Nissa, Sage Animist

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Nissa, Sage Animist
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Nissa1.png
Full Name Nissa, Sage Animist
Aliases N1
Affinities Green
Origin set Origins Origins
Cost -
Stats (max level)
Health 98
Deck limits Creatures 10  ·  Spells 7  ·  Supports 6
Mana bonuses Icon W.png +1 · Icon U.png 0 · Icon B.png 0 · Icon R.png +1 · Icon G.png+3
Leveling cost 79,920 Mana Runes
Planeswalkers   (Infobox · Data)
Planeswalker series
Nissa Revane (elf)
Nissa, Sage Animist N1 Green Nissa, Sage Animist
Nissa, Vital Force N2 Green Nissa, Vital Force
Nissa, Steward of the Elements N3 BlueGreen Nissa, Steward of the Elements
Nissa, Worldwaker N4 Green Nissa, Worldwaker

Overview

Nissa, Sage Animist is a green elf Planeswalker, introduced in December 2015 along with the public game launch. Being an Origins planeswalker, she is always available in the vault, and is cheaper than similar planeswalkers from other sets.

She is a starting Planeswalker given to all new players when they begin playing the game. As such, she can't be purchased from the vault.

She has low health, low mana gains with a balanced spread, and high deck limits with a focus on Creatures.

Her abilities have a theme of green gems, including a major gem conversion effect, as well as a minor gem conversion effect which also provides minor life gain, card draw, and mana boost. She can also give her creatures a temporary buff.

Nissa, Sage Animist is sometimes called N1, and is the first of four playable Planeswalkers in MtGPQ which embody Nissa Revane at different points in her life.

Stats

Nissa, Sage Animist - level 60
Mana bonus Deck limits Health Leveling cost
White +1 Blue 0 Black 0 Red +1 Green +3 Loyalty 0 Creatures  10 Spells  7 Supports  6 98 79,920 Mana Runes
All level details 1-60          Up-down-arrow-icon.png Click to
Level

cost

Mana bonus Deck limits Health Abilities
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png Creature-Icon.png Spell-Icon.png Support-Icon.png 1 2 3
1-5

440Rune.png

0 -1 -1 0 +1 0 7 1 2 30 AbilityLev0.png AbilityLev0.png AbilityLev0.png
AbilityLev1.png
34
6-10

1865Rune.png

0 -1 -1 0 +2 0
38
AbilityLev2.png
8 1 2
42
11-15

4190Rune.png

46
AbilityLev1.png
+1 -1 -1 0 +2 0
16-20

7380Rune.png

50
8 1 3
54
21-25

11405Rune.png

AbilityLev2.png
58
9 1 3
62
26-30

16250Rune.png

AbilityLev1.png
9 2 3
66
+1 -1 -1 +1 +2 0
31-35

21890Rune.png

70
AbilityLev2.png
74
9 2 4
36-40

28325Rune.png

78
AbilityLev3.png
10 2 4
+1 0 -1 +1 +2 0
41-45

35540Rune.png

82
AbilityLev3.png
10 3 4
46-50

43520Rune.png

+1 0 0 +1 +2 0
86
90
AbilityLev3.png
51-55

55720Rune.png

AbilityLev4.png
98
10 5 4
AbilityLev4.png
56-60

79920Rune.png

10 5 6
10 7 6
+1 0 0 +1 +3 0
AbilityLev4.png

Abilities

1: Nature's Bounty
Ability Level PW level Icon L.png Effect
AbilityLev1.png 2-7 9 Draw 1 card.
AbilityLev2.png 8-37 9 Draw 1 card and gain 3 mana.
AbilityLev3.png 38-50 9 Draw 1 card, gain 3 mana, and convert 3 gems to green.
AbilityLev4.png 51-60 9 Draw 1 card, gain 3 mana, convert 3 gems to Green and gain 3 Life.
2: Nature's Gift
Ability Level PW level Icon L.png Effect
AbilityLev1.png 14-20 15 Each of your creatures gains +3/+3 until the beginning of your next turn.
AbilityLev2.png 21-43 15 Each of your creatures gains +4/+4 until the beginning of your next turn.
AbilityLev3.png 44-54 15 Each of your creatures gains +5/+5 until the beginning of your next turn.
AbilityLev4.png 55-60 15 Each of your creatures gains +7/+7 until the beginning of your next turn.
3: Nature's Regrowth
Ability Level PW level Icon L.png Effect
AbilityLev1.png 26-31 24 Convert 10 gems to green.
AbilityLev2.png 32-49 24 Convert 15 gems to green.
AbilityLev3.png 50-59 24 Convert 20 gems to green.
AbilityLev4.png 60 24 Convert 25 gems to green.

Starting Deck

Story

Driven, devoted, and deeply connected to the land, Nissa Revane wields elemental magic able to channel the mana leylines of a plane and to bring the land to life. Her compassion and fierce determination to defend her embattled home of Zendikar drive her to seek aid from other planes across the Multiverse.

Shunned by her native elven village for her fearful visions and druidic powers, Nissa left to find the voice of the land itself—Zendikar—asking for her help to cleanse the dangers which slept within it. Zendikar itself sent an embodiment of itself to teach her to connect with the land and channel its power. Armed with these new abilities, she attempted to commune with the dangers within Zendikar—the Eldrazi titans. Their immense power bent her mind and in this moment of danger she made her first planeswalk to safety. Haunted by the memory of the Eldrazi’s power, she still traverses the planes of the Multiverse in search of answers to save her beloved plane.

Though her path has been long and difficult, Nissa has returned to Zendikar in what seems like an unending battle against the Eldrazi and their spawn who threaten to devour the plane. Now she has learned from her past and commands even greater power. She will fight to the end.