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Arlinn, the Pack's Hope

Revision as of 23:07, 30 August 2022 by AnarchangeI (talk | contribs)

Arlinn, the Pack's Hope is a red and green werewolf human Planeswalker, introduced in October 2021 along with the Innistrad: Midnight Hunt (MID) card set. She can transform into a werewolf with a different set of Planeswalker abilities.

Arlinn, the Pack's Hope
EventsStoryPlaneswalkersCardsGuides
Arlinn2A.png
Full Name Arlinn, the Pack's Hope
Transformed Arlinn, the Moon's Fury
TransformsArlinn2B.png
Affinities RedGreen
Origin set Innistrad: Midnight Hunt Innistrad: Midnight Hunt
Cost 650 Mana Crystals
Stats (max level)
Health 123
Deck limits Creatures 7  ·  Spells 7  ·  Supports 5
Mana bonuses Icon W.png -2 · Icon U.png +2 · Icon B.png -2 · Icon R.png+5 · Icon G.png+5
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Arlinn Kord (werewolf human)
Arlinn Kord  RedGreen Arlinn Kord Transforms
Arlinn, the Pack's Hope  RedGreen Arlinn, the Pack's Hope Transforms

She has high health, average mana gains with an unbalanced spread, and average deck limits leaning towards creatures and spells.

Arlinn, the Pack's Hope is the second of two playable Planeswalkers in MtGPQ which embody Arlinn at different points in her life.

Her first ability creates Wolf tokens. Her second ability gives LeaderLeader to a Wolf or Werewolf, whereupon any Wolf or Werewolf tokens will Reinforce it. She can gain Loyalty with the second and third abilities, gain mana with the third ability, and summon a copy of a Rare MID card with the third ability.

Arlinn, the Pack's Hope's innate ability, Moonlight's Embrace, transforms her when two or zero cards are played, just as Transform cards on the field do. This transformation counts toward completion of the "Dawnbringer" objective in The Harvesttide (THT) event, which also came out with MID.

Her third ability does not count toward THT's Transform objective, since it specifies that cards be Cast, not merely Summoned, but the Celestus card it creates can shift between Day and Night, and her Starting Deck includes the Kessig Naturalist and Reckless Stormseeker werewolves.

Contents

Stats

Arlinn, the Pack's Hope - level 60
Mana bonus Deck limits Health Leveling cost
  -2   +2   -2   +5   +5   0    7    7    5 123 160,720  

Abilities

Day : Arlinn, the Pack’s Hope

1: To Me, My Wolf Pack
Ability Level PW level   Effect
  7 Create a Wolf token
  7 Create 2 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste  until end of turn.
  7 Create 3 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
  7 Create 4 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.


2: Howl of Command
Ability Level PW level   Effect
  12 Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader : Wolf.
  12 Gain 3 Loyalty. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
  12 Gain X Loyalty. X is half the number of Wolf and Werewolf cards you control, including their reinforcements, rounded down. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
  12 Gain X Loyalty. X is the number of Wolf and Werewolf cards you control, including their reinforcements. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader : Wolf


3: Balance Seeker
Ability Level PW level   Effect
  19 Create a copy of The Celestus on the board under your control.
  19 Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors.
  19 Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors. Gain 5 Loyalty.
  19 Create a copy of The Celestus on the board under your control. Convert 6 gems to your Planeswalker colors. Gain 8 Loyalty.


Night : Arlinn, the Moon’s Fury

1: Ready...
Ability Level PW level   Effect
  7 The first Wolf or Werewolf card in your hand that can gain mana gains 3 mana.
  7 The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana.
  7 The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors.
  7 Each Wolf and Werewolf card in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors.
2: Pack Attack
Ability Level PW level   Effect
  12 Your creatures get +1/+1 until end of turn. Deal 3 damage to your opponent's Planeswalker.
  12 Your creatures get +2/+2 until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
  12 Your creatures get +2/+2 and gain First Strike until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
  12 Your creatures get +2/+2 and gain First Strike  until end of turn. Deal X damage to your opponent's Planeswalker. X is the amount of Loyalty you have.
3: Moon's Fury
Ability Level PW level   Effect
  17 Create a Moons Fury token.
  17 Create a Moons Fury token. Then, it gains Berserker  and Trample  until end of turn.
  17 Create a Moons Fury token. It gains Berserker, Trample, and Double Strike  until end of turn.
  17 Create a Moons Fury token. It gains Berserker, Trample, and Double Strike until end of turn. Your Wolf and Werewolf creatures gain Prevent Damage  until end of turn.


The Celestus

A copy of a Rare   Support: Legendary , Dayshift , Mana Field . Colorless, 3 Shields

"Mana Field: If it's Day, it becomes Night. Otherwise: It becomes Day. You gain 3 mana.
Dayshift: You gain 3 life. You may discard the last card in your hand. If you do: Draw a card."

Moon's Fury

Red/Green Creature - Werewolf (5/5), Imminent Death , Haste , Token  "When this creature enters the battlefield: It gets +X/+X until end of turn. X is the sum of all your other creatures' power. When this creature dies: If it's Night — It becomes Day."

Story

<< Arlinn Kord's Story

Arlinn Kord's dream of a harmony between humans and werewolves strives further away as Innistrad's nights grow longer and werewolves grow feraler. To protect the humans, Arlinn goes on a quest to restore the day and night balance—not just as a Planeswalker, but as a human. As a werewolf. As the pack's hope.

Starting Deck

Card name Type Cost Color Rarity Set
Reckless Stormseeker Missing card data
Kessig Naturalist Missing card data
Purifying Dragon Missing card data
Obsessive Astronomer Missing card data
Arcane Infusion Missing card data 
Call of the Full Moon   (2) 13       ORI 
Might of the Masses   6       ORI 
Wild Instincts   8       ORI 
Nissa's Pilgrimage   (3) 3       ORI 
Aerial Volley   1       ORI