Players combine two halves of a deck from a choice of five Planeswalkers' packs and fifteen theme decks. Choosing a color node chooses a Planeswalker and adds their pack to the player's deck. Three choices of packs are then offered to to the player, randomly chosen from the fifteen theme packs.
The packs are named, and a pack of a given name always has the same contents; players can plan their strategy before choosing.
The objectives are linked to the packs that are chosen. The full list is not yet known, and may be added to.
Story
"Every choice alters the path of fate. —Sarkhan Vol."
"How many matches can you win with a deck made half by a Planeswalker’s themed cards, half another theme? Choose your packs and enter this challenge!"
Special Rules
"Choose a Planeswalker, grab one of the Booster Pack options at your disposal and get ready for this chaotic grand melee!"
"Each node features a different Planeswalker. Once you choose a node, you'll receive a Booster Pack with 5 cards related to the chosen Planeswalker. Then, you'll be able to choose a Jumpstart Theme Booster Pack between 3 random options. You'll receive those cards, and your Jumpstart deck will be complete. The deck is locked and you can't edit it. After building your deck, you'll battle players from any node. At the end of the event, if you fought at least once, you'll get the Booster Packs you selected. If you already own all the cards of a Booster Pack, you will receive another randomly selected Jumpstart Theme Booster Pack instead. Remember to open your Booster Packs to add the cards to your collection."
Contents
Packs
The packs are not balanced in power or rarity, and the random factor will increase the difficulty of the chase.
High mark, in rarity: Garruk's two Mythics and a Rare. Low mark, also in rarity: Witchcraft's four commons and one Uncommon.
The rewards are not only those below, granted for progression, but also the cards chosen to play with.
The Planeswalkers packs always include one Land card from the Jump/Start set, which can only be obtained through the event. And all packs except for Spirits have at least one Jump/Start card. Therefore, the event must be run twice before getting 10 out of 10 duplicate cards. When the player gets 10/10 duplicates, another reward pack is chosen randomly.