · 80 · 60 |
11-25 | WAR Booster Pack 6,000 · 60 · 40 |
26-50 | WAR Booster Pack 4,000 · 40 · 20 |
51-100 | WAR Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1,000 | 1,000 · 1 |
501-1,000 | 1,000 |
Number of charges | Possible points | Time elapsed | Time in UTC | ||
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Base | Bonus | Total | |||
1 (Initial charges) | 15 | 15 | 30 | -START- | 4:00 AM |
2 | 30 | 30 | 60 | +6 Hrs | 10:00 AM |
3 | 45 | 45 | 90 | +12 Hrs | 4:00 PM |
4 (Max charges reached)* | 60 | 60 | 120 | +18 Hrs | 10:00 PM |
5 | 75 | 75 | 150 | +24 Hrs | 4:00 AM |
6 | 90 | 90 | 180 | +30 Hrs | 10:00 AM |
7 | 105 | 105 | 210 | +36 Hrs | 4:00 PM |
8§ | 120 | 120 | 240 | +42 Hrs | 10:00 PM |
Event end | 240 | +46 Hrs | 2:00 AM |
* Maximum charges reached if you have not started playing yet.
§ 4 hours available to complete last charge.