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Nissa, Vital Energy

Revision as of 19:41, 27 September 2022 by AnarchangeI (talk | contribs) (PMA is a template, except for Karn)

Nissa, Vital Energy is a green elf Planeswalker, released in January 2022 for the Puzzle Masters card set.

Nissa, Vital Energy
EventsStoryPlaneswalkersCardsGuides
Nissa6.png
Full Name Nissa, Vital Energy
Aliases N6
Affinities Green
Origin set Puzzle Masters Puzzle Masters
Cost 295 Mana Crystals
Stats (max level)
Health 103
Deck limits Creatures 6  ·  Spells 6  ·  Supports 7
Mana bonuses Icon W.png +3 · Icon U.png -2 · Icon B.png -2 · Icon R.png +3 · Icon G.png+7
Leveling cost 79,920 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Nissa Revane (elf)
Nissa, Sage Animist N1 Green Nissa, Sage Animist
Nissa, Vital Force N2 Green Nissa, Vital Force
Nissa, Steward of the Elements N3 BlueGreen Nissa, Steward of the Elements
Nissa, Worldwaker N4 Green Nissa, Worldwaker
Nissa of Shadowed Boughs N5 BlackGreen Nissa of Shadowed Boughs
Nissa, Vital Energy N6 Green Nissa, Vital Energy

A Planeswalker of a color which for years had only low, if balanced, bonuses, Nissa, Vital Energy has the highest Green mana bonus: +7, two points higher than the next highest bonus. This, while maintaining moderately high gains in White and Red, is achieved with deep cuts to Blue and Black (-2).

She has mana manipulation, token creation, and creature buffing abilities.

Nissa, Vital Energy is the sixth of six playable Planeswalkers in MtGPQ which embody Nissa Revane at different points in her life.

Contents

Stats

Nissa, Vital Energy - level 60
Mana bonus Deck limits Health Leveling cost
  +3   -2   -2   +3   +7   0    6    6    7 103 79,920  

Abilities

Seeding

When you make a 4 or 5 match by swap: Seed  2 gems. When you destroy a Seed  gem: Seed  2 gems. This effect can trigger only once per turn

1: Leyline Amplification
Ability Level PW level   Effect
  6-19 9 Until end of turn: Your Green mana bonus becomes 5.
  20-35 9 Until end of turn: Your Green mana bonus becomes 6. Shuffle the board.
  36-49 9 Until end of turn: Your Green mana bonus becomes 7. You may shuffle the board.
  50-60 9 Until end of turn: Your Green mana bonus becomes 8. You may shuffle the board. If you do: Create a Forest Tokens  [1/1, Haste ].
2: Animist's Call
Ability Level PW level   Effect
  10-25 15 Create 3 Forest Tokens  [1/1, Haste ].
  26-39 15 Create 3 Forest Tokens  [1/1, Haste ]. If you control a creature with 4 or more reinforcements — Your first Elemental creature gains Leyline .
  40-55 15 Create 4 Forest Tokens  [1/1, Haste ]. If you control a creature with 5 or more reinforcements — Your Elemental creatures gain Leyline .
  56-60 15 Create 5 Forest Tokens  [1/1, Haste ]. Your Elemental creatures gain Leyline .
3: Worldsoul
Ability Level PW level   Effect
  16-29 21 Create a Worldsoul Token  [At the beginning of the combat on your turn: Your first creature gains Trample until end of turn. If you control 2 or more creatures with Leyline — Instead: Your creatures gain Trample and Haste until end of turn.]. Fetch the first Creature card from your library. If that creature has Leyline  — It gains half of its mana.
  30-45 21 Create a Worldsoul Token  [At the beginning of the combat on your turn: Your first creature gains Trample until end of turn. If you control 2 or more creatures with Leyline — Instead: Your creatures gain Trample and Haste until end of turn.]. Fetch the first Creature card from your library. If that creature has Leyline  — It gains half of its mana. Otherwise: Create 2 Forest Tokens  [1/1, Haste ].
  46-59 21 Create a Worldsoul Token  [At the beginning of the combat on your turn: Your first creature gains Trample until end of turn. If you control 2 or more creatures with Leyline — Instead: Your creatures gain Trample and Haste until end of turn.]. Pick one of the first 2 Creature cards from your library. If that creature has Leyline  — It gains half of its mana. Otherwise: Create 2 Forest Tokens  [1/1, Haste ].
  60 21 Create a Worldsoul Token  [At the beginning of the combat on your turn: Your first creature gains Trample until end of turn. If you control 2 or more creatures with Leyline — Instead: Your creatures gain Trample and Haste until end of turn.]. Pick one of the first 4 Creature cards from your library. If that creature has Leyline  — It gains full mana. Otherwise: Create 4 Forest Tokens  [1/1, Haste ].


Starting Deck

Card name Type Cost Color Rarity Set 
Conclave Naturalists   (4/4) 11       ORI 
Titanic Growth   6       ORI 
Nissa's Pilgrimage   (3) 3       ORI 
Veteran's Sidearm   (2) 6       ORI 
Llanowar Wastes   (2) 8       ORI 
Wild Instincts   8       ORI
Ranger's Longbow Missing card data
Compelled Duel Missing card data
Elvish Mystic Missing card data
Gnoll Hunter Missing card data

Story

Motivated to guard all life nurtured by the multiverse, Nissa Revane will even user her vital energy to make life flourish in the most unlikely scenarios.