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  • ...[[Planeswalker]] who must engage in duels with an opponent, charging your cards with [[mana]] through matching [[gems]] to summon creatures, cast supports ...eveled up to unlock new abilities or better stats. You will also collect [[Cards]] through the [[Card pack]] system to build your decks with. The game also
    9 KB (1,503 words) - 23:42, 12 January 2023
  • ...[PvE]] and [[PvP]] events allow players to gain [[Resources]] as well as [[cards]]. ...tain cards in Standard sets. Decks in a '''[[Legacy]]''' event may contain cards from any set.
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  • ...]] released at the same time as the set. All of them have only [[Origins]] cards in their Starting Decks. ...PWs, +7, compared to all other mono PWs' +9. Ob Nixilis has the same total bonus as do Origins PWs: +5.
    6 KB (829 words) - 06:21, 31 October 2022
  • ...e Gatewatch packs given as rewards, because [[#Cards|Oath of the Gatewatch cards]] are only found in [[Battle for Zendikar]] packs, with the exception of on ...ows over Innistrad]] and its expansion, [[Eldritch Moon]], and non-Origins cards added to EMN's [[Arlinn Kord]].
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  • ...ty|Saga}} card in their hand on the first turn of each node, but the bonus cards were later removed.
    1 KB (211 words) - 02:54, 1 December 2022
  • ...ty|Saga}} card in their hand on the first turn of each node, but the bonus cards were later removed. |+ Original {{Event Icon|bonus_cards}} bonus cards
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  • ...eleased at the same time as the set. Ajani has two points lower total mana bonus than normal, and Tezzeret a point higher. All of them have ==Cards==
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  • ...th had only [[Origins]] cards in their Starting Decks. Gideon has the mana bonus total that was to become the standard in later sets, but Nissa has seven to ==Cards==
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  • ...the same time as the set. All of the other [[Planeswalkers]] have the mana bonus total that was to become the standard in later sets, but Samut has seven in ==Cards==
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  • ...neswalkers before them, and like all after them, they have a standard mana bonus total of nine for mono colored walkers and eight for dual colored. ==Cards==
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  • ...ty|Saga}} card in their hand on the first turn of each node, but the bonus cards were later removed. ...s a card. If your opponent has 7 or more cards in their graveyard, draw 2 cards.
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  • ...ty|Saga}} card in their hand on the first turn of each node, but the bonus cards were later removed. ...your opponent takes X damage, where X is the sum of all mana costs of the cards destroyed this way.
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  • ...ty|Saga}} card in their hand on the first turn of each node, but the bonus cards were later removed. |+ Original {{Event Icon|bonus_cards}} bonus cards
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  • ...lease, and for a year or so after, players were given additional Dominaria cards from outside their library, in their starting hand. This was changed to an Each node has one objective to play cards of different Types: {{Ability|Summon}} different Types of Creatures on the
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  • Her abilities enable her to cast multiple cards more quickly, or swing the board state to her favor. She has a card draw, a ...to a certain extent, additional card boosts, but mostly to be able to play cards of a different color than Green through that first chapter.
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  • ...a gain total lower than later sets, but Ob's is particularly low: his mana bonus total is five, the same as [[Origins]] PWs, instead of nine. | Effect 4 = Lose 1 life and draw <b>2</b> cards.
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  • ...otal mana bonus, +7 rather than +9 for a mono color PW. He has a fair Blue bonus, lower White and Black bonuses, and neutral Red and Green. Like all SOI PWs, and all PWs before that, he has only Origins cards in his [[#Starting Deck|Starting Deck]]
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  • ...[OGW]] and [[Battle for Zendikar]] Planeswalkers, she has only [[Origins]] cards in her [[#Starting Deck|Starting Deck]]. ...effects, including draining the enemy's mana while giving mana to her own cards, {{Ability|fetch|fetching}} a creature card from her library with a large m
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  • ...[[OGW]] and [[Battle for Zendikar]] Planeswalkers, he has only [[Origins]] cards in his [[#Starting Deck|Starting Deck]].
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  • ...e {{Ability|Investigate}} support {{Ability|Token|Tokens}}, which can draw cards when [[matching|matched]]. He ultimate ability creates a support {{Ability [[Category:Power / Toughness bonus]]
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  • ...ility. Her [[#Starting Deck|Starting Deck]] is entirely Common [[Origins]] cards. | Effect 2 = Discard a card, draw <b>2</b> cards, then destroy 1 white Gem.
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  • ...ets' low bonuses and [[Saheeli Rai]]'s and [[Tezzeret the Schemer]]'s high bonus totals. She has good mana gains in Green, descending gradually through Whit ...d. Her low Spell and Support limits are a challenge to her use of Energize cards, the better of which tend to be Supports.
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  • Her abilities have a {{Ability|Cycling}} theme, including giving the cards in her hand {{Ability|Cycling}}, and creating a support {{Ability|Token}} g [[Category:Power / Toughness bonus]]
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  • ...ility|Token}} creature. Exile synergizes well with the {{Ability|Cycling}} cards that were [[Standard]] at the time of his release, [[Category:Power / Toughness bonus]]
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  • ..., focusing on Creatures. She has good mana gains in her colors and a minor bonus to Green, with small minuses to Blue and Black. Huatli's second ability is reliant on five cards which make Dinosaur tokens. All of them except Forbidden Friendship are als
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  • ...draw and mana gain ability. She can also create a support which generates bonus loyalty on white and green gem matches. All of which scale with the number | Effect 3 = Draw <b>2</b> cards for each creature you control, then gain <b>6</b> mana for each creature yo
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  • ...rect damage to the opponent if her last card is a spell while also drawing cards, and create a powerful support {{Ability|Token|Tokens}} which copies spells | Effect 1 = Discard a card, draw 3 cards.
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  • ...d. His abilities have a minor {{Ability|Exile}} theme, including returning cards from exile to hand with a small mana boost, and {{Ability|fetch|fetching}} ...f it was a colorless card, your mana bonuses are increased by 1. Each mana bonus can't be raised by this ability more than 3 times.
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  • ...for a very high +7 Black mana bonus; as of October 2022, the highest Black bonus in the game. She still manages +3 to Red and Blue, with deep cuts to White Her abilities have a zombie theme, including destroying cards from her library and dealing damage if they are zombies, permanently debuff
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  • ...h and average deck limits. He has a fair mana bonus to Black, and middling bonus to Blue and Red, with no plusses or minuses to the rest. ...werful abilities, including drawing cards with mana, discarding opponent's cards and raising their cost, and direct damage.
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  • ...ies of cards. Abilities can influence creature combat, the [[Gem board]], cards in hand, or other aspects of the game. ...Ability|Adventure}} cards are a special type of {{Ability|Split Card|Split Cards}} with a Spell side and a Creature side. If you cast the Spell side, the C
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  • ...e can also choose a card amongst the top cards of his library, with a mana bonus. | Effect 1 = Pick one of the top 3 cards from your library. {{Ability|fetch|Fetch}} that card, then destroy the othe
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  • During play, mana powers up [[Card|Cards]] to allow them to be played. ...ing required for colored cards replaces the MtGPQ requirement that colored cards can only be played by [[Planeswalkers]] of matching affinity.
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  • Missing cards may be obtained by [[Crafting]]. Cards may not be traded between players. ...om cards, generally from the same [[Portal:Cards|card set]]. These opened cards may be new for the player, or already owned ("duplicates" or "dupes").
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  • Mana bonuses are the bonus [[mana]] gained when matching [[gems]] of a particular color. At level 1, most Planeswalkers have a fixed number of cards of each type. Deck flexibility increases steadily with level, and at level
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  • Being colorless, Karn can generally include cards of any [[color]] in his [[deck]]s, as long as they share a color with the [ ...rage creature limit, high support limit, and low spell limit. His [[mana]] bonus total is the highest in the game, and evenly balanced across all five color
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  • ...Draw a card, then your first creature gets +X/+X, where X is the amount of cards in your hand. During the boss fight, casting creatures, spells and drawing cards will create cyclical benefits by reducing mana costs, empowering creatures
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  • ...posing creature gets -X/-X until end of turn. X is the number of creature cards in your graveyard. ...-X/-X until end of turn. X is the number of creature cards <b>and support cards</b> in your graveyard.
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  • Winning a battle in this chapter awards {{Runes|150}}, plus bonus resources the first time a secondary objective is met. |Ability 1 Description=All cards in your opponent's hand cost 6 more until the beginning of your next turn.
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  • Winning a battle in this chapter awards {{Runes|225}}, plus bonus resources the first time a secondary objective is met. |Ability 1 Description=All cards in your opponent's hand cost 6 more until the beginning of your next turn
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  • ...es#Mana_Orbs | Mana Orbs]] ({{Orbs}}), and Crafting converts Orbs into new cards. ==Crafting cards==
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  • ...osts 4), and is the most powerful card drawing first ability, at least for cards per loyalty. But its card drawing effect is tied to the debuff: it cannot b | Effect 4 = Draw <b>2</b> cards. Target opposing creature gets -6/-0 until the beginning of your next turn
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  • ...ck limits. As is often the case with colorless [[Planeswalkers]], his mana bonus total is lower than the 7 of other colorless and tri-color PWs. His is +5; ...crease your mana bonuses on each of that creature's colors by 1. Each mana bonus can't be raised by this ability more than 2 times.
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  • He has very high health and average deck limits. With the +7 total mana bonus of a tri-color walker, he gets good mana gains in Black and Red, less in Bl ...ds}}. His third damages the opponent, and sacrifices {{Ability|Legendary}} cards for extra damage.
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  • ...hree objectives on either of the nodes can unlock one of the two remaining cards; which one, depends on the node. Whichever cards are locked, have historically been for sale, unlocked, the next time Fblthp
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  • ...side has different mana gains: each has a low bonus to White and a neutral bonus to Black and Green. But Rowan has a high +6 to Red and neutral Blue, and Wi ...e red and blue gems on the board into Activated gems that give non-support cards half of their mana.
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  • ...supports. Wrenn and Six is tied for highest deck Support limit. Their mana bonus in Red and Green is strong, with neutral White and Black and a deep minus t The focus of their abilities is land cards, including moving lands from exile to graveyard, or graveyard to hand, and
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  • ...he same color) gives you 1 [[Mana]] per gem, extra mana equal to your mana bonus in that color, and 1 [[Loyalty]]. === Support cards ===
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  • ...(outside of [[Nissa, Vital Energy]], the best that Green gets), with a low bonus to White and Red, and neutral others. ...t <b>2</b> creatures from your {{Ability|Exile|exile}} to your hand. Those cards gain full mana.
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  • ...posing creatures. Her ult creates a support which can repeatedly draw her cards with mana. ...with "Whenever you match 4 or more Blue gems, draw <b>2</b> cards. Those cards gain 6 mana."]
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  • ...crease your mana bonuses on each of that creature's colors by 2. Each mana bonus can't be raised by this ability more than 3 times. |Ability 3 Description=Gain 15 life. Draw 5 cards. Then, the first 5 cards in your hand gain 10 mana.
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  • ...Food Tokens and fetch opposing cards when they are destroyed, and swap his cards in play or in hand with the opponent. He also has strong removal and mana ...king is usually achieved, and Reality Swap hurried along or enhanced, with cards like {{Card URL|Turn to Frog}}, Sleep with the Fishes or {{Card URL|Impriso
    9 KB (1,069 words) - 19:07, 9 February 2023
  • ...target creature. Then, gain life equal to its toughness and draw <b>2</b> cards. [[Category:Power / Toughness bonus]]
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  • ...h {{Ability|Heroic}} (it grows stronger when it is targeted), and give her cards {{Ability|Escape}} and {{Ability|Buried}}. She also has minor {{Ability|Fe [[Category:Power / Toughness bonus]]
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  • ...m from graveyard wih full mana, {{Ability|buff}} creatures from them, turn cards into Enchantments, and {{Ability|Exile}} opposing Enchantments. He also ha | Effect 1 = Pick one of the first 2 cards from your library. Fetch that card.
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  • Completing its objectives is possible without cards from its associated set. |As long as your {{Ability|Devotion}} to a color is 6 or more, your mana bonus in that color is increased by 2.
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  • ...}} that was [[Standard]] at the time of his release, and given to creature cards by his first ability. | Effect 1 = Pick one of the first 3 cards from your library. Fetch that card. Then, {{Ability|Exile}} the others.
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  • ...atures with the highest costs that are X or less from your library. Those cards gain X mana. X is the amount of Loyalty you have. Lose all your Loyalty. ...atures with the highest costs that are X or less from your library. Those cards gain X mana. X is the amount of Loyalty you have. <b>Then, if X is 18 or
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  • Cards with the Human subtype may not be used in player decks. ...eginning of a battle, the player chooses one of the following four support cards to start play on their side, and the opponent chooses one at random.
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  • ...(Mentor's Guidance, Secret Rendezvous, Brokers Charm) become useless, and cards that no one paid much attention to become monstrous game changers. Wizard ** Cards can't gain mana.
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  • ...d average deck limits. She has good mana gains in her colors, a small blue bonus, and small minuses to White and Red. ...Tokens}} [Black Swamp Elemental Land 1/1 Haste]. Otherwise, draw <b>2</b> cards.
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  • ...erage deck limits. She has good mana gains in her colors, and a small mana bonus to Black. ...creature <b>and</b> the first Equipment support from your library. Those cards gain 5 mana.
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  • Since discarding down to one card draws three cards and one is drawn each turn, Researcher can be completed after three turns w |When a player matches this support's gem: That Planeswalker's Blue mana bonus is increased by 1.
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  • ...es, and can gain powerful mana bonuses when she {{Ability|cast|casts}} two cards in a turn. ...Legendary}} card, repeat this effect."]. <b>{{Ability|Exile}} the first 4 cards from your library.</b> Then, you gain 2 life for each creature card in you
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  • Niko has several abilities that draw cards and gain mana, which synergise with their modification of creatures, includ ...{{Ability|reinforce|reinforcements}}."]. <b>{{Ability|Exile}} the first 3 cards from your library.</b>
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  • ...et. Skoti uses the Herald mechanic from KHM, creating {{Ability|Vanguard}} cards with the {{Ability|Herald}} ability, for the player. This is as easy as usi ...e player is pursuing the Archaeologist objective (Cast 10 or more Historic cards during a single fight).
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  • ...ayer and the AI player take turns matching Gems on the Gem board to fill [[Cards]] in their hand with [[Mana]]. Support cards and tokens appear on the gem board when played. Supports have a shield val
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  • ..., and deal direct damage for each of his dead creatures. He can also draw cards and buff his creatures in hand, and fetch his companion Mila as a support c | Effect 2 = Discard a card, then draw <b>2</b> cards.
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  • She has average health and high [[mana]] gains in Blue and Green and a small bonus to Red. She can only gain one mana with Black and White, as is required for ...llection. This works the same way, and with the same cards, as the [[Learn cards]] from [[Strixhaven]].
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  • ...he Ice, is a potential one-shot game ender once enough {{Ability|Enhance}} cards are played. Naturally, casting spells is a thing for the twins: the Art Ele | Effect 1 = Draw 2 cards.
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  • ...its {{Ability|Level}} by 1 <b>four</b> times. <b>Increase your non-Spell cards' {{Ability|Level}} by 1.</b> [[Category:Power / Toughness bonus]]
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  • ...}} completed. She can also create Gold {{Ability|Token|Tokens}} and fetch cards, giving them mana. | Effect 1 = Pick one of the first 3 different cards from your library. Fetch that card.
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  • ...w cards, gain mana, {{Ability|buff}} his creatures and supports, and fetch cards into play to form a {{Ability|Party}}. ...ll a D20}}. 1 - 15: Spell cards in your hand gain 6 mana. 16 - 20: Spell cards in your hand gain 6 mana. Then: Your "Dungeons & ..." support gains the Ch
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  • |When a player matches this support’s gem: That player’s Blue mana bonus is increased by 2 until the end of their next turn.}} ...ts an artifact card: Their opponent loses X life. X is the number of Black cards in that player’s graveyard.
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  • ...and had the third highest Blue mana gains. He maintains his high Blue mana bonus, and decent mana gains in white and black, with the aid of the deepest minu ...strains, makes the opponent discard all cards with mana, and draws as many cards as were discarded.
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  • ...o White and Blue, the smallest bonus to Black and Green, and neutral Black bonus. He can {{Ability|Fetch}} cards, gain life and mana, {{Ability|Disable}} opposing creatures and give his cr
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  • ...atures, and perform gem conversion to green. Only a small fraction of Land cards in the game cost more than 12 mana, so unless those are used, or the player ...fect 1 = Pick up to 2 of the first 4 cards from your library. Fetch those cards. The first Land card in your hand gains 3 mana.
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  • ...are played in a turn, just as Transform cards on the field do. Casting two cards in a turn transforms her back. Her Human side abilities cannot be used as long as the enemy plays no cards, unless the player can {{Ability|Dayshift}} (eg activate the mana Field of
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  • Cards with {{Ability|Transform}} are required for completion of the top node's se ...race", transforms her when two or zero cards are played, just as Transform cards on the field do. [[Teferi, Who Slows the Sunset]]'s second and third abilit
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  • Nissa, Vital Energy has the highest Green mana bonus: +7. This, while maintaining moderately high gains in White and Red, is ach ...ighest. In the years before her release, Green Planeswalkers had a maximum bonus so low that five of the top nine were dual color PWs - more known for their
    9 KB (984 words) - 16:49, 8 February 2023
  • ...ee other Planeswalkers; +7 is also two points higher than the next highest bonus. This, and moderately high gains in Blue and green, is achieved with deep c ...stroyed: Move all its Evergreens to a random creature you control.]. Those cards gain {{Ability|Lifelink}}.
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  • Players who can play enough games to acquire duplicate cards can also use the event the same way that [[Rising Tensions (historical)|the ...scription=Fetch the first 2 different Hydra cards from your Library. Those cards gain half their mana.
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  • ...d highest bonus in the game with many PWs, and tied for second highest red bonus with [[Chandra, Awakened Inferno]], but only one mana from white and blue s ...1 = Discard the last 2 cards from your hand. Pick one of the first 2 Spell cards from your library. Fetch that card. It gains {{Ability|Outcast}}. It gains
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  • ...et graveyard. Your Spirit creatures get +X/+X. X is the number of Creature cards in that graveyard's controller's exile. ...et graveyard. <b>Your creatures</b> get +X/+X. X is the number of Creature cards in that graveyard's controller's exile.
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  • ...Enchantment or Aura card: If that player has 5 or more Enchantment or Aura cards on their graveyard and exile, that player creates a support named [[#The Wa ! Bonus
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  • ...na gains are more of a "spike" type than many mono color walkers; he has a bonus of +6 to Black and only +2 to Blue. His deck limits are balanced, with a fo ...s damage to your opponent’s Planeswalker: Pick 1 of the first 4 creature cards from your library. Fetch that card. It gains full mana. This effect can tri
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  • ...ted with cards from any set, it could, like ATV, remain Standard even when cards from its associated set have rotated into Legacy. ! Bonus
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  • ...led deck tourneys in paper MtG. It is, so far, the only means of obtaining cards from the [[Jump/Start]] set. All 35 cards of the Jump/Start set are available in this event and are listed below.
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  • ...nt supports, such as in [[Across Ixalan]], count as casting one of the two cards. [[Category:Power / Toughness bonus]]
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  • ...he Hammer]]'s and [[Jaya, Fiery Negotiator]]'s +9. TBoF gets +6 Blue mana bonus remarkably early, at level 12. ...tifacts, and Betrayer of Flesh is no exception. He has abilities that draw cards, gain mana, and creature tokens; all of which are enhanced by artifacts. Hi
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  • ...ll as the rare few of her fellow Green Planeswalkers who have a high Green bonus, but she can make good use of the [[Zendikar Rising]]/[[Kaldheim]] dual lan ...s to work, and her first is cheap but replaceable by a slew of cheap green cards, but her second is a splendid combination of graveyard fill and recursion t
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  • ...o all three), without any deep minuses to any other colors. Her White mana bonus progression is irregular; going up two mana at level 12, and not gaining th ...a to the Legendary creatures in hand; whichever is chosen, the rest of the cards go to the graveyard. She can gain control of enemy creatures, temporarily,
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  • ...Z]] and some [[Origins]] cards, unlike in the Chapters, which are only BfZ cards. Winning a battle in this chapter awards {{Runes|200}}, plus bonus resources the first time a secondary objective is met.
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  • ...colored swaps. [[Koth of the Hammer]], with whom she is tied, has a lower bonus total, due to his minus one in White and Blue. ...ng them inacessible for graveyard retrieval or even adding to the count of cards there.
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  • ...Phyrexian gems]]' effects only trigger if there are {{Ability|Compleated}} cards in hand. ...first <b>2</b> Vanguard Support or Creature cards from your library. Those cards gain {{Ability|Compleated}}.
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  • | Effect 1 = If you control no Creature cards — Create 2 Phyrexian Beast Tokens [Green Creature Card (3/3) {{Ability|To | Effect 2 = If you control no Creature cards — Create 2 [[#Phyrexian Beast|Phyrexian Beast]] Tokens. Deal X damage to
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  • ...total. She has good +4 bonuses to her colors of Red and Blue, and a small bonus to White. ...} her Construct creatures, and {{Ability|fetch}} Artifacts. She can draw cards, and gain mana and Artifact Support shields.
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  • ...]]) for the third highest Blue mana gains. He maintains his high Blue mana bonus, and decent mana gains in white and black, with the aid of the deepest minu His third ability returns all enemy cards, and can potentially destroy them if the opponent's hand is full. It is one
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  • ...(BtP) feature no elements of the associated set that are found only in BRO cards. However, the event's eponymous Powerstone support mirrors The Brothers' ob ...with cards from any set, it could, like ATV, remain [[Standard]] even when cards from its associated set have rotated into Legacy.
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  • ...h and average deck limits. He has quite good mana in his colors, and a low bonus to Red, made possible with deep minuses to White and Blue. | Effect 2 = '''Creature cards''' in your hand gain haste until end of turn.
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  • |When a player matches this support’s gem: That player’s White mana bonus is increased by 2 until the end of their next turn. |When a player matches this support’s gem: That player’s Blue mana bonus is increased by 2 until the end of their next turn.}}
    11 KB (1,677 words) - 00:32, 12 April 2023
  • ...e Hammer]], he has a normal mana bonus total, while retaining the +9 spike bonus to Red, tied for highest in the game with Koth of the Hammer and [[Jaya, Fi ...er of Land supports you control. This effect can trigger only once for all cards named Mirran Mountain you control.
    5 KB (765 words) - 18:16, 15 June 2023
  • ...) feature no elements of the associated set that are found only in [[ONE]] cards. However, the event's supports mirror the war for Mirrodin in New Phyrexia ...completed with cards from any set, it could remain [[Standard]] even when cards from its associated set have rotated into Legacy.
    7 KB (923 words) - 00:37, 8 April 2023
  • ...average deck limits. She has a spike mana bonus of +6 to Red, and a small bonus to White. ...your hand gains X mana. X is equal to the number of Creature and Equipment cards in your graveyard.
    5 KB (673 words) - 21:59, 1 June 2023
  • |Ability 1 Description=Draw 2 cards, then give them 3 mana. |Ability 3 Description=Discard your hand. Then: Draw 6 cards. Those cards gain half of their mana.
    7 KB (958 words) - 09:56, 29 January 2024
  • ...When a Clue token is destroyed during your turn: Your opponent discards 2 cards. == Bonus rewards ==
    3 KB (431 words) - 09:31, 4 April 2024
  • ...'s Level is 7 or more - At the beginning of your turn: Draw 2 cards. Those cards gain full mana. In the Bonus rewards version, the final progression reward for 90 ribbons is a LCI Super
    6 KB (839 words) - 19:08, 1 March 2024
  • |Ability 1 Description=Draw 2 cards, then give them 3 mana. |Ability 3 Description=Discard your hand. Then: Draw 6 cards. Those cards gain half of their mana.
    10 KB (1,229 words) - 21:46, 23 March 2024