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Arlinn, the Pack's Hope

Revision as of 05:57, 30 September 2022 by AnarchangeI (talk | contribs)

Arlinn, the Pack's Hope is a red and green werewolf human Planeswalker, introduced in October 2021 along with the Innistrad: Midnight Hunt (MID) card set. She can transform into a werewolf with a different set of Planeswalker abilities.

Arlinn, the Pack's Hope
EventsStoryPlaneswalkersCardsGuides
Arlinn2A.png
Full Name Arlinn, the Pack's Hope
Transformed Arlinn, the Moon's Fury
TransformsArlinn2B.png
Affinities RedGreen
Origin set Innistrad: Midnight Hunt Innistrad: Midnight Hunt
Cost 650 Mana Crystals
Stats (max level)
Health 123
Deck limits Creatures 7  ·  Spells 7  ·  Supports 5
Mana bonuses Icon W.png -2 · Icon U.png +2 · Icon B.png -2 · Icon R.png+5 · Icon G.png+5
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Arlinn Kord (werewolf human)
Arlinn Kord  RedGreen Arlinn Kord Transforms
Arlinn, the Pack's Hope  RedGreen Arlinn, the Pack's Hope Transforms

She has high health, average mana gains with an unbalanced spread, and average deck limits leaning towards creatures and spells.

Arlinn, the Pack's Hope is the second of two playable Planeswalkers in MtGPQ which embody Arlinn Kord at different points in her life.

Arlinn, the Pack's Hope is a dual sided Planeswalker whose innate ability, Moonlight's Embrace, transforms her from a Daytime, Human side to a Nighttime, Wolf side when zero cards are played in a turn, just as Transform cards on the field do. Casting two cards in a turn transforms her back.

Her Human side abilities cannot be used as long as the enemy plays no cards, unless the player can DayshiftDayshift (eg activate the mana Field of The Celestus) at the same time as getting an extra swap. Arlinn's first Human ability, To Me, My Wolf Pack, creates four 2/2 Wolf tokens. At eight power and toughness for seven Loyalty, they have the highest p/t to Loyalty ratio in the game for ability-created tokens, outside of a Roll a D20Roll a D20 of ten or more by Zariel, Archduke of Avernus. Her second Human ability gives LeaderLeader to a Wolf or Werewolf, whereupon any Wolf or Werewolf tokens will Reinforce it. She can gain Loyalty with the second and third Human abilities, and summon a copy of a Rare MID card with the third ability.

Her third Human ability creates a Celestus card which can shift between Day and Night, and her Starting Deck includes the Kessig Naturalist and Reckless Stormseeker werewolves.

Her Wolf side abilities can gain mana, convert gems, buff her creatures and create a temporary 5/5 token with BerserkerBerserker, TrampleTrample, and Double StrikeDouble Strike

Her transformation counts toward completion of the "Dawnbringer" objective in The Harvesttide (THT) event, which also came out with MID.

Contents

Stats

Arlinn, the Pack's Hope - level 60
Mana bonus Deck limits Health Leveling cost
  -2   +2   -2   +5   +5   0    7    7    5 123 160,720  
All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3
1-5

440 

-2 -2 -2 +2 +2 0 4 4 2 38      
5 4 2
41
-2 -1 -2 +2 +2 0
44
6-10

1865 

 
47
5 5 2
50
 
11-15

4190 

53
-2 -1 -2 +4 +2 0
56
5 5 3
59
16-20

7380 

 
-2 -1 -2 +4 +3 0
62
 
21-25

11405 

65
6 5 3
68
-2 +1 -2 +4 +3 0
71
26-30

16250 

 
74
6 6 3
77
 
31-35

21890 

80
-2 +2 -2 +4 +3 0
83
6 6 4
36-40

28325 

 
86
89
 
41-45

35540 

92
7 6 4
95
-2 +2 -2 +4 +5 0
99
46-50

43520 

 
103
7 7 4
107
 
51-55

55720 

111
7 7 5
115
56-60

79920 

 
119
-2 +2 -2 +5 +5 0
123
 

Abilities

Day : Arlinn, the Pack’s Hope

1: To Me, My Wolf Pack
Ability Level PW level   Effect
  7 Create a Wolf token
  7 Create 2 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste  until end of turn.
  7 Create 3 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
  7 Create 4 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
2: Howl of Command
Ability Level PW level   Effect
  12 Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader : Wolf.
  12 Gain 3 Loyalty. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
  12 Gain X Loyalty. X is half the number of Wolf and Werewolf cards you control, including their reinforcements, rounded down. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
  12 Gain X Loyalty. X is the number of Wolf and Werewolf cards you control, including their reinforcements. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader : Wolf
3: Balance Seeker
Ability Level PW level   Effect
  19 Create a copy of The Celestus on the board under your control.
  19 Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors.
  19 Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors. Gain 5 Loyalty.
  19 Create a copy of The Celestus on the board under your control. Convert 6 gems to your Planeswalker colors. Gain 8 Loyalty.

Night : Arlinn, the Moon’s Fury

1: Ready...
Ability Level PW level   Effect
  7 The first Wolf or Werewolf card in your hand that can gain mana gains 3 mana.
  7 The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana.
  7 The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors.
  7 Each Wolf and Werewolf card in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors.
2: Pack Attack
Ability Level PW level   Effect
  12 Your creatures get +1/+1 until end of turn. Deal 3 damage to your opponent's Planeswalker.
  12 Your creatures get +2/+2 until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
  12 Your creatures get +2/+2 and gain First Strike until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
  12 Your creatures get +2/+2 and gain First Strike  until end of turn. Deal X damage to your opponent's Planeswalker. X is the amount of Loyalty you have.
3: Moon's Fury
Ability Level PW level   Effect
  17 Create a Moons Fury token.
  17 Create a Moons Fury token. Then, it gains Berserker  and Trample  until end of turn.
  17 Create a Moons Fury token. It gains Berserker, Trample, and Double Strike  until end of turn.
  17 Create a Moons Fury token. It gains Berserker, Trample, and Double Strike until end of turn. Your Wolf and Werewolf creatures gain Prevent Damage  until end of turn.

The Celestus

A copy of a Rare   Support: Legendary , Dayshift , Mana Field . Colorless, 3 Shields

"Mana Field: If it's Day, it becomes Night. Otherwise: It becomes Day. You gain 3 mana.
Dayshift: You gain 3 life. You may discard the last card in your hand. If you do: Draw a card."

Moon's Fury

Red/Green Creature - Werewolf (5/5), Imminent Death , Haste , Token  "When this creature enters the battlefield: It gets +X/+X until end of turn. X is the sum of all your other creatures' power. When this creature dies: If it's Night — It becomes Day."

Story

<< Arlinn Kord's Story

Arlinn Kord's dream of a harmony between humans and werewolves strives further away as Innistrad's nights grow longer and werewolves grow feraler. To protect the humans, Arlinn goes on a quest to restore the day and night balance—not just as a Planeswalker, but as a human. As a werewolf. As the pack's hope.

Starting Deck

Card name Type Cost Color Rarity Set
Reckless Stormseeker Missing card data
Kessig Naturalist Missing card data
Purifying Dragon Missing card data
Obsessive Astronomer Missing card data
Arcane Infusion Missing card data 
Call of the Full Moon   (2) 13       ORI 
Might of the Masses   6       ORI 
Wild Instincts   8       ORI 
Nissa's Pilgrimage   (3) 3       ORI 
Aerial Volley   1       ORI