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Difference between revisions of "Nahiri, the Harbinger"

 
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{{Infobox PW|{{PAGENAME}}}}
 
{{Infobox PW|{{PAGENAME}}}}
 
{{Infobox Nahiri}}
 
{{Infobox Nahiri}}
 
==Overview==
 
 
[[Nahiri, the Harbinger]] is a white and red kor Planeswalker, introduced in August 2016 along with the [[Shadows over Innistrad]] card set.
 
[[Nahiri, the Harbinger]] is a white and red kor Planeswalker, introduced in August 2016 along with the [[Shadows over Innistrad]] card set.
  
She has lower than average health, average mana gains with a slightly unbalanced spread, and low deck limits with a strong focus on Creatures.
+
She has lower than average health and low deck limits in Spells and Supports, with a strong focus on Creatures. She has good mana gains in her colors, and low gains in Green, descending one point at a time through Blue to a -1 to Black.
  
Her abilities have a creature buff theme, including permanently buffing all of her creatures, and temporarily giving an extreme buff to one creature.  She also has a minor card draw and gem destruction ability.
+
Her abilities have a creature buff theme, including permanently buffing all of her creatures, and temporarily giving an extreme {{Ability|Reinforce|Reinforcement}} buff to one creature.  She also has a minor card draw and gem destruction ability. Her [[#Starting Deck|Starting Deck]] is entirely Common [[Origins]] cards.
  
Nahiri, the Harbinger is the first of two playable Planeswalkers in MtGPQ which embody Nahiri at different points in her life.
+
Nahiri, the Harbinger is the first playable [[Planeswalker]] in MtGPQ which embodies Nahiri at a point in her [[#Story|life story]].
  
 
==Stats==
 
==Stats==
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| PW Level 2 = 24-39
 
| PW Level 2 = 24-39
 
| Loyalty 2 = 9
 
| Loyalty 2 = 9
| Effect 2 = Give all your creatures +2/+2.
+
| Effect 2 = Give all your creatures <b>+2/+2</b>.
 
| PW Level 3 = 40-55
 
| PW Level 3 = 40-55
 
| Loyalty 3 = 9
 
| Loyalty 3 = 9
| Effect 3 = Give all your creatures +3/+3.
+
| Effect 3 = Give all your creatures <b>+3/+3</b>.
 
| PW Level 4 = 56-60
 
| PW Level 4 = 56-60
 
| Loyalty 4 = 9
 
| Loyalty 4 = 9
| Effect 4 = Give all your creatures +4/+4.
+
| Effect 4 = Give all your creatures <b>+4/+4</b>.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
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| PW Level 2 = 30-45
 
| PW Level 2 = 30-45
 
| Loyalty 2 = 12
 
| Loyalty 2 = 12
| Effect 2 = Discard a card, draw 2 cards, then destroy 1 white Gem.
+
| Effect 2 = Discard a card, draw <b>2</b> cards, then destroy 1 white Gem.
 
| PW Level 3 = 46-57
 
| PW Level 3 = 46-57
 
| Loyalty 3 = 12
 
| Loyalty 3 = 12
| Effect 3 = Discard a card, draw 2 cards, then destroy 2 white Gems.
+
| Effect 3 = Discard a card, draw 2 cards, then destroy <b>2</b> white Gems.
 
| PW Level 4 = 58-60
 
| PW Level 4 = 58-60
 
| Loyalty 4 = 12
 
| Loyalty 4 = 12
| Effect 4 = Discard a card, draw 2 cards, then destroy 3 white Gems.
+
| Effect 4 = Discard a card, draw 2 cards, then destroy <b>3</b> white Gems.
 
}}
 
}}
 
{{Planeswalker Ability
 
{{Planeswalker Ability
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| PW Level 2 = 36-51
 
| PW Level 2 = 36-51
 
| Loyalty 2 = 15
 
| Loyalty 2 = 15
| Effect 2 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} twice until the end of your turn.
+
| Effect 2 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} <b>twice</b> until the end of your turn.
 
| PW Level 3 = 52-59
 
| PW Level 3 = 52-59
 
| Loyalty 3 = 15
 
| Loyalty 3 = 15
| Effect 3 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} three times until the end of your turn.
+
| Effect 3 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} <b>three times</b> until the end of your turn.
 
| PW Level 4 = 60
 
| PW Level 4 = 60
 
| Loyalty 4 = 15
 
| Loyalty 4 = 15
| Effect 4 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} four times until the end of your turn.
+
| Effect 4 = Give a creature you control {{Ability|Haste}} and {{Ability|Trample}} until the end of your turn. That creature is also {{Ability|reinforce|reinforced}} <b>four times</b> until the end of your turn.
 
}}
 
}}
 +
 
==Starting Deck==
 
==Starting Deck==
 
{{Deck List
 
{{Deck List
Line 142: Line 141:
  
 
==Story==
 
==Story==
<blockquote>''“As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin.”<br><br>Thousands of years ago, three Planeswalkers—Nahiri, [[Sorin,_Grim_Nemesis|Sorin Markov]], and Ugin, the Spirit Dragon—worked together to imprison the three Eldrazi titans on the plane of [[Battle_for_Zendikar|Zendikar]]. They made a covenant to ensure that the Eldrazi, devourers of planes, were never again unleashed to threaten the Multiverse. Nahiri remained on Zendikar, her home plane, to keep watch as Ugin and Sorin carried on with their business on other planes. But after centuries the titans loosed their bonds enough to allow swarms of their spawn to emerge and decimate Zendikar. Nahiri waited in vain for her partners to help, but when neither Sorin nor Ugin arrived, she was forced to stop the threat on her own.<br><br>Concerned by Sorin’s absence, Nahiri traveled to [[Shadows_over_Innistrad|Innistrad]] to find him—and she was not seen again for thousands of years. Now at last she has resurfaced. Using her mastery of stone and earth, she created a vast pattern of twisted stone stretching across the four provinces. In some places—including Markov Manor, Sorin’s ancestral estate—she warped existing buildings into elaborate, gravity-defying patterns. In other places, she drew rock from the ground and shaped it to suit her purposes. But so far, no one can say what those purposes are.''</blockquote>
+
''"“As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin.”<br>Thousands of years ago, three Planeswalkers—'''Nahiri''', [[Sorin, Grim Nemesis|Sorin Markov]], and [[Ugin, the Spirit Dragon]]—worked together to imprison the three Eldrazi titans on the plane of [[Battle for Zendikar|Zendikar]]. They made a covenant to ensure that the Eldrazi, devourers of planes, were never again unleashed to threaten the Multiverse. Nahiri remained on Zendikar, her home plane, to keep watch as Ugin and Sorin carried on with their business on other planes. But after centuries the titans loosed their bonds enough to allow swarms of their spawn to emerge and decimate Zendikar. Nahiri waited in vain for her partners to help, but when neither Sorin nor Ugin arrived, she was forced to stop the threat on her own.<br>Concerned by Sorin’s absence, Nahiri traveled to [[Shadows over Innistrad|Innistrad]] to find him—and she was not seen again for thousands of years. Now at last she has resurfaced. Using her mastery of stone and earth, she created a vast pattern of twisted stone stretching across the four provinces. In some places—including Markov Manor, Sorin’s ancestral estate—she warped existing buildings into elaborate, gravity-defying patterns. In other places, she drew rock from the ground and shaped it to suit her purposes. But so far, no one can say what those purposes are."''
 +
:>> [[Nahiri, Heir of the Ancients#Story|Nahiri, Heir of the Ancients' Story]]
  
 
{{Planeswalkers}}
 
{{Planeswalkers}}
 
[[Category:Planeswalkers]]
 
[[Category:Planeswalkers]]
 +
[[Category:White]]
 +
[[Category:Red]]
 +
[[Category:Destroy gems]]
 +
[[Category:Draw]]
 +
[[Category:Discard (cost)]]
 +
[[Category:Power / Toughness bonus]]
 +
[[Category:Temporary buffs]]

Latest revision as of 23:21, 13 March 2023

Nahiri, the Harbinger is a white and red kor Planeswalker, introduced in August 2016 along with the Shadows over Innistrad card set.

Nahiri, the Harbinger
EventsStoryPlaneswalkersCardsGuides
Nahiri.png
Full Name Nahiri, the Harbinger
Affinities WhiteRed
Origin set Shadows over Innistrad Shadows over Innistrad
Cost 650 Mana Crystals
Stats (max level)
Health 102
Deck limits Creatures 9  ·  Spells 4  ·  Supports 4
Mana bonuses Icon W.png+4 · Icon U.png 0 · Icon B.png -1 · Icon R.png+4 · Icon G.png +1
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Nahiri (kor)
Nahiri, the Harbinger  WhiteRed Nahiri, the Harbinger
Nahiri, Heir of the Ancients  WhiteRed Nahiri, Heir of the Ancients
Nahiri, the Unforgiving  WhiteRed Nahiri, the Unforgiving

She has lower than average health and low deck limits in Spells and Supports, with a strong focus on Creatures. She has good mana gains in her colors, and low gains in Green, descending one point at a time through Blue to a -1 to Black.

Her abilities have a creature buff theme, including permanently buffing all of her creatures, and temporarily giving an extreme Reinforcement buff to one creature. She also has a minor card draw and gem destruction ability. Her Starting Deck is entirely Common Origins cards.

Nahiri, the Harbinger is the first playable Planeswalker in MtGPQ which embodies Nahiri at a point in her life story.

Contents

Stats

Nahiri, the Harbinger - level 60
Mana bonus Deck limits Health Leveling cost
  +4   0   -1   +4   +1   0    9    4    4 102 160,720  
All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3
1-5

1220 

+2 -2 -2 +3 -1 0 6 2 2 30      
7 2 2
32
+3 -2 -2 +3 -1 0
35
6-10

4580 

 
37
7 2 3
40
+3 -2 -2 +4 -1 0
11-15

9260 

42
 
45
7 3 3
47
16-20

15640 

50
 
52
21-25

23690 

55
+3 -2 -1 +4 -1 0
57
 
60
26-30

33380 

8 3 3
62
+3 -1 -1 +4 -1 0
65
 
31-35

44660 

67
8 3 4
70
+4 -1 -1 +4 -1 0
72
36-40

57530 

 
75
8 4 4
77
 
41-45

71960 

80
+4 -1 -1 +4 0 0
82
85
46-50

87920 

 
87
+4 0 -1 +4 0 0
90
9 4 4
51-55

112320 

92
 
95
+4 0 -1 +4 +1 0
97
56-60

160720 

 
100
 
102
 

Abilities

1: Stoneforge
Ability Level PW level   Effect
  6-23 9 Give all your creatures +1/+1.
  24-39 9 Give all your creatures +2/+2.
  40-55 9 Give all your creatures +3/+3.
  56-60 9 Give all your creatures +4/+4.
2: Lithomancy
Ability Level PW level   Effect
  12-29 12 Discard a card, draw 1 card, then destroy 1 white Gem.
  30-45 12 Discard a card, draw 2 cards, then destroy 1 white Gem.
  46-57 12 Discard a card, draw 2 cards, then destroy 2 white Gems.
  58-60 12 Discard a card, draw 2 cards, then destroy 3 white Gems.
3: Harbinger
Ability Level PW level   Effect
  18-35 15 Give a creature you control Haste  and Trample  until the end of your turn. That creature is also reinforced once until the end of your turn.
  36-51 15 Give a creature you control Haste  and Trample  until the end of your turn. That creature is also reinforced twice until the end of your turn.
  52-59 15 Give a creature you control Haste  and Trample  until the end of your turn. That creature is also reinforced three times until the end of your turn.
  60 15 Give a creature you control Haste  and Trample  until the end of your turn. That creature is also reinforced four times until the end of your turn.


Starting Deck

Card name Type Cost Color Rarity Set 
Acolyte of the Inferno   (3/1) 6       ORI 
Akroan Jailer   (1/1) 5       ORI 
Akroan Sergeant   (2/2) 9       ORI 
Auramancer   (2/2) 10       ORI 
Bellows Lizard   (1/1) 7       ORI 
Bonded Construct   (2/1) 3       ORI 
Alchemist's Vial   6       ORI 
Dragon Fodder   6       ORI 
Battlefield Forge   (2) 8       ORI 
Ghirapur Aether Grid   (2) 6       ORI

Story

"“As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin.”
Thousands of years ago, three Planeswalkers—Nahiri, Sorin Markov, and Ugin, the Spirit Dragon—worked together to imprison the three Eldrazi titans on the plane of Zendikar. They made a covenant to ensure that the Eldrazi, devourers of planes, were never again unleashed to threaten the Multiverse. Nahiri remained on Zendikar, her home plane, to keep watch as Ugin and Sorin carried on with their business on other planes. But after centuries the titans loosed their bonds enough to allow swarms of their spawn to emerge and decimate Zendikar. Nahiri waited in vain for her partners to help, but when neither Sorin nor Ugin arrived, she was forced to stop the threat on her own.
Concerned by Sorin’s absence, Nahiri traveled to Innistrad to find him—and she was not seen again for thousands of years. Now at last she has resurfaced. Using her mastery of stone and earth, she created a vast pattern of twisted stone stretching across the four provinces. In some places—including Markov Manor, Sorin’s ancestral estate—she warped existing buildings into elaborate, gravity-defying patterns. In other places, she drew rock from the ground and shaped it to suit her purposes. But so far, no one can say what those purposes are."

>> Nahiri, Heir of the Ancients' Story